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Merge pull request #15480 from frenzibyte/fix-more-null
Fix more occurring "possible null reference exception" inspections
This commit is contained in:
commit
ae54e79b4c
@ -105,6 +105,9 @@ namespace osu.Game.Tests.Mods
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testMod.ResetSettingsToDefaults();
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Assert.That(testMod.DrainRate.Value, Is.Null);
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// ReSharper disable once HeuristicUnreachableCode
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// see https://youtrack.jetbrains.com/issue/RIDER-70159.
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Assert.That(testMod.OverallDifficulty.Value, Is.Null);
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var applied = applyDifficulty(new BeatmapDifficulty
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@ -79,8 +79,17 @@ namespace osu.Game.Tests.NonVisual
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public List<HitObject> HitObjects;
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public override IEnumerable<HitObject> Objects => HitObjects;
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public override event Action<JudgementResult> NewResult;
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public override event Action<JudgementResult> RevertResult;
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public override event Action<JudgementResult> NewResult
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{
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add => throw new InvalidOperationException();
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remove => throw new InvalidOperationException();
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}
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public override event Action<JudgementResult> RevertResult
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{
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add => throw new InvalidOperationException();
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remove => throw new InvalidOperationException();
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}
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public override Playfield Playfield { get; }
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public override Container Overlays { get; }
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@ -95,9 +104,6 @@ namespace osu.Game.Tests.NonVisual
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public TestDrawableRuleset()
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: base(new OsuRuleset())
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{
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// won't compile without this.
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NewResult?.Invoke(null);
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RevertResult?.Invoke(null);
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}
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public override void SetReplayScore(Score replayScore) => throw new NotImplementedException();
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@ -235,8 +235,17 @@ namespace osu.Game.Tests.Visual.Gameplay
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public override IEnumerable<HitObject> Objects => new[] { new HitCircle { HitWindows = HitWindows } };
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public override event Action<JudgementResult> NewResult;
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public override event Action<JudgementResult> RevertResult;
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public override event Action<JudgementResult> NewResult
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{
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add => throw new InvalidOperationException();
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remove => throw new InvalidOperationException();
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}
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public override event Action<JudgementResult> RevertResult
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{
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add => throw new InvalidOperationException();
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remove => throw new InvalidOperationException();
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}
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public override Playfield Playfield { get; }
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public override Container Overlays { get; }
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@ -251,9 +260,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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public TestDrawableRuleset()
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: base(new OsuRuleset())
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{
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// won't compile without this.
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NewResult?.Invoke(null);
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RevertResult?.Invoke(null);
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}
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public override void SetReplayScore(Score replayScore) => throw new NotImplementedException();
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@ -1,7 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osuTK;
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@ -22,15 +24,9 @@ namespace osu.Game.Graphics.UserInterface
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Enabled.Value = !isLoading;
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if (value)
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{
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loading.Show();
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OnLoadStarted();
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}
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else
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{
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loading.Hide();
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OnLoadFinished();
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}
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}
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}
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@ -44,18 +40,34 @@ namespace osu.Game.Graphics.UserInterface
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protected LoadingButton()
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{
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AddRange(new[]
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{
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CreateContent(),
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loading = new LoadingSpinner
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Add(loading = new LoadingSpinner
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(12)
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}
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Size = new Vector2(12),
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Depth = -1,
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});
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(CreateContent());
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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loading.State.BindValueChanged(s =>
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{
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if (s.NewValue == Visibility.Visible)
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OnLoadStarted();
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else
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OnLoadFinished();
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}, true);
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (!Enabled.Value)
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@ -4,6 +4,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -22,6 +23,11 @@ namespace osu.Game.Overlays.BeatmapListing
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public BeatmapSearchMultipleSelectionFilterRow(LocalisableString header)
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: base(header)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Current.BindTo(filter.Current);
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}
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@ -31,6 +37,7 @@ namespace osu.Game.Overlays.BeatmapListing
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/// <summary>
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/// Creates a filter control that can be used to simultaneously select multiple values of type <typeparamref name="T"/>.
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/// </summary>
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[NotNull]
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protected virtual MultipleSelectionFilter CreateMultipleSelectionFilter() => new MultipleSelectionFilter();
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protected class MultipleSelectionFilter : FillFlowContainer<MultipleSelectionFilterTabItem>
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@ -26,6 +26,8 @@ namespace osu.Game.Overlays.Changelog
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public static LocalisableString ListingString => LayoutStrings.HeaderChangelogIndex;
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private readonly Bindable<APIUpdateStream> currentStream = new Bindable<APIUpdateStream>();
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private Box streamsBackground;
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public ChangelogHeader()
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@ -39,7 +41,7 @@ namespace osu.Game.Overlays.Changelog
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Build.ValueChanged += showBuild;
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Streams.Current.ValueChanged += e =>
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currentStream.ValueChanged += e =>
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{
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if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Build.Value?.UpdateStream))
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Build.Value = e.NewValue.LatestBuild;
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@ -67,7 +69,7 @@ namespace osu.Game.Overlays.Changelog
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else
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{
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Current.Value = ListingString;
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Streams.Current.Value = null;
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currentStream.Value = null;
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}
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}
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@ -92,7 +94,7 @@ namespace osu.Game.Overlays.Changelog
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Horizontal = 65,
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Vertical = 20
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},
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Child = Streams = new ChangelogUpdateStreamControl()
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Child = Streams = new ChangelogUpdateStreamControl { Current = currentStream },
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}
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}
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};
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@ -110,7 +112,7 @@ namespace osu.Game.Overlays.Changelog
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if (Build.Value == null)
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return;
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Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Build.Value.UpdateStream.Name);
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currentStream.Value = Streams.Items.FirstOrDefault(s => s.Name == Build.Value.UpdateStream.Name);
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}
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private class ChangelogHeaderTitle : OverlayTitle
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@ -175,6 +175,8 @@ namespace osu.Game.Overlays.Comments
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protected override IEnumerable<Drawable> EffectTargets => new[] { background };
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private readonly string text;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; }
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@ -184,10 +186,10 @@ namespace osu.Game.Overlays.Comments
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public CommitButton(string text)
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{
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this.text = text;
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AutoSizeAxes = Axes.Both;
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LoadingAnimationSize = new Vector2(10);
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drawableText.Text = text;
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}
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[BackgroundDependencyLoader]
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@ -232,7 +234,8 @@ namespace osu.Game.Overlays.Comments
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
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Margin = new MarginPadding { Horizontal = 20 }
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Margin = new MarginPadding { Horizontal = 20 },
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Text = text,
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}
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}
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};
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@ -37,11 +37,7 @@ namespace osu.Game.Overlays
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Margin = new MarginPadding(20),
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Action = () =>
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{
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ScrollToStart();
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Button.State = Visibility.Hidden;
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}
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Action = scrollToTop
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});
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}
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@ -58,6 +54,12 @@ namespace osu.Game.Overlays
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Button.State = Target > button_scroll_position ? Visibility.Visible : Visibility.Hidden;
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}
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private void scrollToTop()
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{
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ScrollToStart();
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Button.State = Visibility.Hidden;
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}
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public class ScrollToTopButton : OsuHoverContainer
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{
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private const int fade_duration = 500;
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