diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
index 738b7f14f3..962e0fb362 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
@@ -214,37 +214,6 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("start not requested", () => !startRequested);
}
- [Test]
- public void TestAddNewBeatmapWhileSelectingRandom()
- {
- const int test_count = 10;
- int beatmapChangedCount = 0;
- int debounceCount = 0;
- createSongSelect();
- AddStep("Setup counters", () =>
- {
- beatmapChangedCount = 0;
- debounceCount = 0;
- songSelect.Carousel.SelectionChanged += _ => beatmapChangedCount++;
- });
- AddRepeatStep($"Create beatmaps {test_count} times", () =>
- {
- importForRuleset(0);
-
- Scheduler.AddDelayed(() =>
- {
- // Wait for debounce
- songSelect.Carousel.SelectNextRandom();
- ++debounceCount;
- }, 400);
- }, test_count);
-
- AddUntilStep("Debounce limit reached", () => debounceCount == test_count);
-
- // The selected beatmap should have changed an additional 2 times since both initially loading songselect and the first import also triggers selectionChanged
- AddAssert($"Beatmap changed {test_count + 2} times", () => beatmapChangedCount == test_count + 2);
- }
-
[Test]
public void TestHideSetSelectsCorrectBeatmap()
{
diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs
index 494d4e4262..7a27f825f6 100644
--- a/osu.Game/Graphics/UserInterface/OsuButton.cs
+++ b/osu.Game/Graphics/UserInterface/OsuButton.cs
@@ -17,11 +17,11 @@ namespace osu.Game.Graphics.UserInterface
///
/// A button with added default sound effects.
///
- public abstract class OsuButton : Button
+ public class OsuButton : Button
{
private Box hover;
- protected OsuButton()
+ public OsuButton()
{
Height = 40;
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 957d365724..9dd8c8572e 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -15,7 +15,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 9b146fa490..1482b6ed03 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -105,8 +105,8 @@
-
-
+
+