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Merge pull request #12924 from smoogipoo/fix-dho-skin
Fix DHOs not receiving initial skin changed events
This commit is contained in:
commit
ae30754aa0
@ -5,12 +5,14 @@ using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests
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@ -32,6 +34,16 @@ namespace osu.Game.Rulesets.Osu.Tests
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AddStep($"{term} Small", () => SetContents(() => testSingle(7, autoplay)));
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}
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[Test]
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public void TestSpinningSamplePitchShift()
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{
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AddStep("Add spinner", () => SetContents(() => testSingle(5, true, 4000)));
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AddUntilStep("Pitch starts low", () => getSpinningSample().Frequency.Value < 0.8);
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AddUntilStep("Pitch increases", () => getSpinningSample().Frequency.Value > 0.8);
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PausableSkinnableSound getSpinningSample() => drawableSpinner.ChildrenOfType<PausableSkinnableSound>().FirstOrDefault(s => s.Samples.Any(i => i.LookupNames.Any(l => l.Contains("spinnerspin"))));
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}
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[TestCase(false)]
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[TestCase(true)]
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public void TestLongSpinner(bool autoplay)
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@ -93,7 +105,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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base.Update();
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if (auto)
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RotationTracker.AddRotation((float)(Clock.ElapsedFrameTime * 3));
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RotationTracker.AddRotation((float)(Clock.ElapsedFrameTime * 2));
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}
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}
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}
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@ -39,6 +39,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private Bindable<bool> isSpinning;
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private bool spinnerFrequencyModulate;
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private const float spinning_sample_initial_frequency = 1.0f;
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private const float spinning_sample_modulated_base_frequency = 0.5f;
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/// <summary>
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/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
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/// </summary>
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@ -106,9 +109,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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isSpinning.BindValueChanged(updateSpinningSample);
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}
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private const float spinning_sample_initial_frequency = 1.0f;
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private const float spinning_sample_modulated_base_frequency = 0.5f;
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protected override void OnFree()
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{
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base.OnFree();
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@ -172,7 +172,13 @@ namespace osu.Game.Rulesets.Objects.Drawables
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base.AddInternal(Samples = new PausableSkinnableSound());
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CurrentSkin = skinSource;
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CurrentSkin.SourceChanged += onSkinSourceChanged;
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CurrentSkin.SourceChanged += skinSourceChanged;
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}
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protected override void LoadAsyncComplete()
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{
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base.LoadAsyncComplete();
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skinChanged();
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}
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protected override void LoadComplete()
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@ -495,7 +501,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
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protected ISkinSource CurrentSkin { get; private set; }
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private void onSkinSourceChanged() => Scheduler.AddOnce(() =>
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private void skinSourceChanged() => Scheduler.AddOnce(skinChanged);
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private void skinChanged()
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{
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UpdateComboColour();
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@ -503,7 +511,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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if (IsLoaded)
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updateState(State.Value, true);
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});
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}
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protected void UpdateComboColour()
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{
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@ -747,7 +755,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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if (HitObject != null)
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HitObject.DefaultsApplied -= onDefaultsApplied;
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CurrentSkin.SourceChanged -= onSkinSourceChanged;
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CurrentSkin.SourceChanged -= skinSourceChanged;
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}
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}
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