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Merge branch 'master' into close-chattabs-with-Mclick

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Dan Balasescu 2018-09-18 14:52:56 +09:00 committed by GitHub
commit af6618a239
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14 changed files with 525 additions and 33 deletions

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Objects
public int IndexInBeatmap { get; set; } public int IndexInBeatmap { get; set; }
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4); public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
public virtual bool NewCombo { get; set; } public virtual bool NewCombo { get; set; }

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@ -27,13 +27,15 @@ namespace osu.Game.Beatmaps
[JsonProperty("id")] [JsonProperty("id")]
public int? OnlineBeatmapID public int? OnlineBeatmapID
{ {
get { return onlineBeatmapID; } get => onlineBeatmapID;
set { onlineBeatmapID = value > 0 ? value : null; } set => onlineBeatmapID = value > 0 ? value : null;
} }
[JsonIgnore] [JsonIgnore]
public int BeatmapSetInfoID { get; set; } public int BeatmapSetInfoID { get; set; }
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
[Required] [Required]
public BeatmapSetInfo BeatmapSet { get; set; } public BeatmapSetInfo BeatmapSet { get; set; }
@ -82,7 +84,7 @@ namespace osu.Game.Beatmaps
[JsonIgnore] [JsonIgnore]
public string StoredBookmarks public string StoredBookmarks
{ {
get { return string.Join(",", Bookmarks); } get => string.Join(",", Bookmarks);
set set
{ {
if (string.IsNullOrEmpty(value)) if (string.IsNullOrEmpty(value))
@ -93,8 +95,7 @@ namespace osu.Game.Beatmaps
Bookmarks = value.Split(',').Select(v => Bookmarks = value.Split(',').Select(v =>
{ {
int val; bool result = int.TryParse(v, out int val);
bool result = int.TryParse(v, out val);
return new { result, val }; return new { result, val };
}).Where(p => p.result).Select(p => p.val).ToArray(); }).Where(p => p.result).Select(p => p.val).ToArray();
} }

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@ -1,4 +1,4 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System; using System;
@ -104,7 +104,7 @@ namespace osu.Game.Beatmaps
validateOnlineIds(beatmapSet.Beatmaps); validateOnlineIds(beatmapSet.Beatmaps);
foreach (BeatmapInfo b in beatmapSet.Beatmaps) foreach (BeatmapInfo b in beatmapSet.Beatmaps)
fetchAndPopulateOnlineIDs(b, beatmapSet.Beatmaps); fetchAndPopulateOnlineValues(b, beatmapSet.Beatmaps);
// check if a set already exists with the same online id, delete if it does. // check if a set already exists with the same online id, delete if it does.
if (beatmapSet.OnlineBeatmapSetID != null) if (beatmapSet.OnlineBeatmapSetID != null)
@ -388,21 +388,22 @@ namespace osu.Game.Beatmaps
} }
/// <summary> /// <summary>
/// Query the API to populate mising OnlineBeatmapID / OnlineBeatmapSetID properties. /// Query the API to populate missing values like OnlineBeatmapID / OnlineBeatmapSetID or (Rank-)Status.
/// </summary> /// </summary>
/// <param name="beatmap">The beatmap to populate.</param> /// <param name="beatmap">The beatmap to populate.</param>
/// <param name="otherBeatmaps">The other beatmaps contained within this set.</param> /// <param name="otherBeatmaps">The other beatmaps contained within this set.</param>
/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param> /// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
/// <returns>True if population was successful.</returns> /// <returns>True if population was successful.</returns>
private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false) private bool fetchAndPopulateOnlineValues(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
{ {
if (api?.State != APIState.Online) if (api?.State != APIState.Online)
return false; return false;
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null) if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null
&& beatmap.Status != BeatmapSetOnlineStatus.None && beatmap.BeatmapSet.Status != BeatmapSetOnlineStatus.None)
return true; return true;
Logger.Log("Attempting online lookup for IDs...", LoggingTarget.Database); Logger.Log("Attempting online lookup for the missing values...", LoggingTarget.Database);
try try
{ {
@ -414,6 +415,9 @@ namespace osu.Game.Beatmaps
Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database); Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
beatmap.Status = res.Status;
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID)) if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID))
{ {
Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database); Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database);
@ -422,6 +426,7 @@ namespace osu.Game.Beatmaps
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID; beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID; beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
return true; return true;
} }
catch (Exception e) catch (Exception e)

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq; using System.Linq;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
@ -44,6 +45,25 @@ namespace osu.Game.Beatmaps
public virtual void PostProcess() public virtual void PostProcess()
{ {
void updateNestedCombo(HitObject obj, int comboIndex, int indexInCurrentCombo)
{
if (obj is IHasComboInformation objectComboInfo)
{
objectComboInfo.ComboIndex = comboIndex;
objectComboInfo.IndexInCurrentCombo = indexInCurrentCombo;
foreach (var nestedObject in obj.NestedHitObjects)
updateNestedCombo(nestedObject, comboIndex, indexInCurrentCombo);
}
}
foreach (var hitObject in Beatmap.HitObjects)
{
if (hitObject is IHasComboInformation objectComboInfo)
{
foreach (var nested in hitObject.NestedHitObjects)
updateNestedCombo(nested, objectComboInfo.ComboIndex, objectComboInfo.IndexInCurrentCombo);
}
}
} }
} }
} }

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@ -17,10 +17,12 @@ namespace osu.Game.Beatmaps
public int? OnlineBeatmapSetID public int? OnlineBeatmapSetID
{ {
get { return onlineBeatmapSetID; } get => onlineBeatmapSetID;
set { onlineBeatmapSetID = value > 0 ? value : null; } set => onlineBeatmapSetID = value > 0 ? value : null;
} }
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
public BeatmapMetadata Metadata { get; set; } public BeatmapMetadata Metadata { get; set; }
public List<BeatmapInfo> Beatmaps { get; set; } public List<BeatmapInfo> Beatmaps { get; set; }

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@ -14,10 +14,10 @@ namespace osu.Game.Beatmaps.Drawables
{ {
private readonly OsuSpriteText statusText; private readonly OsuSpriteText statusText;
private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None; private BeatmapSetOnlineStatus status;
public BeatmapSetOnlineStatus Status public BeatmapSetOnlineStatus Status
{ {
get { return status; } get => status;
set set
{ {
if (value == status) return; if (value == status) return;
@ -49,6 +49,8 @@ namespace osu.Game.Beatmaps.Drawables
Padding = textPadding, Padding = textPadding,
}, },
}; };
Status = BeatmapSetOnlineStatus.None;
} }
} }
} }

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@ -0,0 +1,380 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using osu.Game.Database;
namespace osu.Game.Migrations
{
[DbContext(typeof(OsuDbContext))]
[Migration("20180913080842_AddRankStatus")]
partial class AddRankStatus
{
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<float>("ApproachRate");
b.Property<float>("CircleSize");
b.Property<float>("DrainRate");
b.Property<float>("OverallDifficulty");
b.Property<double>("SliderMultiplier");
b.Property<double>("SliderTickRate");
b.HasKey("ID");
b.ToTable("BeatmapDifficulty");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("AudioLeadIn");
b.Property<int>("BaseDifficultyID");
b.Property<int>("BeatDivisor");
b.Property<int>("BeatmapSetInfoID");
b.Property<bool>("Countdown");
b.Property<double>("DistanceSpacing");
b.Property<int>("GridSize");
b.Property<string>("Hash");
b.Property<bool>("Hidden");
b.Property<bool>("LetterboxInBreaks");
b.Property<string>("MD5Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapID");
b.Property<string>("Path");
b.Property<int>("RulesetID");
b.Property<bool>("SpecialStyle");
b.Property<float>("StackLeniency");
b.Property<double>("StarDifficulty");
b.Property<int>("Status");
b.Property<string>("StoredBookmarks");
b.Property<double>("TimelineZoom");
b.Property<string>("Version");
b.Property<bool>("WidescreenStoryboard");
b.HasKey("ID");
b.HasIndex("BaseDifficultyID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("Hash");
b.HasIndex("MD5Hash");
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapID")
.IsUnique();
b.HasIndex("RulesetID");
b.ToTable("BeatmapInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Artist");
b.Property<string>("ArtistUnicode");
b.Property<string>("AudioFile");
b.Property<string>("AuthorString")
.HasColumnName("Author");
b.Property<string>("BackgroundFile");
b.Property<int>("PreviewTime");
b.Property<string>("Source");
b.Property<string>("Tags");
b.Property<string>("Title");
b.Property<string>("TitleUnicode");
b.HasKey("ID");
b.ToTable("BeatmapMetadata");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("BeatmapSetInfoID");
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.HasKey("ID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("FileInfoID");
b.ToTable("BeatmapSetFileInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("DeletePending");
b.Property<string>("Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapSetID");
b.Property<bool>("Protected");
b.Property<int>("Status");
b.HasKey("ID");
b.HasIndex("DeletePending");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapSetID")
.IsUnique();
b.ToTable("BeatmapSetInfo");
});
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntKey")
.HasColumnName("Key");
b.Property<int?>("RulesetID");
b.Property<string>("StringValue")
.HasColumnName("Value");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("RulesetID", "Variant");
b.ToTable("Settings");
});
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntAction")
.HasColumnName("Action");
b.Property<string>("KeysString")
.HasColumnName("Keys");
b.Property<int?>("RulesetID");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("IntAction");
b.HasIndex("RulesetID", "Variant");
b.ToTable("KeyBinding");
});
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
{
b.Property<int?>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("Available");
b.Property<string>("InstantiationInfo");
b.Property<string>("Name");
b.Property<string>("ShortName");
b.HasKey("ID");
b.HasIndex("Available");
b.HasIndex("ShortName")
.IsUnique();
b.ToTable("RulesetInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.Property<int>("SkinInfoID");
b.HasKey("ID");
b.HasIndex("FileInfoID");
b.HasIndex("SkinInfoID");
b.ToTable("SkinFileInfo");
});
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Creator");
b.Property<bool>("DeletePending");
b.Property<string>("Name");
b.HasKey("ID");
b.ToTable("SkinInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
.WithMany()
.HasForeignKey("BaseDifficultyID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
.WithMany("Beatmaps")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("Beatmaps")
.HasForeignKey("MetadataID");
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
.WithMany()
.HasForeignKey("RulesetID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
.WithMany("Files")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("BeatmapSets")
.HasForeignKey("MetadataID");
});
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
{
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Skinning.SkinInfo")
.WithMany("Files")
.HasForeignKey("SkinInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
#pragma warning restore 612, 618
}
}
}

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@ -0,0 +1,33 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace osu.Game.Migrations
{
public partial class AddRankStatus : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<int>(
name: "Status",
table: "BeatmapSetInfo",
nullable: false,
defaultValue: -3); // NONE
migrationBuilder.AddColumn<int>(
name: "Status",
table: "BeatmapInfo",
nullable: false,
defaultValue: -3); // NONE
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "Status",
table: "BeatmapSetInfo");
migrationBuilder.DropColumn(
name: "Status",
table: "BeatmapInfo");
}
}
}

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@ -1,7 +1,8 @@
// <auto-generated /> // <auto-generated />
using System;
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using osu.Game.Database; using osu.Game.Database;
namespace osu.Game.Migrations namespace osu.Game.Migrations
@ -13,7 +14,7 @@ namespace osu.Game.Migrations
{ {
#pragma warning disable 612, 618 #pragma warning disable 612, 618
modelBuilder modelBuilder
.HasAnnotation("ProductVersion", "2.1.1-rtm-30846"); .HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{ {
@ -78,6 +79,8 @@ namespace osu.Game.Migrations
b.Property<double>("StarDifficulty"); b.Property<double>("StarDifficulty");
b.Property<int>("Status");
b.Property<string>("StoredBookmarks"); b.Property<string>("StoredBookmarks");
b.Property<double>("TimelineZoom"); b.Property<double>("TimelineZoom");
@ -173,6 +176,8 @@ namespace osu.Game.Migrations
b.Property<bool>("Protected"); b.Property<bool>("Protected");
b.Property<int>("Status");
b.HasKey("ID"); b.HasKey("ID");
b.HasIndex("DeletePending"); b.HasIndex("DeletePending");

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@ -15,6 +15,12 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"beatmapset_id")] [JsonProperty(@"beatmapset_id")]
public int OnlineBeatmapSetID { get; set; } public int OnlineBeatmapSetID { get; set; }
[JsonProperty(@"status")]
public BeatmapSetOnlineStatus Status { get; set; }
[JsonProperty(@"beatmapset")]
public APIBeatmapSet BeatmapSet { get; set; }
[JsonProperty(@"playcount")] [JsonProperty(@"playcount")]
private int playCount { get; set; } private int playCount { get; set; }
@ -59,11 +65,13 @@ namespace osu.Game.Online.API.Requests.Responses
Ruleset = rulesets.GetRuleset(ruleset), Ruleset = rulesets.GetRuleset(ruleset),
StarDifficulty = starDifficulty, StarDifficulty = starDifficulty,
OnlineBeatmapID = OnlineBeatmapID, OnlineBeatmapID = OnlineBeatmapID,
Version = version,
Status = Status,
BeatmapSet = new BeatmapSetInfo BeatmapSet = new BeatmapSetInfo
{ {
OnlineBeatmapSetID = OnlineBeatmapSetID, OnlineBeatmapSetID = OnlineBeatmapSetID,
Status = BeatmapSet?.Status ?? BeatmapSetOnlineStatus.None
}, },
Version = version,
BaseDifficulty = new BeatmapDifficulty BaseDifficulty = new BeatmapDifficulty
{ {
DrainRate = drainRate, DrainRate = drainRate,

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@ -20,10 +20,13 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"id")] [JsonProperty(@"id")]
public int? OnlineBeatmapSetID public int? OnlineBeatmapSetID
{ {
get { return onlineBeatmapSetID; } get => onlineBeatmapSetID;
set { onlineBeatmapSetID = value > 0 ? value : null; } set => onlineBeatmapSetID = value > 0 ? value : null;
} }
[JsonProperty(@"status")]
public BeatmapSetOnlineStatus Status { get; set; }
[JsonProperty(@"preview_url")] [JsonProperty(@"preview_url")]
private string preview { get; set; } private string preview { get; set; }
@ -42,9 +45,6 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"storyboard")] [JsonProperty(@"storyboard")]
private bool hasStoryboard { get; set; } private bool hasStoryboard { get; set; }
[JsonProperty(@"status")]
private BeatmapSetOnlineStatus status { get; set; }
[JsonProperty(@"submitted_date")] [JsonProperty(@"submitted_date")]
private DateTimeOffset submitted { get; set; } private DateTimeOffset submitted { get; set; }
@ -57,7 +57,7 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"user_id")] [JsonProperty(@"user_id")]
private long creatorId private long creatorId
{ {
set { Author.Id = value; } set => Author.Id = value;
} }
[JsonProperty(@"beatmaps")] [JsonProperty(@"beatmaps")]
@ -69,6 +69,7 @@ namespace osu.Game.Online.API.Requests.Responses
{ {
OnlineBeatmapSetID = OnlineBeatmapSetID, OnlineBeatmapSetID = OnlineBeatmapSetID,
Metadata = this, Metadata = this,
Status = Status,
OnlineInfo = new BeatmapSetOnlineInfo OnlineInfo = new BeatmapSetOnlineInfo
{ {
Covers = covers, Covers = covers,
@ -76,7 +77,7 @@ namespace osu.Game.Online.API.Requests.Responses
PlayCount = playCount, PlayCount = playCount,
FavouriteCount = favouriteCount, FavouriteCount = favouriteCount,
BPM = bpm, BPM = bpm,
Status = status, Status = Status,
HasVideo = hasVideo, HasVideo = hasVideo,
HasStoryboard = hasStoryboard, HasStoryboard = hasStoryboard,
Submitted = submitted, Submitted = submitted,

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@ -355,7 +355,7 @@ namespace osu.Game
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add); loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add);
loadComponentSingleFile(musicController = new MusicController loadComponentSingleFile(musicController = new MusicController
{ {
Depth = -4, Depth = -5,
Position = new Vector2(0, Toolbar.HEIGHT), Position = new Vector2(0, Toolbar.HEIGHT),
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,

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@ -127,6 +127,7 @@ namespace osu.Game.Screens.Select
public OsuSpriteText VersionLabel { get; private set; } public OsuSpriteText VersionLabel { get; private set; }
public OsuSpriteText TitleLabel { get; private set; } public OsuSpriteText TitleLabel { get; private set; }
public OsuSpriteText ArtistLabel { get; private set; } public OsuSpriteText ArtistLabel { get; private set; }
public BeatmapSetOnlineStatusPill StatusPill { get; private set; }
public FillFlowContainer MapperContainer { get; private set; } public FillFlowContainer MapperContainer { get; private set; }
public FillFlowContainer InfoLabelContainer { get; private set; } public FillFlowContainer InfoLabelContainer { get; private set; }
@ -190,7 +191,7 @@ namespace osu.Game.Screens.Select
}, },
new FillFlowContainer new FillFlowContainer
{ {
Name = "Top-aligned metadata", Name = "Topleft-aligned metadata",
Anchor = Anchor.TopLeft, Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft, Origin = Anchor.TopLeft,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
@ -207,6 +208,22 @@ namespace osu.Game.Screens.Select
} }
}, },
new FillFlowContainer new FillFlowContainer
{
Name = "Topright-aligned metadata",
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Direction = FillDirection.Vertical,
Margin = new MarginPadding { Top = 14, Left = 10, Right = 18, Bottom = 20 },
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
StatusPill = new BeatmapSetOnlineStatusPill(11, new MarginPadding { Horizontal = 8, Vertical = 2 })
{
Status = beatmapInfo.Status,
}
}
},
new FillFlowContainer
{ {
Name = "Centre-aligned metadata", Name = "Centre-aligned metadata",
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
@ -244,8 +261,11 @@ namespace osu.Game.Screens.Select
} }
} }
}; };
artistBinding.ValueChanged += value => setMetadata(metadata.Source); artistBinding.BindValueChanged(value => setMetadata(metadata.Source), true);
artistBinding.TriggerChange();
// no difficulty means it can't have a status to show
if (beatmapInfo.Version == null)
StatusPill.Hide();
} }
private void setMetadata(string source) private void setMetadata(string source)

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@ -78,11 +78,26 @@ namespace osu.Game.Screens.Select.Carousel
TextSize = 17, TextSize = 17,
Shadow = true, Shadow = true,
}, },
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 5 },
Children = new Drawable[]
{
new BeatmapSetOnlineStatusPill(11, new MarginPadding { Horizontal = 8, Vertical = 2 })
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Margin = new MarginPadding{ Right = 5 },
Status = beatmapSet.Status
},
new FillFlowContainer<FilterableDifficultyIcon> new FillFlowContainer<FilterableDifficultyIcon>
{ {
Margin = new MarginPadding { Top = 5 },
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList() Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
},
}
} }
} }
} }