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Actually use paused header
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@ -25,7 +25,7 @@ namespace osu.Game.Screens.Play
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public override bool IsPresent => base.IsPresent || pauseLoop.IsPlaying;
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public override bool IsPresent => base.IsPresent || pauseLoop.IsPlaying;
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public override LocalisableString Header => "paused";
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public override LocalisableString Header => GameplayMenuOverlayStrings.PausedHeader;
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private SkinnableSound pauseLoop;
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private SkinnableSound pauseLoop;
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