diff --git a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/CognitionEvaluator.cs b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/CognitionEvaluator.cs index 98905391b0..56ebfe58c8 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Evaluators/CognitionEvaluator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Evaluators/CognitionEvaluator.cs @@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators } } - double difficulty = Math.Max(preemptDifficulty, hiddenDifficulty) + noteDensityDifficulty; + double difficulty = preemptDifficulty + hiddenDifficulty + noteDensityDifficulty; // While there is slider leniency... if (currObj.BaseObject is Slider)