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Merge pull request #204 from peppy/general-fixes

General fixes
This commit is contained in:
Thomas Müller 2016-11-29 11:55:29 +01:00 committed by GitHub
commit aea3df257c
3 changed files with 14 additions and 19 deletions

View File

@ -14,10 +14,6 @@ namespace osu.Game.Graphics.UserInterface.Volume
{
internal class VolumeControl : OverlayContainer
{
private BindableDouble volumeGlobal = new BindableDouble();
private BindableDouble volumeSample = new BindableDouble();
private BindableDouble volumeTrack = new BindableDouble();
private VolumeMeter volumeMeterMaster;
private void volumeChanged(object sender, EventArgs e)
@ -55,21 +51,18 @@ namespace osu.Game.Graphics.UserInterface.Volume
{
base.LoadComplete();
volumeGlobal.ValueChanged += volumeChanged;
volumeSample.ValueChanged += volumeChanged;
volumeTrack.ValueChanged += volumeChanged;
volumeMeterMaster.Bindable.Weld(volumeGlobal);
volumeMeterEffect.Bindable.Weld(volumeSample);
volumeMeterMusic.Bindable.Weld(volumeTrack);
volumeMeterMaster.Bindable.ValueChanged += volumeChanged;
volumeMeterEffect.Bindable.ValueChanged += volumeChanged;
volumeMeterMusic.Bindable.ValueChanged += volumeChanged;
}
protected override void Dispose(bool isDisposing)
{
volumeGlobal.ValueChanged -= volumeChanged;
volumeSample.ValueChanged -= volumeChanged;
volumeTrack.ValueChanged -= volumeChanged;
base.Dispose(isDisposing);
volumeMeterMaster.Bindable.ValueChanged -= volumeChanged;
volumeMeterEffect.Bindable.ValueChanged -= volumeChanged;
volumeMeterMusic.Bindable.ValueChanged -= volumeChanged;
}
public void Adjust(InputState state)
@ -86,9 +79,9 @@ namespace osu.Game.Graphics.UserInterface.Volume
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
volumeGlobal.Weld(audio.Volume);
volumeSample.Weld(audio.VolumeSample);
volumeTrack.Weld(audio.VolumeTrack);
volumeMeterMaster.Bindable.Weld(audio.Volume);
volumeMeterEffect.Bindable.Weld(audio.VolumeSample);
volumeMeterMusic.Bindable.Weld(audio.VolumeTrack);
}
ScheduledDelegate popOutDelegate;

View File

@ -41,6 +41,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
meterFill = new Box
{
Colour = Color4.White,
Scale = new Vector2(1, 0),
RelativeSizeAxes = Axes.Both,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre
@ -54,6 +55,8 @@ namespace osu.Game.Graphics.UserInterface.Volume
Origin = Anchor.TopCentre
}
};
Bindable.ValueChanged += delegate { updateFill(); };
}
protected override void LoadComplete()
@ -68,7 +71,6 @@ namespace osu.Game.Graphics.UserInterface.Volume
private set
{
Bindable.Value = value;
updateFill();
}
}

View File

@ -41,7 +41,7 @@ namespace osu.Game
private void load()
{
Dependencies.Cache(this);
Dependencies.Cache(new OsuConfigManager(Host.Storage));
Dependencies.Cache(Config);
Dependencies.Cache(new BeatmapDatabase(Host.Storage, Host));
//this completely overrides the framework default. will need to change once we make a proper FontStore.