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Move to playfield
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parent
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commit
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@ -3,6 +3,7 @@
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Taiko.Objects;
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@ -16,11 +17,15 @@ using osu.Game.Replays;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Taiko.UI
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{
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public class DrawableTaikoRuleset : DrawableScrollingRuleset<TaikoHitObject>
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{
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private SkinnableDrawable scroller;
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protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Overlapping;
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protected override bool UserScrollSpeedAdjustment => false;
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@ -36,6 +41,20 @@ namespace osu.Game.Rulesets.Taiko.UI
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private void load()
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{
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new BarLineGenerator<BarLine>(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar.Major ? new DrawableBarLineMajor(bar) : new DrawableBarLine(bar)));
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AddInternal(scroller = new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.TaikoScroller), _ => Empty())
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{
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RelativeSizeAxes = Axes.X,
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Depth = float.MaxValue
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});
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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var playfieldScreen = Playfield.ScreenSpaceDrawQuad;
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scroller.Height = ToLocalSpace(playfieldScreen.TopLeft + new Vector2(0, playfieldScreen.Height / 20)).Y;
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}
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public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer();
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@ -50,13 +50,6 @@ namespace osu.Game.Rulesets.Taiko.UI
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{
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InternalChildren = new[]
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{
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new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.TaikoScroller), _ => Drawable.Empty())
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.TopLeft,
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RelativeSizeAxes = Axes.X,
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Height = 100,
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},
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new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight()),
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rightArea = new Container
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{
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