1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 20:07:25 +08:00

Fix incorrect check for beatmap availability

This commit is contained in:
Dan Balasescu 2022-02-08 19:36:41 +09:00
parent 9c2d57d707
commit b1a73996ba

View File

@ -165,7 +165,7 @@ namespace osu.Game.Stores
public override bool IsAvailableLocally(BeatmapSetInfo model)
{
return Realm.Run(realm => realm.All<BeatmapInfo>().Any(b => b.OnlineID == model.OnlineID));
return Realm.Run(realm => realm.All<BeatmapSetInfo>().Any(b => b.OnlineID == model.OnlineID));
}
public override string HumanisedModelName => "beatmap";