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fix hit marker skinnables
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@ -29,28 +29,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
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return new DefaultJudgementPieceSliderTickMiss(result);
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}
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break;
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case OsuSkinComponentLookup osuComponent:
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switch (osuComponent.Component)
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{
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case OsuSkinComponents.HitMarkerLeft:
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if (GetTexture(@"hitmarker-left") != null)
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return new HitMarker(OsuAction.LeftButton);
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return null;
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case OsuSkinComponents.HitMarkerRight:
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if (GetTexture(@"hitmarker-right") != null)
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return new HitMarker(OsuAction.RightButton);
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return null;
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case OsuSkinComponents.AimMarker:
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if (GetTexture(@"aimmarker") != null)
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return new HitMarker();
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return null;
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}
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break;
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}
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@ -6,6 +6,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Skinning;
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using osu.Game.Rulesets.Osu.Skinning.Default;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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@ -167,6 +168,24 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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return new LegacyApproachCircle();
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return null;
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case OsuSkinComponents.HitMarkerLeft:
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if (GetTexture(@"hitmarker-left") != null)
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return new HitMarker(OsuAction.LeftButton);
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return null;
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case OsuSkinComponents.HitMarkerRight:
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if (GetTexture(@"hitmarker-right") != null)
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return new HitMarker(OsuAction.RightButton);
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return null;
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case OsuSkinComponents.AimMarker:
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if (GetTexture(@"aimmarker") != null)
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return new HitMarker();
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return null;
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}
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}
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