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Add object type
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@ -10,6 +10,7 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Extensions.TypeExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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@ -330,6 +331,9 @@ namespace osu.Game.Rulesets.Edit
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inspectorText.Clear();
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inspectorText.Clear();
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addHeader("Type");
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addValue($"{selected.GetType().ReadableName()}");
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addHeader("Time");
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addHeader("Time");
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addValue($"{selected.StartTime:#,0.##}ms");
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addValue($"{selected.StartTime:#,0.##}ms");
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