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Add back random rotation

This commit is contained in:
Dean Herbert 2018-01-03 20:52:11 +09:00
parent 9bde8d3da1
commit b03cbaca77

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@ -7,6 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces; using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
AccentColour = HitObject.ComboColour; AccentColour = HitObject.ComboColour;
Masking = false; Masking = false;
//Rotation = (float)(RNG.NextDouble() - 0.5f) * 40; Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]