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Update test scene to support dynamic compilation

This commit is contained in:
Dean Herbert 2019-06-03 13:37:29 +09:00
parent 115a75e4c6
commit b249fb3544

View File

@ -1,20 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
namespace osu.Game.Tests.Visual.Settings
{
[TestFixture]
public class TestSceneSettings : OsuTestScene
public class TestSceneSettingsPanel : OsuTestScene
{
private readonly SettingsPanel settings;
private readonly DialogOverlay dialogOverlay;
public TestSceneSettings()
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(SettingsFooter),
typeof(SettingsOverlay),
};
public TestSceneSettingsPanel()
{
settings = new SettingsOverlay
{