mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 02:22:56 +08:00
Merge branch 'master' into add-number-setting-source-test
This commit is contained in:
commit
b21f42ec76
@ -15,7 +15,7 @@
|
||||
]
|
||||
},
|
||||
"smoogipoo.nvika": {
|
||||
"version": "1.0.1",
|
||||
"version": "1.0.3",
|
||||
"commands": [
|
||||
"nvika"
|
||||
]
|
||||
@ -33,4 +33,4 @@
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,24 +11,26 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Playlists
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{
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public class TestScenePlaylistsRoomSubScreen : OnlinePlayTestScene
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public class TestScenePlaylistsRoomCreation : OnlinePlayTestScene
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||||
{
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private BeatmapManager manager;
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private RulesetStore rulesets;
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|
||||
private TestPlaylistsRoomSubScreen match;
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|
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private ILive<BeatmapSetInfo> importedBeatmap;
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|
||||
[BackgroundDependencyLoader]
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private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
@ -40,7 +42,9 @@ namespace osu.Game.Tests.Visual.Playlists
|
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public void SetupSteps()
|
||||
{
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AddStep("set room", () => SelectedRoom.Value = new Room());
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AddStep("ensure has beatmap", () => manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait());
|
||||
|
||||
importBeatmap();
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|
||||
AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(SelectedRoom.Value)));
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AddUntilStep("wait for load", () => match.IsCurrentScreen());
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}
|
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@ -48,16 +52,15 @@ namespace osu.Game.Tests.Visual.Playlists
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[Test]
|
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public void TestLoadSimpleMatch()
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{
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AddStep("set room properties", () =>
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||||
setupAndCreateRoom(room =>
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||||
{
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SelectedRoom.Value.RoomID.Value = 1;
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SelectedRoom.Value.Name.Value = "my awesome room";
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SelectedRoom.Value.Host.Value = API.LocalUser.Value;
|
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SelectedRoom.Value.RecentParticipants.Add(SelectedRoom.Value.Host.Value);
|
||||
SelectedRoom.Value.EndDate.Value = DateTimeOffset.Now.AddMinutes(5);
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
room.Name.Value = "my awesome room";
|
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room.Host.Value = API.LocalUser.Value;
|
||||
room.RecentParticipants.Add(room.Host.Value);
|
||||
room.EndDate.Value = DateTimeOffset.Now.AddMinutes(5);
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Beatmap = { Value = importedBeatmap.Value.Beatmaps.First() },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
@ -69,24 +72,17 @@ namespace osu.Game.Tests.Visual.Playlists
|
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[Test]
|
||||
public void TestPlaylistItemSelectedOnCreate()
|
||||
{
|
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AddStep("set room properties", () =>
|
||||
setupAndCreateRoom(room =>
|
||||
{
|
||||
SelectedRoom.Value.Name.Value = "my awesome room";
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||||
SelectedRoom.Value.Host.Value = API.LocalUser.Value;
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SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
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room.Name.Value = "my awesome room";
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||||
room.Host.Value = API.LocalUser.Value;
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Beatmap = { Value = importedBeatmap.Value.Beatmaps.First() },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("move mouse to create button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsRoomSettingsOverlay.CreateRoomButton>().Single());
|
||||
});
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("first playlist item selected", () => match.SelectedItem.Value == SelectedRoom.Value.Playlist[0]);
|
||||
}
|
||||
|
||||
@ -94,15 +90,12 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
public void TestBeatmapUpdatedOnReImport()
|
||||
{
|
||||
BeatmapSetInfo importedSet = null;
|
||||
TestBeatmap beatmap = null;
|
||||
|
||||
// this step is required to make sure the further imports actually get online IDs.
|
||||
// all the playlist logic relies on online ID matching.
|
||||
AddStep("remove all matching online IDs", () =>
|
||||
{
|
||||
beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
var existing = manager.QueryBeatmapSets(s => s.OnlineBeatmapSetID == beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID).ToList();
|
||||
var existing = manager.QueryBeatmapSets(s => s.OnlineBeatmapSetID == importedBeatmap.Value.OnlineBeatmapSetID).ToList();
|
||||
|
||||
foreach (var s in existing)
|
||||
{
|
||||
@ -115,35 +108,47 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("import altered beatmap", () =>
|
||||
{
|
||||
IBeatmap beatmap = CreateBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1;
|
||||
|
||||
importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result.Value;
|
||||
});
|
||||
|
||||
AddStep("load room", () =>
|
||||
setupAndCreateRoom(room =>
|
||||
{
|
||||
SelectedRoom.Value.Name.Value = "my awesome room";
|
||||
SelectedRoom.Value.Host.Value = API.LocalUser.Value;
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
room.Name.Value = "my awesome room";
|
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room.Host.Value = API.LocalUser.Value;
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedSet.Beatmaps[0] },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(match.ChildrenOfType<PlaylistsRoomSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("match has altered beatmap", () => match.Beatmap.Value.Beatmap.Difficulty.CircleSize == 1);
|
||||
|
||||
AddStep("re-import original beatmap", () => manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait());
|
||||
importBeatmap();
|
||||
|
||||
AddAssert("match has original beatmap", () => match.Beatmap.Value.Beatmap.Difficulty.CircleSize != 1);
|
||||
}
|
||||
|
||||
private void setupAndCreateRoom(Action<Room> room)
|
||||
{
|
||||
AddStep("setup room", () => room(SelectedRoom.Value));
|
||||
|
||||
AddStep("click create button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsRoomSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
}
|
||||
|
||||
private void importBeatmap()
|
||||
{
|
||||
AddStep("import beatmap", () => importedBeatmap = manager.Import(CreateBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Result);
|
||||
}
|
||||
|
||||
private class TestPlaylistsRoomSubScreen : PlaylistsRoomSubScreen
|
||||
{
|
||||
public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;
|
@ -41,6 +41,44 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
notificationOverlay.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestCompleteProgress()
|
||||
{
|
||||
ProgressNotification notification = null;
|
||||
AddStep("add progress notification", () =>
|
||||
{
|
||||
notification = new ProgressNotification
|
||||
{
|
||||
Text = @"Uploading to BSS...",
|
||||
CompletionText = "Uploaded to BSS!",
|
||||
};
|
||||
notificationOverlay.Post(notification);
|
||||
progressingNotifications.Add(notification);
|
||||
});
|
||||
|
||||
AddUntilStep("wait completion", () => notification.State == ProgressNotificationState.Completed);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancelProgress()
|
||||
{
|
||||
ProgressNotification notification = null;
|
||||
AddStep("add progress notification", () =>
|
||||
{
|
||||
notification = new ProgressNotification
|
||||
{
|
||||
Text = @"Uploading to BSS...",
|
||||
CompletionText = "Uploaded to BSS!",
|
||||
};
|
||||
notificationOverlay.Post(notification);
|
||||
progressingNotifications.Add(notification);
|
||||
});
|
||||
|
||||
AddWaitStep("wait 3", 3);
|
||||
|
||||
AddStep("cancel notification", () => notification.State = ProgressNotificationState.Cancelled);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasicFlow()
|
||||
{
|
||||
@ -138,7 +176,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active))
|
||||
{
|
||||
if (n.Progress < 1)
|
||||
n.Progress += (float)(Time.Elapsed / 400) * RNG.NextSingle();
|
||||
n.Progress += (float)(Time.Elapsed / 2000);
|
||||
else
|
||||
n.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
AddStep("setup cover", () => Child = new UpdateableOnlineBeatmapSetCover(coverType)
|
||||
{
|
||||
BeatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet,
|
||||
OnlineInfo = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet.OnlineInfo,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
});
|
||||
@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
var cover = new UpdateableOnlineBeatmapSetCover(coverType)
|
||||
{
|
||||
BeatmapSet = setInfo,
|
||||
OnlineInfo = setInfo.OnlineInfo,
|
||||
Height = 100,
|
||||
Masking = true,
|
||||
};
|
||||
@ -99,12 +99,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddStep("setup cover", () => Child = updateableCover = new TestUpdateableOnlineBeatmapSetCover
|
||||
{
|
||||
BeatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet,
|
||||
OnlineInfo = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet.OnlineInfo,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
});
|
||||
|
||||
AddStep("change model", () => updateableCover.BeatmapSet = null);
|
||||
AddStep("change model", () => updateableCover.OnlineInfo = null);
|
||||
AddWaitStep("wait some", 5);
|
||||
AddAssert("no cover added", () => !updateableCover.ChildrenOfType<DelayedLoadUnloadWrapper>().Any());
|
||||
}
|
||||
@ -117,7 +117,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddStep("setup cover", () => Child = updateableCover = new TestUpdateableOnlineBeatmapSetCover(0)
|
||||
{
|
||||
BeatmapSet = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1189904/covers/cover.jpg"),
|
||||
OnlineInfo = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1189904/covers/cover.jpg").OnlineInfo,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Alpha = 0.4f
|
||||
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddUntilStep("wait for fade complete", () => initialCover.Alpha == 1);
|
||||
|
||||
AddStep("switch beatmap",
|
||||
() => updateableCover.BeatmapSet = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1079428/covers/cover.jpg"));
|
||||
() => updateableCover.OnlineInfo = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1079428/covers/cover.jpg").OnlineInfo);
|
||||
AddUntilStep("new cover loaded", () => updateableCover.ChildrenOfType<OnlineBeatmapSetCover>().Except(new[] { initialCover }).Any());
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -23,14 +22,13 @@ namespace osu.Game.Tournament.Tests.Components
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = 1091460 });
|
||||
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = 1091460 });
|
||||
req.Success += success;
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
private void success(APIBeatmap apiBeatmap)
|
||||
private void success(APIBeatmap beatmap)
|
||||
{
|
||||
var beatmap = apiBeatmap.ToBeatmapInfo(rulesets);
|
||||
Add(new TournamentBeatmapPanel(beatmap)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -4,12 +4,12 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Components
|
||||
{
|
||||
@ -23,12 +23,10 @@ namespace osu.Game.Tournament.Tests.Components
|
||||
|
||||
private FillFlowContainer<TournamentBeatmapPanel> fillFlow;
|
||||
|
||||
private BeatmapInfo beatmapInfo;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = 490154 });
|
||||
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = 490154 });
|
||||
req.Success += success;
|
||||
api.Queue(req);
|
||||
|
||||
@ -38,18 +36,17 @@ namespace osu.Game.Tournament.Tests.Components
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Full,
|
||||
Spacing = new osuTK.Vector2(10)
|
||||
Spacing = new Vector2(10)
|
||||
});
|
||||
}
|
||||
|
||||
private void success(APIBeatmap apiBeatmap)
|
||||
private void success(APIBeatmap beatmap)
|
||||
{
|
||||
beatmapInfo = apiBeatmap.ToBeatmapInfo(rulesets);
|
||||
var mods = rulesets.GetRuleset(Ladder.Ruleset.Value.ID ?? 0).CreateInstance().AllMods;
|
||||
|
||||
foreach (var mod in mods)
|
||||
{
|
||||
fillFlow.Add(new TournamentBeatmapPanel(beatmapInfo, mod.Acronym)
|
||||
fillFlow.Add(new TournamentBeatmapPanel(beatmap, mod.Acronym)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
|
@ -44,8 +44,8 @@ namespace osu.Game.Tournament.Tests.NonVisual
|
||||
{
|
||||
Beatmaps =
|
||||
{
|
||||
new RoundBeatmap { BeatmapInfo = TournamentTestScene.CreateSampleBeatmapInfo() },
|
||||
new RoundBeatmap { BeatmapInfo = TournamentTestScene.CreateSampleBeatmapInfo() },
|
||||
new RoundBeatmap { Beatmap = TournamentTestScene.CreateSampleBeatmap() },
|
||||
new RoundBeatmap { Beatmap = TournamentTestScene.CreateSampleBeatmap() },
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -132,7 +132,7 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Add(new RoundBeatmap
|
||||
{
|
||||
BeatmapInfo = CreateSampleBeatmapInfo(),
|
||||
Beatmap = CreateSampleBeatmap(),
|
||||
Mods = mods
|
||||
});
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tests.Visual;
|
||||
@ -74,19 +73,19 @@ namespace osu.Game.Tournament.Tests
|
||||
{
|
||||
new SeedingBeatmap
|
||||
{
|
||||
BeatmapInfo = CreateSampleBeatmapInfo(),
|
||||
Beatmap = CreateSampleBeatmap(),
|
||||
Score = 12345672,
|
||||
Seed = { Value = 24 },
|
||||
},
|
||||
new SeedingBeatmap
|
||||
{
|
||||
BeatmapInfo = CreateSampleBeatmapInfo(),
|
||||
Beatmap = CreateSampleBeatmap(),
|
||||
Score = 1234567,
|
||||
Seed = { Value = 12 },
|
||||
},
|
||||
new SeedingBeatmap
|
||||
{
|
||||
BeatmapInfo = CreateSampleBeatmapInfo(),
|
||||
Beatmap = CreateSampleBeatmap(),
|
||||
Score = 1234567,
|
||||
Seed = { Value = 16 },
|
||||
}
|
||||
@ -100,19 +99,19 @@ namespace osu.Game.Tournament.Tests
|
||||
{
|
||||
new SeedingBeatmap
|
||||
{
|
||||
BeatmapInfo = CreateSampleBeatmapInfo(),
|
||||
Beatmap = CreateSampleBeatmap(),
|
||||
Score = 234567,
|
||||
Seed = { Value = 3 },
|
||||
},
|
||||
new SeedingBeatmap
|
||||
{
|
||||
BeatmapInfo = CreateSampleBeatmapInfo(),
|
||||
Beatmap = CreateSampleBeatmap(),
|
||||
Score = 234567,
|
||||
Seed = { Value = 6 },
|
||||
},
|
||||
new SeedingBeatmap
|
||||
{
|
||||
BeatmapInfo = CreateSampleBeatmapInfo(),
|
||||
Beatmap = CreateSampleBeatmap(),
|
||||
Score = 234567,
|
||||
Seed = { Value = 12 },
|
||||
}
|
||||
@ -152,16 +151,15 @@ namespace osu.Game.Tournament.Tests
|
||||
}
|
||||
};
|
||||
|
||||
public static BeatmapInfo CreateSampleBeatmapInfo() =>
|
||||
new BeatmapInfo
|
||||
public static APIBeatmap CreateSampleBeatmap() =>
|
||||
new APIBeatmap
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
BeatmapSet = new APIBeatmapSet
|
||||
{
|
||||
Title = "Test Title",
|
||||
Artist = "Test Artist",
|
||||
ID = RNG.Next(0, 1000000)
|
||||
},
|
||||
OnlineInfo = new APIBeatmap(),
|
||||
OnlineID = RNG.Next(0, 1000000),
|
||||
};
|
||||
|
||||
protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
@ -21,22 +22,21 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class SongBar : CompositeDrawable
|
||||
{
|
||||
private BeatmapInfo beatmapInfo;
|
||||
private APIBeatmap beatmap;
|
||||
|
||||
public const float HEIGHT = 145 / 2f;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
public BeatmapInfo BeatmapInfo
|
||||
public APIBeatmap Beatmap
|
||||
{
|
||||
get => beatmapInfo;
|
||||
set
|
||||
{
|
||||
if (beatmapInfo == value)
|
||||
if (beatmap == value)
|
||||
return;
|
||||
|
||||
beatmapInfo = value;
|
||||
beatmap = value;
|
||||
update();
|
||||
}
|
||||
}
|
||||
@ -95,18 +95,18 @@ namespace osu.Game.Tournament.Components
|
||||
|
||||
private void update()
|
||||
{
|
||||
if (beatmapInfo == null)
|
||||
if (beatmap == null)
|
||||
{
|
||||
flow.Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
double bpm = beatmapInfo.BeatmapSet.OnlineInfo.BPM;
|
||||
double length = beatmapInfo.Length;
|
||||
double bpm = beatmap.BPM;
|
||||
double length = beatmap.Length;
|
||||
string hardRockExtra = "";
|
||||
string srExtra = "";
|
||||
|
||||
float ar = beatmapInfo.BaseDifficulty.ApproachRate;
|
||||
float ar = beatmap.Difficulty.ApproachRate;
|
||||
|
||||
if ((mods & LegacyMods.HardRock) > 0)
|
||||
{
|
||||
@ -132,9 +132,9 @@ namespace osu.Game.Tournament.Components
|
||||
default:
|
||||
stats = new (string heading, string content)[]
|
||||
{
|
||||
("CS", $"{beatmapInfo.BaseDifficulty.CircleSize:0.#}{hardRockExtra}"),
|
||||
("CS", $"{beatmap.Difficulty.CircleSize:0.#}{hardRockExtra}"),
|
||||
("AR", $"{ar:0.#}{hardRockExtra}"),
|
||||
("OD", $"{beatmapInfo.BaseDifficulty.OverallDifficulty:0.#}{hardRockExtra}"),
|
||||
("OD", $"{beatmap.Difficulty.OverallDifficulty:0.#}{hardRockExtra}"),
|
||||
};
|
||||
break;
|
||||
|
||||
@ -142,15 +142,15 @@ namespace osu.Game.Tournament.Components
|
||||
case 3:
|
||||
stats = new (string heading, string content)[]
|
||||
{
|
||||
("OD", $"{beatmapInfo.BaseDifficulty.OverallDifficulty:0.#}{hardRockExtra}"),
|
||||
("HP", $"{beatmapInfo.BaseDifficulty.DrainRate:0.#}{hardRockExtra}")
|
||||
("OD", $"{beatmap.Difficulty.OverallDifficulty:0.#}{hardRockExtra}"),
|
||||
("HP", $"{beatmap.Difficulty.DrainRate:0.#}{hardRockExtra}")
|
||||
};
|
||||
break;
|
||||
|
||||
case 2:
|
||||
stats = new (string heading, string content)[]
|
||||
{
|
||||
("CS", $"{beatmapInfo.BaseDifficulty.CircleSize:0.#}{hardRockExtra}"),
|
||||
("CS", $"{beatmap.Difficulty.CircleSize:0.#}{hardRockExtra}"),
|
||||
("AR", $"{ar:0.#}"),
|
||||
};
|
||||
break;
|
||||
@ -186,7 +186,7 @@ namespace osu.Game.Tournament.Components
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DiffPiece(stats),
|
||||
new DiffPiece(("Star Rating", $"{beatmapInfo.StarDifficulty:0.#}{srExtra}"))
|
||||
new DiffPiece(("Star Rating", $"{beatmap.StarRating:0.#}{srExtra}"))
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
@ -229,7 +229,7 @@ namespace osu.Game.Tournament.Components
|
||||
}
|
||||
}
|
||||
},
|
||||
new TournamentBeatmapPanel(beatmapInfo)
|
||||
new TournamentBeatmapPanel(beatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f,
|
||||
|
@ -13,6 +13,7 @@ using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -20,7 +21,7 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class TournamentBeatmapPanel : CompositeDrawable
|
||||
{
|
||||
public readonly IBeatmapInfo BeatmapInfo;
|
||||
public readonly APIBeatmap Beatmap;
|
||||
|
||||
private readonly string mod;
|
||||
|
||||
@ -32,11 +33,11 @@ namespace osu.Game.Tournament.Components
|
||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||
private Box flash;
|
||||
|
||||
public TournamentBeatmapPanel(IBeatmapInfo beatmapInfo, string mod = null)
|
||||
public TournamentBeatmapPanel(APIBeatmap beatmap, string mod = null)
|
||||
{
|
||||
if (beatmapInfo == null) throw new ArgumentNullException(nameof(beatmapInfo));
|
||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||
|
||||
BeatmapInfo = beatmapInfo;
|
||||
Beatmap = beatmap;
|
||||
this.mod = mod;
|
||||
|
||||
Width = 400;
|
||||
@ -62,7 +63,7 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.5f),
|
||||
BeatmapSet = BeatmapInfo.BeatmapSet as IBeatmapSetOnlineInfo,
|
||||
OnlineInfo = Beatmap.BeatmapSet,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -75,7 +76,7 @@ namespace osu.Game.Tournament.Components
|
||||
{
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = BeatmapInfo.GetDisplayTitleRomanisable(false),
|
||||
Text = Beatmap.GetDisplayTitleRomanisable(false),
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.Bold),
|
||||
},
|
||||
new FillFlowContainer
|
||||
@ -92,7 +93,7 @@ namespace osu.Game.Tournament.Components
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = BeatmapInfo.Metadata?.Author,
|
||||
Text = Beatmap.Metadata.Author,
|
||||
Padding = new MarginPadding { Right = 20 },
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
|
||||
},
|
||||
@ -104,7 +105,7 @@ namespace osu.Game.Tournament.Components
|
||||
},
|
||||
new TournamentSpriteText
|
||||
{
|
||||
Text = BeatmapInfo.DifficultyName,
|
||||
Text = Beatmap.DifficultyName,
|
||||
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
|
||||
},
|
||||
}
|
||||
@ -148,7 +149,7 @@ namespace osu.Game.Tournament.Components
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
var found = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == BeatmapInfo.OnlineID);
|
||||
var found = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == Beatmap.OnlineID);
|
||||
|
||||
bool doFlash = found != choice;
|
||||
choice = found;
|
||||
|
@ -11,10 +11,10 @@ using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.Models;
|
||||
|
||||
@ -87,14 +87,14 @@ namespace osu.Game.Tournament.IPC
|
||||
|
||||
lastBeatmapId = beatmapId;
|
||||
|
||||
var existing = ladder.CurrentMatch.Value?.Round.Value?.Beatmaps.FirstOrDefault(b => b.ID == beatmapId && b.BeatmapInfo != null);
|
||||
var existing = ladder.CurrentMatch.Value?.Round.Value?.Beatmaps.FirstOrDefault(b => b.ID == beatmapId && b.Beatmap != null);
|
||||
|
||||
if (existing != null)
|
||||
Beatmap.Value = existing.BeatmapInfo;
|
||||
Beatmap.Value = existing.Beatmap;
|
||||
else
|
||||
{
|
||||
beatmapLookupRequest = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmapId });
|
||||
beatmapLookupRequest.Success += b => Beatmap.Value = b.ToBeatmapInfo(Rulesets);
|
||||
beatmapLookupRequest = new GetBeatmapRequest(new APIBeatmap { OnlineID = beatmapId });
|
||||
beatmapLookupRequest.Success += b => Beatmap.Value = b;
|
||||
API.Queue(beatmapLookupRequest);
|
||||
}
|
||||
}
|
||||
|
@ -3,14 +3,14 @@
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Tournament.IPC
|
||||
{
|
||||
public class MatchIPCInfo : Component
|
||||
{
|
||||
public Bindable<BeatmapInfo> Beatmap { get; } = new Bindable<BeatmapInfo>();
|
||||
public Bindable<APIBeatmap> Beatmap { get; } = new Bindable<APIBeatmap>();
|
||||
public Bindable<LegacyMods> Mods { get; } = new Bindable<LegacyMods>();
|
||||
public Bindable<TourneyState> State { get; } = new Bindable<TourneyState>();
|
||||
public Bindable<string> ChatChannel { get; } = new Bindable<string>();
|
||||
|
@ -1,7 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Tournament.Models
|
||||
{
|
||||
@ -10,6 +11,7 @@ namespace osu.Game.Tournament.Models
|
||||
public int ID;
|
||||
public string Mods;
|
||||
|
||||
public BeatmapInfo BeatmapInfo;
|
||||
[JsonProperty("BeatmapInfo")]
|
||||
public APIBeatmap Beatmap;
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Tournament.Models
|
||||
{
|
||||
@ -10,7 +11,8 @@ namespace osu.Game.Tournament.Models
|
||||
{
|
||||
public int ID;
|
||||
|
||||
public BeatmapInfo BeatmapInfo;
|
||||
[JsonProperty("BeatmapInfo")]
|
||||
public APIBeatmap Beatmap;
|
||||
|
||||
public long Score;
|
||||
|
||||
|
@ -4,8 +4,8 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.IPC;
|
||||
|
||||
@ -37,10 +37,10 @@ namespace osu.Game.Tournament.Screens
|
||||
SongBar.Mods = mods.NewValue;
|
||||
}
|
||||
|
||||
private void beatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap)
|
||||
private void beatmapChanged(ValueChangedEvent<APIBeatmap> beatmap)
|
||||
{
|
||||
SongBar.FadeInFromZero(300, Easing.OutQuint);
|
||||
SongBar.BeatmapInfo = beatmap.NewValue;
|
||||
SongBar.Beatmap = beatmap.NewValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,10 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.Components;
|
||||
@ -226,25 +226,25 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
Model.ID = id.NewValue ?? 0;
|
||||
|
||||
if (id.NewValue != id.OldValue)
|
||||
Model.BeatmapInfo = null;
|
||||
Model.Beatmap = null;
|
||||
|
||||
if (Model.BeatmapInfo != null)
|
||||
if (Model.Beatmap != null)
|
||||
{
|
||||
updatePanel();
|
||||
return;
|
||||
}
|
||||
|
||||
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = Model.ID });
|
||||
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = Model.ID });
|
||||
|
||||
req.Success += res =>
|
||||
{
|
||||
Model.BeatmapInfo = res.ToBeatmapInfo(rulesets);
|
||||
Model.Beatmap = res;
|
||||
updatePanel();
|
||||
};
|
||||
|
||||
req.Failure += _ =>
|
||||
{
|
||||
Model.BeatmapInfo = null;
|
||||
Model.Beatmap = null;
|
||||
updatePanel();
|
||||
};
|
||||
|
||||
@ -259,9 +259,9 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
{
|
||||
drawableContainer.Clear();
|
||||
|
||||
if (Model.BeatmapInfo != null)
|
||||
if (Model.Beatmap != null)
|
||||
{
|
||||
drawableContainer.Child = new TournamentBeatmapPanel(Model.BeatmapInfo, Model.Mods)
|
||||
drawableContainer.Child = new TournamentBeatmapPanel(Model.Beatmap, Model.Mods)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
|
@ -7,10 +7,10 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.Components;
|
||||
@ -234,25 +234,25 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
Model.ID = id.NewValue ?? 0;
|
||||
|
||||
if (id.NewValue != id.OldValue)
|
||||
Model.BeatmapInfo = null;
|
||||
Model.Beatmap = null;
|
||||
|
||||
if (Model.BeatmapInfo != null)
|
||||
if (Model.Beatmap != null)
|
||||
{
|
||||
updatePanel();
|
||||
return;
|
||||
}
|
||||
|
||||
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = Model.ID });
|
||||
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = Model.ID });
|
||||
|
||||
req.Success += res =>
|
||||
{
|
||||
Model.BeatmapInfo = res.ToBeatmapInfo(rulesets);
|
||||
Model.Beatmap = res;
|
||||
updatePanel();
|
||||
};
|
||||
|
||||
req.Failure += _ =>
|
||||
{
|
||||
Model.BeatmapInfo = null;
|
||||
Model.Beatmap = null;
|
||||
updatePanel();
|
||||
};
|
||||
|
||||
@ -267,9 +267,9 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
{
|
||||
drawableContainer.Clear();
|
||||
|
||||
if (Model.BeatmapInfo != null)
|
||||
if (Model.Beatmap != null)
|
||||
{
|
||||
drawableContainer.Child = new TournamentBeatmapPanel(Model.BeatmapInfo, result.Mod.Value)
|
||||
drawableContainer.Child = new TournamentBeatmapPanel(Model.Beatmap, result.Mod.Value)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
|
@ -8,8 +8,8 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
@ -105,14 +105,14 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
ipc.Beatmap.BindValueChanged(beatmapChanged);
|
||||
}
|
||||
|
||||
private void beatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap)
|
||||
private void beatmapChanged(ValueChangedEvent<APIBeatmap> beatmap)
|
||||
{
|
||||
if (CurrentMatch.Value == null || CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2)
|
||||
return;
|
||||
|
||||
// if bans have already been placed, beatmap changes result in a selection being made autoamtically
|
||||
if (beatmap.NewValue.OnlineBeatmapID != null)
|
||||
addForBeatmap(beatmap.NewValue.OnlineBeatmapID.Value);
|
||||
if (beatmap.NewValue.OnlineID > 0)
|
||||
addForBeatmap(beatmap.NewValue.OnlineID);
|
||||
}
|
||||
|
||||
private void setMode(TeamColour colour, ChoiceType choiceType)
|
||||
@ -147,11 +147,11 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
|
||||
if (map != null)
|
||||
{
|
||||
if (e.Button == MouseButton.Left && map.BeatmapInfo.OnlineID > 0)
|
||||
addForBeatmap(map.BeatmapInfo.OnlineID);
|
||||
if (e.Button == MouseButton.Left && map.Beatmap.OnlineID > 0)
|
||||
addForBeatmap(map.Beatmap.OnlineID);
|
||||
else
|
||||
{
|
||||
var existing = CurrentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.BeatmapInfo.OnlineID);
|
||||
var existing = CurrentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.Beatmap.OnlineID);
|
||||
|
||||
if (existing != null)
|
||||
{
|
||||
@ -179,7 +179,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
if (CurrentMatch.Value == null)
|
||||
return;
|
||||
|
||||
if (CurrentMatch.Value.Round.Value.Beatmaps.All(b => b.BeatmapInfo.OnlineBeatmapID != beatmapId))
|
||||
if (CurrentMatch.Value.Round.Value.Beatmaps.All(b => b.Beatmap.OnlineID != beatmapId))
|
||||
// don't attempt to add if the beatmap isn't in our pool
|
||||
return;
|
||||
|
||||
@ -245,7 +245,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
flowCount = 1;
|
||||
}
|
||||
|
||||
currentFlow.Add(new TournamentBeatmapPanel(b.BeatmapInfo, b.Mods)
|
||||
currentFlow.Add(new TournamentBeatmapPanel(b.Beatmap, b.Mods)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
@ -141,9 +141,9 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Title, Colour = TournamentGame.TEXT_COLOUR, },
|
||||
new TournamentSpriteText { Text = beatmap.Beatmap.Metadata.Title, Colour = TournamentGame.TEXT_COLOUR, },
|
||||
new TournamentSpriteText { Text = "by", Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Artist, Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||
new TournamentSpriteText { Text = beatmap.Beatmap.Metadata.Artist, Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
|
@ -7,12 +7,14 @@ using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Tournament.IO;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
@ -39,9 +41,18 @@ namespace osu.Game.Tournament
|
||||
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
}
|
||||
|
||||
private TournamentSpriteText initialisationText;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage baseStorage)
|
||||
{
|
||||
AddInternal(initialisationText = new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Torus.With(size: 32),
|
||||
});
|
||||
|
||||
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
|
||||
|
||||
dependencies.CacheAs<Storage>(storage = new TournamentStorage(baseStorage));
|
||||
@ -123,7 +134,8 @@ namespace osu.Game.Tournament
|
||||
}
|
||||
|
||||
addedInfo |= addPlayers();
|
||||
addedInfo |= addBeatmaps();
|
||||
addedInfo |= addRoundBeatmaps();
|
||||
addedInfo |= addSeedingBeatmaps();
|
||||
|
||||
if (addedInfo)
|
||||
SaveChanges();
|
||||
@ -145,6 +157,8 @@ namespace osu.Game.Tournament
|
||||
Add(ipc);
|
||||
|
||||
taskCompletionSource.SetResult(true);
|
||||
|
||||
initialisationText.Expire();
|
||||
});
|
||||
}
|
||||
|
||||
@ -153,81 +167,108 @@ namespace osu.Game.Tournament
|
||||
/// </summary>
|
||||
private bool addPlayers()
|
||||
{
|
||||
bool addedInfo = false;
|
||||
var playersRequiringPopulation = ladder.Teams
|
||||
.SelectMany(t => t.Players)
|
||||
.Where(p => string.IsNullOrEmpty(p.Username)
|
||||
|| p.Statistics?.GlobalRank == null
|
||||
|| p.Statistics?.CountryRank == null).ToList();
|
||||
|
||||
foreach (var t in ladder.Teams)
|
||||
if (playersRequiringPopulation.Count == 0)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < playersRequiringPopulation.Count; i++)
|
||||
{
|
||||
foreach (var p in t.Players)
|
||||
{
|
||||
if (string.IsNullOrEmpty(p.Username)
|
||||
|| p.Statistics?.GlobalRank == null
|
||||
|| p.Statistics?.CountryRank == null)
|
||||
{
|
||||
PopulateUser(p, immediate: true);
|
||||
addedInfo = true;
|
||||
}
|
||||
}
|
||||
var p = playersRequiringPopulation[i];
|
||||
PopulateUser(p, immediate: true);
|
||||
updateLoadProgressMessage($"Populating user stats ({i} / {playersRequiringPopulation.Count})");
|
||||
}
|
||||
|
||||
return addedInfo;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add missing beatmap info based on beatmap IDs
|
||||
/// </summary>
|
||||
private bool addBeatmaps()
|
||||
private bool addRoundBeatmaps()
|
||||
{
|
||||
bool addedInfo = false;
|
||||
var beatmapsRequiringPopulation = ladder.Rounds
|
||||
.SelectMany(r => r.Beatmaps)
|
||||
.Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList();
|
||||
|
||||
foreach (var r in ladder.Rounds)
|
||||
if (beatmapsRequiringPopulation.Count == 0)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < beatmapsRequiringPopulation.Count; i++)
|
||||
{
|
||||
foreach (var b in r.Beatmaps.ToList())
|
||||
{
|
||||
if (b.BeatmapInfo != null)
|
||||
continue;
|
||||
var b = beatmapsRequiringPopulation[i];
|
||||
|
||||
if (b.ID > 0)
|
||||
{
|
||||
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
|
||||
API.Perform(req);
|
||||
b.BeatmapInfo = req.Response?.ToBeatmapInfo(RulesetStore);
|
||||
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID });
|
||||
API.Perform(req);
|
||||
b.Beatmap = req.Response ?? new APIBeatmap();
|
||||
|
||||
addedInfo = true;
|
||||
}
|
||||
|
||||
if (b.BeatmapInfo == null)
|
||||
// if online population couldn't be performed, ensure we don't leave a null value behind
|
||||
r.Beatmaps.Remove(b);
|
||||
}
|
||||
updateLoadProgressMessage($"Populating round beatmaps ({i} / {beatmapsRequiringPopulation.Count})");
|
||||
}
|
||||
|
||||
foreach (var t in ladder.Teams)
|
||||
{
|
||||
foreach (var s in t.SeedingResults)
|
||||
{
|
||||
foreach (var b in s.Beatmaps)
|
||||
{
|
||||
if (b.BeatmapInfo == null && b.ID > 0)
|
||||
{
|
||||
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
|
||||
req.Perform(API);
|
||||
b.BeatmapInfo = req.Response?.ToBeatmapInfo(RulesetStore);
|
||||
|
||||
addedInfo = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return addedInfo;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add missing beatmap info based on beatmap IDs
|
||||
/// </summary>
|
||||
private bool addSeedingBeatmaps()
|
||||
{
|
||||
var beatmapsRequiringPopulation = ladder.Teams
|
||||
.SelectMany(r => r.SeedingResults)
|
||||
.SelectMany(r => r.Beatmaps)
|
||||
.Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList();
|
||||
|
||||
if (beatmapsRequiringPopulation.Count == 0)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < beatmapsRequiringPopulation.Count; i++)
|
||||
{
|
||||
var b = beatmapsRequiringPopulation[i];
|
||||
|
||||
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID });
|
||||
API.Perform(req);
|
||||
b.Beatmap = req.Response ?? new APIBeatmap();
|
||||
|
||||
updateLoadProgressMessage($"Populating seeding beatmaps ({i} / {beatmapsRequiringPopulation.Count})");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void updateLoadProgressMessage(string s) => Schedule(() => initialisationText.Text = s);
|
||||
|
||||
public void PopulateUser(User user, Action success = null, Action failure = null, bool immediate = false)
|
||||
{
|
||||
var req = new GetUserRequest(user.Id, Ruleset.Value);
|
||||
|
||||
req.Success += res =>
|
||||
if (immediate)
|
||||
{
|
||||
API.Perform(req);
|
||||
populate();
|
||||
}
|
||||
else
|
||||
{
|
||||
req.Success += res => { populate(); };
|
||||
req.Failure += _ =>
|
||||
{
|
||||
user.Id = 1;
|
||||
failure?.Invoke();
|
||||
};
|
||||
|
||||
API.Queue(req);
|
||||
}
|
||||
|
||||
void populate()
|
||||
{
|
||||
var res = req.Response;
|
||||
|
||||
if (res == null)
|
||||
return;
|
||||
|
||||
user.Id = res.Id;
|
||||
|
||||
user.Username = res.Username;
|
||||
@ -236,18 +277,7 @@ namespace osu.Game.Tournament
|
||||
user.Cover = res.Cover;
|
||||
|
||||
success?.Invoke();
|
||||
};
|
||||
|
||||
req.Failure += _ =>
|
||||
{
|
||||
user.Id = 1;
|
||||
failure?.Invoke();
|
||||
};
|
||||
|
||||
if (immediate)
|
||||
API.Perform(req);
|
||||
else
|
||||
API.Queue(req);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -269,18 +299,19 @@ namespace osu.Game.Tournament
|
||||
ladder.Matches.Where(p => p.LosersProgression.Value != null).Select(p => new TournamentProgression(p.ID, p.LosersProgression.Value.ID, true)))
|
||||
.ToList();
|
||||
|
||||
// Serialise before opening stream for writing, so if there's a failure it will leave the file in the previous state.
|
||||
string serialisedLadder = JsonConvert.SerializeObject(ladder,
|
||||
new JsonSerializerSettings
|
||||
{
|
||||
Formatting = Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore,
|
||||
DefaultValueHandling = DefaultValueHandling.Ignore,
|
||||
Converters = new JsonConverter[] { new JsonPointConverter() }
|
||||
});
|
||||
|
||||
using (var stream = storage.GetStream(bracket_filename, FileAccess.Write, FileMode.Create))
|
||||
using (var sw = new StreamWriter(stream))
|
||||
{
|
||||
sw.Write(JsonConvert.SerializeObject(ladder,
|
||||
new JsonSerializerSettings
|
||||
{
|
||||
Formatting = Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore,
|
||||
DefaultValueHandling = DefaultValueHandling.Ignore,
|
||||
Converters = new JsonConverter[] { new JsonPointConverter() }
|
||||
}));
|
||||
}
|
||||
sw.Write(serialisedLadder);
|
||||
}
|
||||
|
||||
protected override UserInputManager CreateUserInputManager() => new TournamentInputManager();
|
||||
|
@ -14,7 +14,7 @@ using osu.Game.Online.API.Requests.Responses;
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo>, IBeatmapSetInfo, IBeatmapSetOnlineInfo
|
||||
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo>, IBeatmapSetInfo
|
||||
{
|
||||
public int ID { get; set; }
|
||||
|
||||
@ -35,6 +35,7 @@ namespace osu.Game.Beatmaps
|
||||
[NotNull]
|
||||
public List<BeatmapSetFileInfo> Files { get; set; } = new List<BeatmapSetFileInfo>();
|
||||
|
||||
// This field is temporary and only used by `APIBeatmapSet.ToBeatmapSet` (soon to be removed) and tests (to be updated to provide APIBeatmapSet instead).
|
||||
[NotMapped]
|
||||
public APIBeatmapSet OnlineInfo { get; set; }
|
||||
|
||||
|
@ -12,9 +12,9 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
/// <summary>
|
||||
/// Display a beatmap background from a local source, but fallback to online source if not available.
|
||||
/// </summary>
|
||||
public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<BeatmapInfo>
|
||||
public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<IBeatmapInfo>
|
||||
{
|
||||
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||
public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
|
||||
|
||||
protected override double LoadDelay => 500;
|
||||
|
||||
@ -39,7 +39,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
protected override double TransformDuration => 400;
|
||||
|
||||
protected override Drawable CreateDrawable(BeatmapInfo model)
|
||||
protected override Drawable CreateDrawable(IBeatmapInfo model)
|
||||
{
|
||||
var drawable = getDrawableForModel(model);
|
||||
drawable.RelativeSizeAxes = Axes.Both;
|
||||
@ -50,15 +50,21 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
return drawable;
|
||||
}
|
||||
|
||||
private Drawable getDrawableForModel(BeatmapInfo model)
|
||||
private Drawable getDrawableForModel(IBeatmapInfo model)
|
||||
{
|
||||
// prefer online cover where available.
|
||||
if (model?.BeatmapSet?.OnlineInfo != null)
|
||||
return new OnlineBeatmapSetCover(model.BeatmapSet, beatmapSetCoverType);
|
||||
if (model?.BeatmapSet is IBeatmapSetOnlineInfo online)
|
||||
return new OnlineBeatmapSetCover(online, beatmapSetCoverType);
|
||||
|
||||
return model?.ID > 0
|
||||
? new BeatmapBackgroundSprite(beatmaps.GetWorkingBeatmap(model))
|
||||
: new BeatmapBackgroundSprite(beatmaps.DefaultBeatmap);
|
||||
if (model is BeatmapInfo localModel)
|
||||
{
|
||||
if (localModel.BeatmapSet?.OnlineInfo != null)
|
||||
return new OnlineBeatmapSetCover(localModel.BeatmapSet.OnlineInfo, beatmapSetCoverType);
|
||||
|
||||
return new BeatmapBackgroundSprite(beatmaps.GetWorkingBeatmap(localModel));
|
||||
}
|
||||
|
||||
return new BeatmapBackgroundSprite(beatmaps.DefaultBeatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
private readonly BeatmapSetCoverType coverType;
|
||||
|
||||
public IBeatmapSetOnlineInfo BeatmapSet
|
||||
public IBeatmapSetOnlineInfo OnlineInfo
|
||||
{
|
||||
get => Model;
|
||||
set => Model = value;
|
||||
|
@ -164,7 +164,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
IEnumerable<INamedFileUsage> IBeatmapSetInfo.Files => throw new NotImplementedException();
|
||||
double IBeatmapSetInfo.MaxStarDifficulty => throw new NotImplementedException();
|
||||
double IBeatmapSetInfo.MaxLength => throw new NotImplementedException();
|
||||
double IBeatmapSetInfo.MaxBPM => throw new NotImplementedException();
|
||||
double IBeatmapSetInfo.MaxBPM => BPM;
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
return;
|
||||
}
|
||||
|
||||
beatmapCover.BeatmapSet = value;
|
||||
beatmapCover.OnlineInfo = value.OnlineInfo;
|
||||
beatmapCover.FadeTo(0.1f, 200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
@ -163,7 +163,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
|
||||
protected Drawable CreateBackground() => new UpdateableOnlineBeatmapSetCover
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BeatmapSet = SetInfo,
|
||||
OnlineInfo = SetInfo.OnlineInfo,
|
||||
};
|
||||
|
||||
public class Statistic : FillFlowContainer
|
||||
|
@ -227,7 +227,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
BeatmapSet.BindValueChanged(setInfo =>
|
||||
{
|
||||
Picker.BeatmapSet = rulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
||||
cover.BeatmapSet = setInfo.NewValue;
|
||||
cover.OnlineInfo = setInfo.NewValue?.OnlineInfo;
|
||||
|
||||
if (setInfo.NewValue == null)
|
||||
{
|
||||
|
@ -82,7 +82,7 @@ namespace osu.Game.Overlays.Dashboard.Home
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
BeatmapSet = SetInfo
|
||||
OnlineInfo = SetInfo.OnlineInfo
|
||||
}
|
||||
},
|
||||
new Container
|
||||
|
@ -4,11 +4,15 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -16,6 +20,8 @@ namespace osu.Game.Overlays.Notifications
|
||||
{
|
||||
public class ProgressNotification : Notification, IHasCompletionTarget
|
||||
{
|
||||
private const float loading_spinner_size = 22;
|
||||
|
||||
public string Text
|
||||
{
|
||||
set => Schedule(() => textDrawable.Text = value);
|
||||
@ -65,29 +71,53 @@ namespace osu.Game.Overlays.Notifications
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
const double colour_fade_duration = 200;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ProgressNotificationState.Queued:
|
||||
Light.Colour = colourQueued;
|
||||
Light.Pulsate = false;
|
||||
progressBar.Active = false;
|
||||
|
||||
iconBackground.FadeColour(ColourInfo.GradientVertical(colourQueued, colourQueued.Lighten(0.5f)), colour_fade_duration);
|
||||
loadingSpinner.Show();
|
||||
break;
|
||||
|
||||
case ProgressNotificationState.Active:
|
||||
Light.Colour = colourActive;
|
||||
Light.Pulsate = true;
|
||||
progressBar.Active = true;
|
||||
|
||||
iconBackground.FadeColour(ColourInfo.GradientVertical(colourActive, colourActive.Lighten(0.5f)), colour_fade_duration);
|
||||
loadingSpinner.Show();
|
||||
break;
|
||||
|
||||
case ProgressNotificationState.Cancelled:
|
||||
cancellationTokenSource.Cancel();
|
||||
|
||||
iconBackground.FadeColour(ColourInfo.GradientVertical(Color4.Gray, Color4.Gray.Lighten(0.5f)), colour_fade_duration);
|
||||
loadingSpinner.Hide();
|
||||
|
||||
var icon = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Ban,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(loading_spinner_size),
|
||||
};
|
||||
|
||||
IconContent.Add(icon);
|
||||
|
||||
icon.FadeInFromZero(200, Easing.OutQuint);
|
||||
|
||||
Light.Colour = colourCancelled;
|
||||
Light.Pulsate = false;
|
||||
progressBar.Active = false;
|
||||
break;
|
||||
|
||||
case ProgressNotificationState.Completed:
|
||||
loadingSpinner.Hide();
|
||||
NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint);
|
||||
this.FadeOut(200).Finally(d => Completed());
|
||||
break;
|
||||
@ -115,15 +145,13 @@ namespace osu.Game.Overlays.Notifications
|
||||
private Color4 colourActive;
|
||||
private Color4 colourCancelled;
|
||||
|
||||
private Box iconBackground;
|
||||
private LoadingSpinner loadingSpinner;
|
||||
|
||||
private readonly TextFlowContainer textDrawable;
|
||||
|
||||
public ProgressNotification()
|
||||
{
|
||||
IconContent.Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
||||
Content.Add(textDrawable = new OsuTextFlowContainer
|
||||
{
|
||||
Colour = OsuColour.Gray(128),
|
||||
@ -138,6 +166,9 @@ namespace osu.Game.Overlays.Notifications
|
||||
RelativeSizeAxes = Axes.X,
|
||||
});
|
||||
|
||||
// make some extra space for the progress bar.
|
||||
IconContent.Margin = new MarginPadding { Bottom = 5 };
|
||||
|
||||
State = ProgressNotificationState.Queued;
|
||||
|
||||
// don't close on click by default.
|
||||
@ -150,6 +181,19 @@ namespace osu.Game.Overlays.Notifications
|
||||
colourQueued = colours.YellowDark;
|
||||
colourActive = colours.Blue;
|
||||
colourCancelled = colours.Red;
|
||||
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
iconBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
loadingSpinner = new LoadingSpinner
|
||||
{
|
||||
Size = new Vector2(loading_spinner_size),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = cover_width,
|
||||
BeatmapSet = mostPlayed.BeatmapSet,
|
||||
OnlineInfo = mostPlayed.BeatmapSet,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
|
@ -333,13 +333,14 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
|
||||
public PanelBackground()
|
||||
{
|
||||
UpdateableBeatmapBackgroundSprite backgroundSprite;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new UpdateableBeatmapBackgroundSprite
|
||||
backgroundSprite = new UpdateableBeatmapBackgroundSprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
Beatmap = { BindTarget = Beatmap }
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -374,6 +375,10 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// manual binding required as playlists don't expose IBeatmapInfo currently.
|
||||
// may be removed in the future if this changes.
|
||||
Beatmap.BindValueChanged(beatmap => backgroundSprite.Beatmap.Value = beatmap.NewValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user