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Add siblings, will be used in generator branches.
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@ -9,5 +9,11 @@ namespace osu.Game.Rulesets.Mania.Objects
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public abstract class ManiaHitObject : HitObject, IHasColumn
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public abstract class ManiaHitObject : HitObject, IHasColumn
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{
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{
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public int Column { get; set; }
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public int Column { get; set; }
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/// <summary>
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/// The number of other <see cref="ManiaHitObject"/> that start at
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/// the same time as this hit object.
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/// </summary>
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public int Siblings { get; set; }
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}
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}
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}
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}
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