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Add shadow effect to editor's bottom bar
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@ -2,13 +2,16 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Components;
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using osu.Game.Screens.Edit.Components;
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using osu.Game.Screens.Edit.Components.Timelines.Summary;
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using osu.Game.Screens.Edit.Components.Timelines.Summary;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit
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namespace osu.Game.Screens.Edit
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{
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{
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@ -26,6 +29,14 @@ namespace osu.Game.Screens.Edit
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Height = 60;
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Height = 60;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.2f),
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Type = EdgeEffectType.Shadow,
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Radius = 10f,
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};
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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new Box
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new Box
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