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Merge branch 'master' into add-number-setting-source-test

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Dan Balasescu 2021-10-28 17:25:52 +09:00 committed by GitHub
commit b21f42ec76
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32 changed files with 368 additions and 240 deletions

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@ -15,7 +15,7 @@
] ]
}, },
"smoogipoo.nvika": { "smoogipoo.nvika": {
"version": "1.0.1", "version": "1.0.3",
"commands": [ "commands": [
"nvika" "nvika"
] ]
@ -33,4 +33,4 @@
] ]
} }
} }
} }

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@ -11,24 +11,26 @@ using osu.Framework.Platform;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Playlists namespace osu.Game.Tests.Visual.Playlists
{ {
public class TestScenePlaylistsRoomSubScreen : OnlinePlayTestScene public class TestScenePlaylistsRoomCreation : OnlinePlayTestScene
{ {
private BeatmapManager manager; private BeatmapManager manager;
private RulesetStore rulesets; private RulesetStore rulesets;
private TestPlaylistsRoomSubScreen match; private TestPlaylistsRoomSubScreen match;
private ILive<BeatmapSetInfo> importedBeatmap;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
@ -40,7 +42,9 @@ namespace osu.Game.Tests.Visual.Playlists
public void SetupSteps() public void SetupSteps()
{ {
AddStep("set room", () => SelectedRoom.Value = new Room()); AddStep("set room", () => SelectedRoom.Value = new Room());
AddStep("ensure has beatmap", () => manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait());
importBeatmap();
AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(SelectedRoom.Value))); AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(SelectedRoom.Value)));
AddUntilStep("wait for load", () => match.IsCurrentScreen()); AddUntilStep("wait for load", () => match.IsCurrentScreen());
} }
@ -48,16 +52,15 @@ namespace osu.Game.Tests.Visual.Playlists
[Test] [Test]
public void TestLoadSimpleMatch() public void TestLoadSimpleMatch()
{ {
AddStep("set room properties", () => setupAndCreateRoom(room =>
{ {
SelectedRoom.Value.RoomID.Value = 1; room.Name.Value = "my awesome room";
SelectedRoom.Value.Name.Value = "my awesome room"; room.Host.Value = API.LocalUser.Value;
SelectedRoom.Value.Host.Value = API.LocalUser.Value; room.RecentParticipants.Add(room.Host.Value);
SelectedRoom.Value.RecentParticipants.Add(SelectedRoom.Value.Host.Value); room.EndDate.Value = DateTimeOffset.Now.AddMinutes(5);
SelectedRoom.Value.EndDate.Value = DateTimeOffset.Now.AddMinutes(5); room.Playlist.Add(new PlaylistItem
SelectedRoom.Value.Playlist.Add(new PlaylistItem
{ {
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo }, Beatmap = { Value = importedBeatmap.Value.Beatmaps.First() },
Ruleset = { Value = new OsuRuleset().RulesetInfo } Ruleset = { Value = new OsuRuleset().RulesetInfo }
}); });
}); });
@ -69,24 +72,17 @@ namespace osu.Game.Tests.Visual.Playlists
[Test] [Test]
public void TestPlaylistItemSelectedOnCreate() public void TestPlaylistItemSelectedOnCreate()
{ {
AddStep("set room properties", () => setupAndCreateRoom(room =>
{ {
SelectedRoom.Value.Name.Value = "my awesome room"; room.Name.Value = "my awesome room";
SelectedRoom.Value.Host.Value = API.LocalUser.Value; room.Host.Value = API.LocalUser.Value;
SelectedRoom.Value.Playlist.Add(new PlaylistItem room.Playlist.Add(new PlaylistItem
{ {
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo }, Beatmap = { Value = importedBeatmap.Value.Beatmaps.First() },
Ruleset = { Value = new OsuRuleset().RulesetInfo } Ruleset = { Value = new OsuRuleset().RulesetInfo }
}); });
}); });
AddStep("move mouse to create button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsRoomSettingsOverlay.CreateRoomButton>().Single());
});
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("first playlist item selected", () => match.SelectedItem.Value == SelectedRoom.Value.Playlist[0]); AddAssert("first playlist item selected", () => match.SelectedItem.Value == SelectedRoom.Value.Playlist[0]);
} }
@ -94,15 +90,12 @@ namespace osu.Game.Tests.Visual.Playlists
public void TestBeatmapUpdatedOnReImport() public void TestBeatmapUpdatedOnReImport()
{ {
BeatmapSetInfo importedSet = null; BeatmapSetInfo importedSet = null;
TestBeatmap beatmap = null;
// this step is required to make sure the further imports actually get online IDs. // this step is required to make sure the further imports actually get online IDs.
// all the playlist logic relies on online ID matching. // all the playlist logic relies on online ID matching.
AddStep("remove all matching online IDs", () => AddStep("remove all matching online IDs", () =>
{ {
beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo); var existing = manager.QueryBeatmapSets(s => s.OnlineBeatmapSetID == importedBeatmap.Value.OnlineBeatmapSetID).ToList();
var existing = manager.QueryBeatmapSets(s => s.OnlineBeatmapSetID == beatmap.BeatmapInfo.BeatmapSet.OnlineBeatmapSetID).ToList();
foreach (var s in existing) foreach (var s in existing)
{ {
@ -115,35 +108,47 @@ namespace osu.Game.Tests.Visual.Playlists
AddStep("import altered beatmap", () => AddStep("import altered beatmap", () =>
{ {
IBeatmap beatmap = CreateBeatmap(new OsuRuleset().RulesetInfo);
beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1; beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1;
importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result.Value; importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result.Value;
}); });
AddStep("load room", () => setupAndCreateRoom(room =>
{ {
SelectedRoom.Value.Name.Value = "my awesome room"; room.Name.Value = "my awesome room";
SelectedRoom.Value.Host.Value = API.LocalUser.Value; room.Host.Value = API.LocalUser.Value;
SelectedRoom.Value.Playlist.Add(new PlaylistItem room.Playlist.Add(new PlaylistItem
{ {
Beatmap = { Value = importedSet.Beatmaps[0] }, Beatmap = { Value = importedSet.Beatmaps[0] },
Ruleset = { Value = new OsuRuleset().RulesetInfo } Ruleset = { Value = new OsuRuleset().RulesetInfo }
}); });
}); });
AddStep("create room", () =>
{
InputManager.MoveMouseTo(match.ChildrenOfType<PlaylistsRoomSettingsOverlay.CreateRoomButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddAssert("match has altered beatmap", () => match.Beatmap.Value.Beatmap.Difficulty.CircleSize == 1); AddAssert("match has altered beatmap", () => match.Beatmap.Value.Beatmap.Difficulty.CircleSize == 1);
AddStep("re-import original beatmap", () => manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait()); importBeatmap();
AddAssert("match has original beatmap", () => match.Beatmap.Value.Beatmap.Difficulty.CircleSize != 1); AddAssert("match has original beatmap", () => match.Beatmap.Value.Beatmap.Difficulty.CircleSize != 1);
} }
private void setupAndCreateRoom(Action<Room> room)
{
AddStep("setup room", () => room(SelectedRoom.Value));
AddStep("click create button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsRoomSettingsOverlay.CreateRoomButton>().Single());
InputManager.Click(MouseButton.Left);
});
}
private void importBeatmap()
{
AddStep("import beatmap", () => importedBeatmap = manager.Import(CreateBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Result);
}
private class TestPlaylistsRoomSubScreen : PlaylistsRoomSubScreen private class TestPlaylistsRoomSubScreen : PlaylistsRoomSubScreen
{ {
public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem; public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;

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@ -41,6 +41,44 @@ namespace osu.Game.Tests.Visual.UserInterface
notificationOverlay.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; }; notificationOverlay.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
}); });
[Test]
public void TestCompleteProgress()
{
ProgressNotification notification = null;
AddStep("add progress notification", () =>
{
notification = new ProgressNotification
{
Text = @"Uploading to BSS...",
CompletionText = "Uploaded to BSS!",
};
notificationOverlay.Post(notification);
progressingNotifications.Add(notification);
});
AddUntilStep("wait completion", () => notification.State == ProgressNotificationState.Completed);
}
[Test]
public void TestCancelProgress()
{
ProgressNotification notification = null;
AddStep("add progress notification", () =>
{
notification = new ProgressNotification
{
Text = @"Uploading to BSS...",
CompletionText = "Uploaded to BSS!",
};
notificationOverlay.Post(notification);
progressingNotifications.Add(notification);
});
AddWaitStep("wait 3", 3);
AddStep("cancel notification", () => notification.State = ProgressNotificationState.Cancelled);
}
[Test] [Test]
public void TestBasicFlow() public void TestBasicFlow()
{ {
@ -138,7 +176,7 @@ namespace osu.Game.Tests.Visual.UserInterface
foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active)) foreach (var n in progressingNotifications.FindAll(n => n.State == ProgressNotificationState.Active))
{ {
if (n.Progress < 1) if (n.Progress < 1)
n.Progress += (float)(Time.Elapsed / 400) * RNG.NextSingle(); n.Progress += (float)(Time.Elapsed / 2000);
else else
n.State = ProgressNotificationState.Completed; n.State = ProgressNotificationState.Completed;
} }

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@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
AddStep("setup cover", () => Child = new UpdateableOnlineBeatmapSetCover(coverType) AddStep("setup cover", () => Child = new UpdateableOnlineBeatmapSetCover(coverType)
{ {
BeatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet, OnlineInfo = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet.OnlineInfo,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = true, Masking = true,
}); });
@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.UserInterface
var cover = new UpdateableOnlineBeatmapSetCover(coverType) var cover = new UpdateableOnlineBeatmapSetCover(coverType)
{ {
BeatmapSet = setInfo, OnlineInfo = setInfo.OnlineInfo,
Height = 100, Height = 100,
Masking = true, Masking = true,
}; };
@ -99,12 +99,12 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("setup cover", () => Child = updateableCover = new TestUpdateableOnlineBeatmapSetCover AddStep("setup cover", () => Child = updateableCover = new TestUpdateableOnlineBeatmapSetCover
{ {
BeatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet, OnlineInfo = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet.OnlineInfo,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = true, Masking = true,
}); });
AddStep("change model", () => updateableCover.BeatmapSet = null); AddStep("change model", () => updateableCover.OnlineInfo = null);
AddWaitStep("wait some", 5); AddWaitStep("wait some", 5);
AddAssert("no cover added", () => !updateableCover.ChildrenOfType<DelayedLoadUnloadWrapper>().Any()); AddAssert("no cover added", () => !updateableCover.ChildrenOfType<DelayedLoadUnloadWrapper>().Any());
} }
@ -117,7 +117,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("setup cover", () => Child = updateableCover = new TestUpdateableOnlineBeatmapSetCover(0) AddStep("setup cover", () => Child = updateableCover = new TestUpdateableOnlineBeatmapSetCover(0)
{ {
BeatmapSet = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1189904/covers/cover.jpg"), OnlineInfo = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1189904/covers/cover.jpg").OnlineInfo,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = true, Masking = true,
Alpha = 0.4f Alpha = 0.4f
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddUntilStep("wait for fade complete", () => initialCover.Alpha == 1); AddUntilStep("wait for fade complete", () => initialCover.Alpha == 1);
AddStep("switch beatmap", AddStep("switch beatmap",
() => updateableCover.BeatmapSet = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1079428/covers/cover.jpg")); () => updateableCover.OnlineInfo = createBeatmapWithCover("https://assets.ppy.sh/beatmaps/1079428/covers/cover.jpg").OnlineInfo);
AddUntilStep("new cover loaded", () => updateableCover.ChildrenOfType<OnlineBeatmapSetCover>().Except(new[] { initialCover }).Any()); AddUntilStep("new cover loaded", () => updateableCover.ChildrenOfType<OnlineBeatmapSetCover>().Except(new[] { initialCover }).Any());
} }

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@ -3,7 +3,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
@ -23,14 +22,13 @@ namespace osu.Game.Tournament.Tests.Components
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = 1091460 }); var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = 1091460 });
req.Success += success; req.Success += success;
api.Queue(req); api.Queue(req);
} }
private void success(APIBeatmap apiBeatmap) private void success(APIBeatmap beatmap)
{ {
var beatmap = apiBeatmap.ToBeatmapInfo(rulesets);
Add(new TournamentBeatmapPanel(beatmap) Add(new TournamentBeatmapPanel(beatmap)
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,

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@ -4,12 +4,12 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osuTK;
namespace osu.Game.Tournament.Tests.Components namespace osu.Game.Tournament.Tests.Components
{ {
@ -23,12 +23,10 @@ namespace osu.Game.Tournament.Tests.Components
private FillFlowContainer<TournamentBeatmapPanel> fillFlow; private FillFlowContainer<TournamentBeatmapPanel> fillFlow;
private BeatmapInfo beatmapInfo;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = 490154 }); var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = 490154 });
req.Success += success; req.Success += success;
api.Queue(req); api.Queue(req);
@ -38,18 +36,17 @@ namespace osu.Game.Tournament.Tests.Components
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Direction = FillDirection.Full, Direction = FillDirection.Full,
Spacing = new osuTK.Vector2(10) Spacing = new Vector2(10)
}); });
} }
private void success(APIBeatmap apiBeatmap) private void success(APIBeatmap beatmap)
{ {
beatmapInfo = apiBeatmap.ToBeatmapInfo(rulesets);
var mods = rulesets.GetRuleset(Ladder.Ruleset.Value.ID ?? 0).CreateInstance().AllMods; var mods = rulesets.GetRuleset(Ladder.Ruleset.Value.ID ?? 0).CreateInstance().AllMods;
foreach (var mod in mods) foreach (var mod in mods)
{ {
fillFlow.Add(new TournamentBeatmapPanel(beatmapInfo, mod.Acronym) fillFlow.Add(new TournamentBeatmapPanel(beatmap, mod.Acronym)
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre Origin = Anchor.Centre

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@ -44,8 +44,8 @@ namespace osu.Game.Tournament.Tests.NonVisual
{ {
Beatmaps = Beatmaps =
{ {
new RoundBeatmap { BeatmapInfo = TournamentTestScene.CreateSampleBeatmapInfo() }, new RoundBeatmap { Beatmap = TournamentTestScene.CreateSampleBeatmap() },
new RoundBeatmap { BeatmapInfo = TournamentTestScene.CreateSampleBeatmapInfo() }, new RoundBeatmap { Beatmap = TournamentTestScene.CreateSampleBeatmap() },
} }
} }
}, },

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@ -132,7 +132,7 @@ namespace osu.Game.Tournament.Tests.Screens
{ {
Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Add(new RoundBeatmap Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Add(new RoundBeatmap
{ {
BeatmapInfo = CreateSampleBeatmapInfo(), Beatmap = CreateSampleBeatmap(),
Mods = mods Mods = mods
}); });
} }

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@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
@ -74,19 +73,19 @@ namespace osu.Game.Tournament.Tests
{ {
new SeedingBeatmap new SeedingBeatmap
{ {
BeatmapInfo = CreateSampleBeatmapInfo(), Beatmap = CreateSampleBeatmap(),
Score = 12345672, Score = 12345672,
Seed = { Value = 24 }, Seed = { Value = 24 },
}, },
new SeedingBeatmap new SeedingBeatmap
{ {
BeatmapInfo = CreateSampleBeatmapInfo(), Beatmap = CreateSampleBeatmap(),
Score = 1234567, Score = 1234567,
Seed = { Value = 12 }, Seed = { Value = 12 },
}, },
new SeedingBeatmap new SeedingBeatmap
{ {
BeatmapInfo = CreateSampleBeatmapInfo(), Beatmap = CreateSampleBeatmap(),
Score = 1234567, Score = 1234567,
Seed = { Value = 16 }, Seed = { Value = 16 },
} }
@ -100,19 +99,19 @@ namespace osu.Game.Tournament.Tests
{ {
new SeedingBeatmap new SeedingBeatmap
{ {
BeatmapInfo = CreateSampleBeatmapInfo(), Beatmap = CreateSampleBeatmap(),
Score = 234567, Score = 234567,
Seed = { Value = 3 }, Seed = { Value = 3 },
}, },
new SeedingBeatmap new SeedingBeatmap
{ {
BeatmapInfo = CreateSampleBeatmapInfo(), Beatmap = CreateSampleBeatmap(),
Score = 234567, Score = 234567,
Seed = { Value = 6 }, Seed = { Value = 6 },
}, },
new SeedingBeatmap new SeedingBeatmap
{ {
BeatmapInfo = CreateSampleBeatmapInfo(), Beatmap = CreateSampleBeatmap(),
Score = 234567, Score = 234567,
Seed = { Value = 12 }, Seed = { Value = 12 },
} }
@ -152,16 +151,15 @@ namespace osu.Game.Tournament.Tests
} }
}; };
public static BeatmapInfo CreateSampleBeatmapInfo() => public static APIBeatmap CreateSampleBeatmap() =>
new BeatmapInfo new APIBeatmap
{ {
Metadata = new BeatmapMetadata BeatmapSet = new APIBeatmapSet
{ {
Title = "Test Title", Title = "Test Title",
Artist = "Test Artist", Artist = "Test Artist",
ID = RNG.Next(0, 1000000)
}, },
OnlineInfo = new APIBeatmap(), OnlineID = RNG.Next(0, 1000000),
}; };
protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner(); protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();

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@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
using osu.Game.Extensions; using osu.Game.Extensions;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osuTK; using osuTK;
@ -21,22 +22,21 @@ namespace osu.Game.Tournament.Components
{ {
public class SongBar : CompositeDrawable public class SongBar : CompositeDrawable
{ {
private BeatmapInfo beatmapInfo; private APIBeatmap beatmap;
public const float HEIGHT = 145 / 2f; public const float HEIGHT = 145 / 2f;
[Resolved] [Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } private IBindable<RulesetInfo> ruleset { get; set; }
public BeatmapInfo BeatmapInfo public APIBeatmap Beatmap
{ {
get => beatmapInfo;
set set
{ {
if (beatmapInfo == value) if (beatmap == value)
return; return;
beatmapInfo = value; beatmap = value;
update(); update();
} }
} }
@ -95,18 +95,18 @@ namespace osu.Game.Tournament.Components
private void update() private void update()
{ {
if (beatmapInfo == null) if (beatmap == null)
{ {
flow.Clear(); flow.Clear();
return; return;
} }
double bpm = beatmapInfo.BeatmapSet.OnlineInfo.BPM; double bpm = beatmap.BPM;
double length = beatmapInfo.Length; double length = beatmap.Length;
string hardRockExtra = ""; string hardRockExtra = "";
string srExtra = ""; string srExtra = "";
float ar = beatmapInfo.BaseDifficulty.ApproachRate; float ar = beatmap.Difficulty.ApproachRate;
if ((mods & LegacyMods.HardRock) > 0) if ((mods & LegacyMods.HardRock) > 0)
{ {
@ -132,9 +132,9 @@ namespace osu.Game.Tournament.Components
default: default:
stats = new (string heading, string content)[] stats = new (string heading, string content)[]
{ {
("CS", $"{beatmapInfo.BaseDifficulty.CircleSize:0.#}{hardRockExtra}"), ("CS", $"{beatmap.Difficulty.CircleSize:0.#}{hardRockExtra}"),
("AR", $"{ar:0.#}{hardRockExtra}"), ("AR", $"{ar:0.#}{hardRockExtra}"),
("OD", $"{beatmapInfo.BaseDifficulty.OverallDifficulty:0.#}{hardRockExtra}"), ("OD", $"{beatmap.Difficulty.OverallDifficulty:0.#}{hardRockExtra}"),
}; };
break; break;
@ -142,15 +142,15 @@ namespace osu.Game.Tournament.Components
case 3: case 3:
stats = new (string heading, string content)[] stats = new (string heading, string content)[]
{ {
("OD", $"{beatmapInfo.BaseDifficulty.OverallDifficulty:0.#}{hardRockExtra}"), ("OD", $"{beatmap.Difficulty.OverallDifficulty:0.#}{hardRockExtra}"),
("HP", $"{beatmapInfo.BaseDifficulty.DrainRate:0.#}{hardRockExtra}") ("HP", $"{beatmap.Difficulty.DrainRate:0.#}{hardRockExtra}")
}; };
break; break;
case 2: case 2:
stats = new (string heading, string content)[] stats = new (string heading, string content)[]
{ {
("CS", $"{beatmapInfo.BaseDifficulty.CircleSize:0.#}{hardRockExtra}"), ("CS", $"{beatmap.Difficulty.CircleSize:0.#}{hardRockExtra}"),
("AR", $"{ar:0.#}"), ("AR", $"{ar:0.#}"),
}; };
break; break;
@ -186,7 +186,7 @@ namespace osu.Game.Tournament.Components
Children = new Drawable[] Children = new Drawable[]
{ {
new DiffPiece(stats), new DiffPiece(stats),
new DiffPiece(("Star Rating", $"{beatmapInfo.StarDifficulty:0.#}{srExtra}")) new DiffPiece(("Star Rating", $"{beatmap.StarRating:0.#}{srExtra}"))
} }
}, },
new FillFlowContainer new FillFlowContainer
@ -229,7 +229,7 @@ namespace osu.Game.Tournament.Components
} }
} }
}, },
new TournamentBeatmapPanel(beatmapInfo) new TournamentBeatmapPanel(beatmap)
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Width = 0.5f, Width = 0.5f,

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@ -13,6 +13,7 @@ using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osuTK.Graphics; using osuTK.Graphics;
@ -20,7 +21,7 @@ namespace osu.Game.Tournament.Components
{ {
public class TournamentBeatmapPanel : CompositeDrawable public class TournamentBeatmapPanel : CompositeDrawable
{ {
public readonly IBeatmapInfo BeatmapInfo; public readonly APIBeatmap Beatmap;
private readonly string mod; private readonly string mod;
@ -32,11 +33,11 @@ namespace osu.Game.Tournament.Components
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>(); private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
private Box flash; private Box flash;
public TournamentBeatmapPanel(IBeatmapInfo beatmapInfo, string mod = null) public TournamentBeatmapPanel(APIBeatmap beatmap, string mod = null)
{ {
if (beatmapInfo == null) throw new ArgumentNullException(nameof(beatmapInfo)); if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
BeatmapInfo = beatmapInfo; Beatmap = beatmap;
this.mod = mod; this.mod = mod;
Width = 400; Width = 400;
@ -62,7 +63,7 @@ namespace osu.Game.Tournament.Components
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.5f), Colour = OsuColour.Gray(0.5f),
BeatmapSet = BeatmapInfo.BeatmapSet as IBeatmapSetOnlineInfo, OnlineInfo = Beatmap.BeatmapSet,
}, },
new FillFlowContainer new FillFlowContainer
{ {
@ -75,7 +76,7 @@ namespace osu.Game.Tournament.Components
{ {
new TournamentSpriteText new TournamentSpriteText
{ {
Text = BeatmapInfo.GetDisplayTitleRomanisable(false), Text = Beatmap.GetDisplayTitleRomanisable(false),
Font = OsuFont.Torus.With(weight: FontWeight.Bold), Font = OsuFont.Torus.With(weight: FontWeight.Bold),
}, },
new FillFlowContainer new FillFlowContainer
@ -92,7 +93,7 @@ namespace osu.Game.Tournament.Components
}, },
new TournamentSpriteText new TournamentSpriteText
{ {
Text = BeatmapInfo.Metadata?.Author, Text = Beatmap.Metadata.Author,
Padding = new MarginPadding { Right = 20 }, Padding = new MarginPadding { Right = 20 },
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14) Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
}, },
@ -104,7 +105,7 @@ namespace osu.Game.Tournament.Components
}, },
new TournamentSpriteText new TournamentSpriteText
{ {
Text = BeatmapInfo.DifficultyName, Text = Beatmap.DifficultyName,
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14) Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
}, },
} }
@ -148,7 +149,7 @@ namespace osu.Game.Tournament.Components
private void updateState() private void updateState()
{ {
var found = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == BeatmapInfo.OnlineID); var found = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == Beatmap.OnlineID);
bool doFlash = found != choice; bool doFlash = found != choice;
choice = found; choice = found;

View File

@ -11,10 +11,10 @@ using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
@ -87,14 +87,14 @@ namespace osu.Game.Tournament.IPC
lastBeatmapId = beatmapId; lastBeatmapId = beatmapId;
var existing = ladder.CurrentMatch.Value?.Round.Value?.Beatmaps.FirstOrDefault(b => b.ID == beatmapId && b.BeatmapInfo != null); var existing = ladder.CurrentMatch.Value?.Round.Value?.Beatmaps.FirstOrDefault(b => b.ID == beatmapId && b.Beatmap != null);
if (existing != null) if (existing != null)
Beatmap.Value = existing.BeatmapInfo; Beatmap.Value = existing.Beatmap;
else else
{ {
beatmapLookupRequest = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmapId }); beatmapLookupRequest = new GetBeatmapRequest(new APIBeatmap { OnlineID = beatmapId });
beatmapLookupRequest.Success += b => Beatmap.Value = b.ToBeatmapInfo(Rulesets); beatmapLookupRequest.Success += b => Beatmap.Value = b;
API.Queue(beatmapLookupRequest); API.Queue(beatmapLookupRequest);
} }
} }

View File

@ -3,14 +3,14 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.IPC namespace osu.Game.Tournament.IPC
{ {
public class MatchIPCInfo : Component public class MatchIPCInfo : Component
{ {
public Bindable<BeatmapInfo> Beatmap { get; } = new Bindable<BeatmapInfo>(); public Bindable<APIBeatmap> Beatmap { get; } = new Bindable<APIBeatmap>();
public Bindable<LegacyMods> Mods { get; } = new Bindable<LegacyMods>(); public Bindable<LegacyMods> Mods { get; } = new Bindable<LegacyMods>();
public Bindable<TourneyState> State { get; } = new Bindable<TourneyState>(); public Bindable<TourneyState> State { get; } = new Bindable<TourneyState>();
public Bindable<string> ChatChannel { get; } = new Bindable<string>(); public Bindable<string> ChatChannel { get; } = new Bindable<string>();

View File

@ -1,7 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps; using Newtonsoft.Json;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.Models namespace osu.Game.Tournament.Models
{ {
@ -10,6 +11,7 @@ namespace osu.Game.Tournament.Models
public int ID; public int ID;
public string Mods; public string Mods;
public BeatmapInfo BeatmapInfo; [JsonProperty("BeatmapInfo")]
public APIBeatmap Beatmap;
} }
} }

View File

@ -1,8 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tournament.Models namespace osu.Game.Tournament.Models
{ {
@ -10,7 +11,8 @@ namespace osu.Game.Tournament.Models
{ {
public int ID; public int ID;
public BeatmapInfo BeatmapInfo; [JsonProperty("BeatmapInfo")]
public APIBeatmap Beatmap;
public long Score; public long Score;

View File

@ -4,8 +4,8 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
@ -37,10 +37,10 @@ namespace osu.Game.Tournament.Screens
SongBar.Mods = mods.NewValue; SongBar.Mods = mods.NewValue;
} }
private void beatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap) private void beatmapChanged(ValueChangedEvent<APIBeatmap> beatmap)
{ {
SongBar.FadeInFromZero(300, Easing.OutQuint); SongBar.FadeInFromZero(300, Easing.OutQuint);
SongBar.BeatmapInfo = beatmap.NewValue; SongBar.Beatmap = beatmap.NewValue;
} }
} }
} }

View File

@ -7,10 +7,10 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
@ -226,25 +226,25 @@ namespace osu.Game.Tournament.Screens.Editors
Model.ID = id.NewValue ?? 0; Model.ID = id.NewValue ?? 0;
if (id.NewValue != id.OldValue) if (id.NewValue != id.OldValue)
Model.BeatmapInfo = null; Model.Beatmap = null;
if (Model.BeatmapInfo != null) if (Model.Beatmap != null)
{ {
updatePanel(); updatePanel();
return; return;
} }
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = Model.ID }); var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = Model.ID });
req.Success += res => req.Success += res =>
{ {
Model.BeatmapInfo = res.ToBeatmapInfo(rulesets); Model.Beatmap = res;
updatePanel(); updatePanel();
}; };
req.Failure += _ => req.Failure += _ =>
{ {
Model.BeatmapInfo = null; Model.Beatmap = null;
updatePanel(); updatePanel();
}; };
@ -259,9 +259,9 @@ namespace osu.Game.Tournament.Screens.Editors
{ {
drawableContainer.Clear(); drawableContainer.Clear();
if (Model.BeatmapInfo != null) if (Model.Beatmap != null)
{ {
drawableContainer.Child = new TournamentBeatmapPanel(Model.BeatmapInfo, Model.Mods) drawableContainer.Child = new TournamentBeatmapPanel(Model.Beatmap, Model.Mods)
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,

View File

@ -7,10 +7,10 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
@ -234,25 +234,25 @@ namespace osu.Game.Tournament.Screens.Editors
Model.ID = id.NewValue ?? 0; Model.ID = id.NewValue ?? 0;
if (id.NewValue != id.OldValue) if (id.NewValue != id.OldValue)
Model.BeatmapInfo = null; Model.Beatmap = null;
if (Model.BeatmapInfo != null) if (Model.Beatmap != null)
{ {
updatePanel(); updatePanel();
return; return;
} }
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = Model.ID }); var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = Model.ID });
req.Success += res => req.Success += res =>
{ {
Model.BeatmapInfo = res.ToBeatmapInfo(rulesets); Model.Beatmap = res;
updatePanel(); updatePanel();
}; };
req.Failure += _ => req.Failure += _ =>
{ {
Model.BeatmapInfo = null; Model.Beatmap = null;
updatePanel(); updatePanel();
}; };
@ -267,9 +267,9 @@ namespace osu.Game.Tournament.Screens.Editors
{ {
drawableContainer.Clear(); drawableContainer.Clear();
if (Model.BeatmapInfo != null) if (Model.Beatmap != null)
{ {
drawableContainer.Child = new TournamentBeatmapPanel(Model.BeatmapInfo, result.Mod.Value) drawableContainer.Child = new TournamentBeatmapPanel(Model.Beatmap, result.Mod.Value)
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,

View File

@ -8,8 +8,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
@ -105,14 +105,14 @@ namespace osu.Game.Tournament.Screens.MapPool
ipc.Beatmap.BindValueChanged(beatmapChanged); ipc.Beatmap.BindValueChanged(beatmapChanged);
} }
private void beatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap) private void beatmapChanged(ValueChangedEvent<APIBeatmap> beatmap)
{ {
if (CurrentMatch.Value == null || CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2) if (CurrentMatch.Value == null || CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2)
return; return;
// if bans have already been placed, beatmap changes result in a selection being made autoamtically // if bans have already been placed, beatmap changes result in a selection being made autoamtically
if (beatmap.NewValue.OnlineBeatmapID != null) if (beatmap.NewValue.OnlineID > 0)
addForBeatmap(beatmap.NewValue.OnlineBeatmapID.Value); addForBeatmap(beatmap.NewValue.OnlineID);
} }
private void setMode(TeamColour colour, ChoiceType choiceType) private void setMode(TeamColour colour, ChoiceType choiceType)
@ -147,11 +147,11 @@ namespace osu.Game.Tournament.Screens.MapPool
if (map != null) if (map != null)
{ {
if (e.Button == MouseButton.Left && map.BeatmapInfo.OnlineID > 0) if (e.Button == MouseButton.Left && map.Beatmap.OnlineID > 0)
addForBeatmap(map.BeatmapInfo.OnlineID); addForBeatmap(map.Beatmap.OnlineID);
else else
{ {
var existing = CurrentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.BeatmapInfo.OnlineID); var existing = CurrentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.Beatmap.OnlineID);
if (existing != null) if (existing != null)
{ {
@ -179,7 +179,7 @@ namespace osu.Game.Tournament.Screens.MapPool
if (CurrentMatch.Value == null) if (CurrentMatch.Value == null)
return; return;
if (CurrentMatch.Value.Round.Value.Beatmaps.All(b => b.BeatmapInfo.OnlineBeatmapID != beatmapId)) if (CurrentMatch.Value.Round.Value.Beatmaps.All(b => b.Beatmap.OnlineID != beatmapId))
// don't attempt to add if the beatmap isn't in our pool // don't attempt to add if the beatmap isn't in our pool
return; return;
@ -245,7 +245,7 @@ namespace osu.Game.Tournament.Screens.MapPool
flowCount = 1; flowCount = 1;
} }
currentFlow.Add(new TournamentBeatmapPanel(b.BeatmapInfo, b.Mods) currentFlow.Add(new TournamentBeatmapPanel(b.Beatmap, b.Mods)
{ {
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,

View File

@ -141,9 +141,9 @@ namespace osu.Game.Tournament.Screens.TeamIntro
Spacing = new Vector2(5), Spacing = new Vector2(5),
Children = new Drawable[] Children = new Drawable[]
{ {
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Title, Colour = TournamentGame.TEXT_COLOUR, }, new TournamentSpriteText { Text = beatmap.Beatmap.Metadata.Title, Colour = TournamentGame.TEXT_COLOUR, },
new TournamentSpriteText { Text = "by", Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) }, new TournamentSpriteText { Text = "by", Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Artist, Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) }, new TournamentSpriteText { Text = beatmap.Beatmap.Metadata.Artist, Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
} }
}, },
new FillFlowContainer new FillFlowContainer

View File

@ -7,12 +7,14 @@ using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps; using osu.Game.Graphics;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tournament.IO; using osu.Game.Tournament.IO;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
@ -39,9 +41,18 @@ namespace osu.Game.Tournament
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
} }
private TournamentSpriteText initialisationText;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(Storage baseStorage) private void load(Storage baseStorage)
{ {
AddInternal(initialisationText = new TournamentSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.Torus.With(size: 32),
});
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly)); Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
dependencies.CacheAs<Storage>(storage = new TournamentStorage(baseStorage)); dependencies.CacheAs<Storage>(storage = new TournamentStorage(baseStorage));
@ -123,7 +134,8 @@ namespace osu.Game.Tournament
} }
addedInfo |= addPlayers(); addedInfo |= addPlayers();
addedInfo |= addBeatmaps(); addedInfo |= addRoundBeatmaps();
addedInfo |= addSeedingBeatmaps();
if (addedInfo) if (addedInfo)
SaveChanges(); SaveChanges();
@ -145,6 +157,8 @@ namespace osu.Game.Tournament
Add(ipc); Add(ipc);
taskCompletionSource.SetResult(true); taskCompletionSource.SetResult(true);
initialisationText.Expire();
}); });
} }
@ -153,81 +167,108 @@ namespace osu.Game.Tournament
/// </summary> /// </summary>
private bool addPlayers() private bool addPlayers()
{ {
bool addedInfo = false; var playersRequiringPopulation = ladder.Teams
.SelectMany(t => t.Players)
.Where(p => string.IsNullOrEmpty(p.Username)
|| p.Statistics?.GlobalRank == null
|| p.Statistics?.CountryRank == null).ToList();
foreach (var t in ladder.Teams) if (playersRequiringPopulation.Count == 0)
return false;
for (int i = 0; i < playersRequiringPopulation.Count; i++)
{ {
foreach (var p in t.Players) var p = playersRequiringPopulation[i];
{ PopulateUser(p, immediate: true);
if (string.IsNullOrEmpty(p.Username) updateLoadProgressMessage($"Populating user stats ({i} / {playersRequiringPopulation.Count})");
|| p.Statistics?.GlobalRank == null
|| p.Statistics?.CountryRank == null)
{
PopulateUser(p, immediate: true);
addedInfo = true;
}
}
} }
return addedInfo; return true;
} }
/// <summary> /// <summary>
/// Add missing beatmap info based on beatmap IDs /// Add missing beatmap info based on beatmap IDs
/// </summary> /// </summary>
private bool addBeatmaps() private bool addRoundBeatmaps()
{ {
bool addedInfo = false; var beatmapsRequiringPopulation = ladder.Rounds
.SelectMany(r => r.Beatmaps)
.Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList();
foreach (var r in ladder.Rounds) if (beatmapsRequiringPopulation.Count == 0)
return false;
for (int i = 0; i < beatmapsRequiringPopulation.Count; i++)
{ {
foreach (var b in r.Beatmaps.ToList()) var b = beatmapsRequiringPopulation[i];
{
if (b.BeatmapInfo != null)
continue;
if (b.ID > 0) var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID });
{ API.Perform(req);
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID }); b.Beatmap = req.Response ?? new APIBeatmap();
API.Perform(req);
b.BeatmapInfo = req.Response?.ToBeatmapInfo(RulesetStore);
addedInfo = true; updateLoadProgressMessage($"Populating round beatmaps ({i} / {beatmapsRequiringPopulation.Count})");
}
if (b.BeatmapInfo == null)
// if online population couldn't be performed, ensure we don't leave a null value behind
r.Beatmaps.Remove(b);
}
} }
foreach (var t in ladder.Teams) return true;
{
foreach (var s in t.SeedingResults)
{
foreach (var b in s.Beatmaps)
{
if (b.BeatmapInfo == null && b.ID > 0)
{
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
req.Perform(API);
b.BeatmapInfo = req.Response?.ToBeatmapInfo(RulesetStore);
addedInfo = true;
}
}
}
}
return addedInfo;
} }
/// <summary>
/// Add missing beatmap info based on beatmap IDs
/// </summary>
private bool addSeedingBeatmaps()
{
var beatmapsRequiringPopulation = ladder.Teams
.SelectMany(r => r.SeedingResults)
.SelectMany(r => r.Beatmaps)
.Where(b => string.IsNullOrEmpty(b.Beatmap?.BeatmapSet?.Title) && b.ID > 0).ToList();
if (beatmapsRequiringPopulation.Count == 0)
return false;
for (int i = 0; i < beatmapsRequiringPopulation.Count; i++)
{
var b = beatmapsRequiringPopulation[i];
var req = new GetBeatmapRequest(new APIBeatmap { OnlineID = b.ID });
API.Perform(req);
b.Beatmap = req.Response ?? new APIBeatmap();
updateLoadProgressMessage($"Populating seeding beatmaps ({i} / {beatmapsRequiringPopulation.Count})");
}
return true;
}
private void updateLoadProgressMessage(string s) => Schedule(() => initialisationText.Text = s);
public void PopulateUser(User user, Action success = null, Action failure = null, bool immediate = false) public void PopulateUser(User user, Action success = null, Action failure = null, bool immediate = false)
{ {
var req = new GetUserRequest(user.Id, Ruleset.Value); var req = new GetUserRequest(user.Id, Ruleset.Value);
req.Success += res => if (immediate)
{ {
API.Perform(req);
populate();
}
else
{
req.Success += res => { populate(); };
req.Failure += _ =>
{
user.Id = 1;
failure?.Invoke();
};
API.Queue(req);
}
void populate()
{
var res = req.Response;
if (res == null)
return;
user.Id = res.Id; user.Id = res.Id;
user.Username = res.Username; user.Username = res.Username;
@ -236,18 +277,7 @@ namespace osu.Game.Tournament
user.Cover = res.Cover; user.Cover = res.Cover;
success?.Invoke(); success?.Invoke();
}; }
req.Failure += _ =>
{
user.Id = 1;
failure?.Invoke();
};
if (immediate)
API.Perform(req);
else
API.Queue(req);
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -269,18 +299,19 @@ namespace osu.Game.Tournament
ladder.Matches.Where(p => p.LosersProgression.Value != null).Select(p => new TournamentProgression(p.ID, p.LosersProgression.Value.ID, true))) ladder.Matches.Where(p => p.LosersProgression.Value != null).Select(p => new TournamentProgression(p.ID, p.LosersProgression.Value.ID, true)))
.ToList(); .ToList();
// Serialise before opening stream for writing, so if there's a failure it will leave the file in the previous state.
string serialisedLadder = JsonConvert.SerializeObject(ladder,
new JsonSerializerSettings
{
Formatting = Formatting.Indented,
NullValueHandling = NullValueHandling.Ignore,
DefaultValueHandling = DefaultValueHandling.Ignore,
Converters = new JsonConverter[] { new JsonPointConverter() }
});
using (var stream = storage.GetStream(bracket_filename, FileAccess.Write, FileMode.Create)) using (var stream = storage.GetStream(bracket_filename, FileAccess.Write, FileMode.Create))
using (var sw = new StreamWriter(stream)) using (var sw = new StreamWriter(stream))
{ sw.Write(serialisedLadder);
sw.Write(JsonConvert.SerializeObject(ladder,
new JsonSerializerSettings
{
Formatting = Formatting.Indented,
NullValueHandling = NullValueHandling.Ignore,
DefaultValueHandling = DefaultValueHandling.Ignore,
Converters = new JsonConverter[] { new JsonPointConverter() }
}));
}
} }
protected override UserInputManager CreateUserInputManager() => new TournamentInputManager(); protected override UserInputManager CreateUserInputManager() => new TournamentInputManager();

View File

@ -14,7 +14,7 @@ using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
[ExcludeFromDynamicCompile] [ExcludeFromDynamicCompile]
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo>, IBeatmapSetInfo, IBeatmapSetOnlineInfo public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo>, IBeatmapSetInfo
{ {
public int ID { get; set; } public int ID { get; set; }
@ -35,6 +35,7 @@ namespace osu.Game.Beatmaps
[NotNull] [NotNull]
public List<BeatmapSetFileInfo> Files { get; set; } = new List<BeatmapSetFileInfo>(); public List<BeatmapSetFileInfo> Files { get; set; } = new List<BeatmapSetFileInfo>();
// This field is temporary and only used by `APIBeatmapSet.ToBeatmapSet` (soon to be removed) and tests (to be updated to provide APIBeatmapSet instead).
[NotMapped] [NotMapped]
public APIBeatmapSet OnlineInfo { get; set; } public APIBeatmapSet OnlineInfo { get; set; }

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@ -12,9 +12,9 @@ namespace osu.Game.Beatmaps.Drawables
/// <summary> /// <summary>
/// Display a beatmap background from a local source, but fallback to online source if not available. /// Display a beatmap background from a local source, but fallback to online source if not available.
/// </summary> /// </summary>
public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<BeatmapInfo> public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<IBeatmapInfo>
{ {
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>(); public readonly Bindable<IBeatmapInfo> Beatmap = new Bindable<IBeatmapInfo>();
protected override double LoadDelay => 500; protected override double LoadDelay => 500;
@ -39,7 +39,7 @@ namespace osu.Game.Beatmaps.Drawables
protected override double TransformDuration => 400; protected override double TransformDuration => 400;
protected override Drawable CreateDrawable(BeatmapInfo model) protected override Drawable CreateDrawable(IBeatmapInfo model)
{ {
var drawable = getDrawableForModel(model); var drawable = getDrawableForModel(model);
drawable.RelativeSizeAxes = Axes.Both; drawable.RelativeSizeAxes = Axes.Both;
@ -50,15 +50,21 @@ namespace osu.Game.Beatmaps.Drawables
return drawable; return drawable;
} }
private Drawable getDrawableForModel(BeatmapInfo model) private Drawable getDrawableForModel(IBeatmapInfo model)
{ {
// prefer online cover where available. // prefer online cover where available.
if (model?.BeatmapSet?.OnlineInfo != null) if (model?.BeatmapSet is IBeatmapSetOnlineInfo online)
return new OnlineBeatmapSetCover(model.BeatmapSet, beatmapSetCoverType); return new OnlineBeatmapSetCover(online, beatmapSetCoverType);
return model?.ID > 0 if (model is BeatmapInfo localModel)
? new BeatmapBackgroundSprite(beatmaps.GetWorkingBeatmap(model)) {
: new BeatmapBackgroundSprite(beatmaps.DefaultBeatmap); if (localModel.BeatmapSet?.OnlineInfo != null)
return new OnlineBeatmapSetCover(localModel.BeatmapSet.OnlineInfo, beatmapSetCoverType);
return new BeatmapBackgroundSprite(beatmaps.GetWorkingBeatmap(localModel));
}
return new BeatmapBackgroundSprite(beatmaps.DefaultBeatmap);
} }
} }
} }

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@ -13,7 +13,7 @@ namespace osu.Game.Beatmaps.Drawables
{ {
private readonly BeatmapSetCoverType coverType; private readonly BeatmapSetCoverType coverType;
public IBeatmapSetOnlineInfo BeatmapSet public IBeatmapSetOnlineInfo OnlineInfo
{ {
get => Model; get => Model;
set => Model = value; set => Model = value;

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@ -164,7 +164,7 @@ namespace osu.Game.Online.API.Requests.Responses
IEnumerable<INamedFileUsage> IBeatmapSetInfo.Files => throw new NotImplementedException(); IEnumerable<INamedFileUsage> IBeatmapSetInfo.Files => throw new NotImplementedException();
double IBeatmapSetInfo.MaxStarDifficulty => throw new NotImplementedException(); double IBeatmapSetInfo.MaxStarDifficulty => throw new NotImplementedException();
double IBeatmapSetInfo.MaxLength => throw new NotImplementedException(); double IBeatmapSetInfo.MaxLength => throw new NotImplementedException();
double IBeatmapSetInfo.MaxBPM => throw new NotImplementedException(); double IBeatmapSetInfo.MaxBPM => BPM;
#endregion #endregion
} }

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@ -59,7 +59,7 @@ namespace osu.Game.Overlays.BeatmapListing
return; return;
} }
beatmapCover.BeatmapSet = value; beatmapCover.OnlineInfo = value.OnlineInfo;
beatmapCover.FadeTo(0.1f, 200, Easing.OutQuint); beatmapCover.FadeTo(0.1f, 200, Easing.OutQuint);
} }
} }

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@ -163,7 +163,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
protected Drawable CreateBackground() => new UpdateableOnlineBeatmapSetCover protected Drawable CreateBackground() => new UpdateableOnlineBeatmapSetCover
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
BeatmapSet = SetInfo, OnlineInfo = SetInfo.OnlineInfo,
}; };
public class Statistic : FillFlowContainer public class Statistic : FillFlowContainer

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@ -227,7 +227,7 @@ namespace osu.Game.Overlays.BeatmapSet
BeatmapSet.BindValueChanged(setInfo => BeatmapSet.BindValueChanged(setInfo =>
{ {
Picker.BeatmapSet = rulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue; Picker.BeatmapSet = rulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
cover.BeatmapSet = setInfo.NewValue; cover.OnlineInfo = setInfo.NewValue?.OnlineInfo;
if (setInfo.NewValue == null) if (setInfo.NewValue == null)
{ {

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@ -82,7 +82,7 @@ namespace osu.Game.Overlays.Dashboard.Home
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
BeatmapSet = SetInfo OnlineInfo = SetInfo.OnlineInfo
} }
}, },
new Container new Container

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@ -4,11 +4,15 @@
using System; using System;
using System.Threading; using System.Threading;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -16,6 +20,8 @@ namespace osu.Game.Overlays.Notifications
{ {
public class ProgressNotification : Notification, IHasCompletionTarget public class ProgressNotification : Notification, IHasCompletionTarget
{ {
private const float loading_spinner_size = 22;
public string Text public string Text
{ {
set => Schedule(() => textDrawable.Text = value); set => Schedule(() => textDrawable.Text = value);
@ -65,29 +71,53 @@ namespace osu.Game.Overlays.Notifications
private void updateState() private void updateState()
{ {
const double colour_fade_duration = 200;
switch (state) switch (state)
{ {
case ProgressNotificationState.Queued: case ProgressNotificationState.Queued:
Light.Colour = colourQueued; Light.Colour = colourQueued;
Light.Pulsate = false; Light.Pulsate = false;
progressBar.Active = false; progressBar.Active = false;
iconBackground.FadeColour(ColourInfo.GradientVertical(colourQueued, colourQueued.Lighten(0.5f)), colour_fade_duration);
loadingSpinner.Show();
break; break;
case ProgressNotificationState.Active: case ProgressNotificationState.Active:
Light.Colour = colourActive; Light.Colour = colourActive;
Light.Pulsate = true; Light.Pulsate = true;
progressBar.Active = true; progressBar.Active = true;
iconBackground.FadeColour(ColourInfo.GradientVertical(colourActive, colourActive.Lighten(0.5f)), colour_fade_duration);
loadingSpinner.Show();
break; break;
case ProgressNotificationState.Cancelled: case ProgressNotificationState.Cancelled:
cancellationTokenSource.Cancel(); cancellationTokenSource.Cancel();
iconBackground.FadeColour(ColourInfo.GradientVertical(Color4.Gray, Color4.Gray.Lighten(0.5f)), colour_fade_duration);
loadingSpinner.Hide();
var icon = new SpriteIcon
{
Icon = FontAwesome.Solid.Ban,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(loading_spinner_size),
};
IconContent.Add(icon);
icon.FadeInFromZero(200, Easing.OutQuint);
Light.Colour = colourCancelled; Light.Colour = colourCancelled;
Light.Pulsate = false; Light.Pulsate = false;
progressBar.Active = false; progressBar.Active = false;
break; break;
case ProgressNotificationState.Completed: case ProgressNotificationState.Completed:
loadingSpinner.Hide();
NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint); NotificationContent.MoveToY(-DrawSize.Y / 2, 200, Easing.OutQuint);
this.FadeOut(200).Finally(d => Completed()); this.FadeOut(200).Finally(d => Completed());
break; break;
@ -115,15 +145,13 @@ namespace osu.Game.Overlays.Notifications
private Color4 colourActive; private Color4 colourActive;
private Color4 colourCancelled; private Color4 colourCancelled;
private Box iconBackground;
private LoadingSpinner loadingSpinner;
private readonly TextFlowContainer textDrawable; private readonly TextFlowContainer textDrawable;
public ProgressNotification() public ProgressNotification()
{ {
IconContent.Add(new Box
{
RelativeSizeAxes = Axes.Both,
});
Content.Add(textDrawable = new OsuTextFlowContainer Content.Add(textDrawable = new OsuTextFlowContainer
{ {
Colour = OsuColour.Gray(128), Colour = OsuColour.Gray(128),
@ -138,6 +166,9 @@ namespace osu.Game.Overlays.Notifications
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
}); });
// make some extra space for the progress bar.
IconContent.Margin = new MarginPadding { Bottom = 5 };
State = ProgressNotificationState.Queued; State = ProgressNotificationState.Queued;
// don't close on click by default. // don't close on click by default.
@ -150,6 +181,19 @@ namespace osu.Game.Overlays.Notifications
colourQueued = colours.YellowDark; colourQueued = colours.YellowDark;
colourActive = colours.Blue; colourActive = colours.Blue;
colourCancelled = colours.Red; colourCancelled = colours.Red;
IconContent.AddRange(new Drawable[]
{
iconBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
loadingSpinner = new LoadingSpinner
{
Size = new Vector2(loading_spinner_size),
}
});
} }
public override void Close() public override void Close()

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@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{ {
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Width = cover_width, Width = cover_width,
BeatmapSet = mostPlayed.BeatmapSet, OnlineInfo = mostPlayed.BeatmapSet,
}, },
new Container new Container
{ {

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@ -333,13 +333,14 @@ namespace osu.Game.Screens.OnlinePlay
public PanelBackground() public PanelBackground()
{ {
UpdateableBeatmapBackgroundSprite backgroundSprite;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new UpdateableBeatmapBackgroundSprite backgroundSprite = new UpdateableBeatmapBackgroundSprite
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill, FillMode = FillMode.Fill,
Beatmap = { BindTarget = Beatmap }
}, },
new FillFlowContainer new FillFlowContainer
{ {
@ -374,6 +375,10 @@ namespace osu.Game.Screens.OnlinePlay
} }
} }
}; };
// manual binding required as playlists don't expose IBeatmapInfo currently.
// may be removed in the future if this changes.
Beatmap.BindValueChanged(beatmap => backgroundSprite.Beatmap.Value = beatmap.NewValue);
} }
} }
} }