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Publicly expose HUDOverlay in Player.

This commit is contained in:
Lucas A 2020-05-05 10:40:10 +02:00
parent aaa0f908d5
commit aff74db80d

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@ -89,7 +89,7 @@ namespace osu.Game.Screens.Play
protected DrawableRuleset DrawableRuleset { get; private set; }
protected HUDOverlay HUDOverlay { get; private set; }
public HUDOverlay HUDOverlay { get; private set; }
public bool LoadedBeatmapSuccessfully => DrawableRuleset?.Objects.Any() == true;