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Merge branch 'master' into ruleset-configs

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Dean Herbert 2018-06-12 13:13:18 +09:00 committed by GitHub
commit ae136e89a4
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45 changed files with 1071 additions and 796 deletions

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@ -277,8 +277,13 @@ namespace osu.Game.Rulesets.Mania.UI
if (action != Action) if (action != Action)
return false; return false;
var hitObject = HitObjects.Objects.LastOrDefault(h => h.HitObject.StartTime > Time.Current) ?? HitObjects.Objects.FirstOrDefault(); var nextObject =
hitObject?.PlaySamples(); HitObjects.AliveObjects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ??
// fallback to non-alive objects to find next off-screen object
HitObjects.Objects.FirstOrDefault(h => h.HitObject.StartTime > Time.Current) ??
HitObjects.Objects.LastOrDefault();
nextObject?.PlaySamples();
return true; return true;
} }

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@ -64,9 +64,7 @@ namespace osu.Game.Rulesets.Osu.UI
public override void PostProcess() public override void PostProcess()
{ {
connectionLayer.HitObjects = HitObjects.Objects connectionLayer.HitObjects = HitObjects.Objects.Select(d => d.HitObject).OfType<OsuHitObject>();
.Select(d => d.HitObject)
.OrderBy(h => h.StartTime).OfType<OsuHitObject>();
} }
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement) private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)

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@ -6,7 +6,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.BeatmapSet.Scores; using osu.Game.Overlays.BeatmapSet.Scores;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
@ -15,6 +14,7 @@ using osu.Game.Users;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
@ -22,9 +22,9 @@ namespace osu.Game.Tests.Visual
[System.ComponentModel.Description("in BeatmapOverlay")] [System.ComponentModel.Description("in BeatmapOverlay")]
public class TestCaseBeatmapScoresContainer : OsuTestCase public class TestCaseBeatmapScoresContainer : OsuTestCase
{ {
private readonly IEnumerable<OnlineScore> scores; private readonly IEnumerable<APIScore> scores;
private readonly IEnumerable<OnlineScore> anotherScores; private readonly IEnumerable<APIScore> anotherScores;
private readonly OnlineScore topScore; private readonly APIScore topScore;
private readonly Box background; private readonly Box background;
public TestCaseBeatmapScoresContainer() public TestCaseBeatmapScoresContainer()
@ -57,7 +57,7 @@ namespace osu.Game.Tests.Visual
scores = new[] scores = new[]
{ {
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -80,7 +80,7 @@ namespace osu.Game.Tests.Visual
TotalScore = 1234567890, TotalScore = 1234567890,
Accuracy = 1, Accuracy = 1,
}, },
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -102,7 +102,7 @@ namespace osu.Game.Tests.Visual
TotalScore = 1234789, TotalScore = 1234789,
Accuracy = 0.9997, Accuracy = 0.9997,
}, },
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual
TotalScore = 12345678, TotalScore = 12345678,
Accuracy = 0.9854, Accuracy = 0.9854,
}, },
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -143,7 +143,7 @@ namespace osu.Game.Tests.Visual
TotalScore = 1234567, TotalScore = 1234567,
Accuracy = 0.8765, Accuracy = 0.8765,
}, },
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -169,7 +169,7 @@ namespace osu.Game.Tests.Visual
anotherScores = new[] anotherScores = new[]
{ {
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -191,7 +191,7 @@ namespace osu.Game.Tests.Visual
TotalScore = 1234789, TotalScore = 1234789,
Accuracy = 0.9997, Accuracy = 0.9997,
}, },
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -214,7 +214,7 @@ namespace osu.Game.Tests.Visual
TotalScore = 1234567890, TotalScore = 1234567890,
Accuracy = 1, Accuracy = 1,
}, },
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual
TotalScore = 123456, TotalScore = 123456,
Accuracy = 0.6543, Accuracy = 0.6543,
}, },
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -251,7 +251,7 @@ namespace osu.Game.Tests.Visual
TotalScore = 12345678, TotalScore = 12345678,
Accuracy = 0.9854, Accuracy = 0.9854,
}, },
new OnlineScore new APIScore
{ {
User = new User User = new User
{ {
@ -279,7 +279,7 @@ namespace osu.Game.Tests.Visual
s.Statistics.Add(HitResult.Meh, RNG.Next(2000)); s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
} }
topScore = new OnlineScore topScore = new APIScore
{ {
User = new User User = new User
{ {

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@ -15,7 +15,7 @@ namespace osu.Game.Tests.Visual
[TestFixture] [TestFixture]
public class TestCaseEditorComposeTimeline : OsuTestCase public class TestCaseEditorComposeTimeline : OsuTestCase
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ScrollableTimeline), typeof(ScrollingTimelineContainer), typeof(BeatmapWaveformGraph), typeof(TimelineButton) }; public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(TimelineArea), typeof(Timeline), typeof(TimelineButton) };
public TestCaseEditorComposeTimeline() public TestCaseEditorComposeTimeline()
{ {
@ -27,11 +27,12 @@ namespace osu.Game.Tests.Visual
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
State = Visibility.Visible State = Visibility.Visible
}, },
new ScrollableTimeline new TimelineArea
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Size = new Vector2(1000, 100) RelativeSizeAxes = Axes.X,
Size = new Vector2(0.8f, 100)
} }
}; };
} }

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@ -12,6 +12,7 @@ using osu.Game.Overlays.Profile.Sections.Recent;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
@ -49,15 +50,15 @@ namespace osu.Game.Tests.Visual
}; };
} }
private IEnumerable<RecentActivity> createDummyActivities() private IEnumerable<APIRecentActivity> createDummyActivities()
{ {
var dummyBeatmap = new RecentActivity.RecentActivityBeatmap var dummyBeatmap = new APIRecentActivity.RecentActivityBeatmap
{ {
Title = @"Dummy beatmap", Title = @"Dummy beatmap",
Url = "/b/1337", Url = "/b/1337",
}; };
var dummyUser = new RecentActivity.RecentActivityUser var dummyUser = new APIRecentActivity.RecentActivityUser
{ {
Username = "DummyReborn", Username = "DummyReborn",
Url = "/u/666", Url = "/u/666",
@ -66,61 +67,61 @@ namespace osu.Game.Tests.Visual
return new[] return new[]
{ {
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.Achievement, Type = RecentActivityType.Achievement,
Achievement = new RecentActivity.RecentActivityAchievement Achievement = new APIRecentActivity.RecentActivityAchievement
{ {
Name = @"Feelin' It", Name = @"Feelin' It",
Slug = @"all-secret-feelinit", Slug = @"all-secret-feelinit",
}, },
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.BeatmapPlaycount, Type = RecentActivityType.BeatmapPlaycount,
Count = 1337, Count = 1337,
Beatmap = dummyBeatmap, Beatmap = dummyBeatmap,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.BeatmapsetApprove, Type = RecentActivityType.BeatmapsetApprove,
Approval = BeatmapApproval.Qualified, Approval = BeatmapApproval.Qualified,
Beatmapset = dummyBeatmap, Beatmapset = dummyBeatmap,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.BeatmapsetDelete, Type = RecentActivityType.BeatmapsetDelete,
Beatmapset = dummyBeatmap, Beatmapset = dummyBeatmap,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.BeatmapsetRevive, Type = RecentActivityType.BeatmapsetRevive,
Beatmapset = dummyBeatmap, Beatmapset = dummyBeatmap,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.BeatmapsetRevive, Type = RecentActivityType.BeatmapsetRevive,
Beatmapset = dummyBeatmap, Beatmapset = dummyBeatmap,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.BeatmapsetUpdate, Type = RecentActivityType.BeatmapsetUpdate,
Beatmapset = dummyBeatmap, Beatmapset = dummyBeatmap,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.BeatmapsetUpload, Type = RecentActivityType.BeatmapsetUpload,
Beatmapset = dummyBeatmap, Beatmapset = dummyBeatmap,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.Rank, Type = RecentActivityType.Rank,
@ -128,29 +129,29 @@ namespace osu.Game.Tests.Visual
Mode = "osu!", Mode = "osu!",
Beatmap = dummyBeatmap, Beatmap = dummyBeatmap,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.RankLost, Type = RecentActivityType.RankLost,
Mode = "osu!", Mode = "osu!",
Beatmap = dummyBeatmap, Beatmap = dummyBeatmap,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.UsernameChange, Type = RecentActivityType.UsernameChange,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.UserSupportAgain, Type = RecentActivityType.UserSupportAgain,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.UserSupportFirst, Type = RecentActivityType.UserSupportFirst,
}, },
new RecentActivity new APIRecentActivity
{ {
User = dummyUser, User = dummyUser,
Type = RecentActivityType.UserSupportGift, Type = RecentActivityType.UserSupportGift,

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@ -6,11 +6,11 @@ using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
@ -40,14 +40,13 @@ namespace osu.Game.Tests.Visual
for (int i = 1; i <= 16; i *= 2) for (int i = 1; i <= 16; i *= 2)
{ {
var newDisplay = new BeatmapWaveformGraph var newDisplay = new WaveformGraph
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Resolution = 1f / i, Resolution = 1f / i,
Beatmap = Beatmap
}; };
Beatmap.ValueChanged += b => newDisplay.Beatmap = b; Beatmap.ValueChanged += b => newDisplay.Waveform = b.Waveform;
flow.Add(new Container flow.Add(new Container
{ {

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@ -0,0 +1,142 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
namespace osu.Game.Tests.Visual
{
public class TestCaseZoomableScrollContainer : ManualInputManagerTestCase
{
private readonly ZoomableScrollContainer scrollContainer;
private readonly Drawable innerBox;
public TestCaseZoomableScrollContainer()
{
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = 250,
Width = 0.75f,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(30)
},
scrollContainer = new ZoomableScrollContainer { RelativeSizeAxes = Axes.Both }
}
},
new MenuCursor()
};
scrollContainer.Add(innerBox = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientHorizontal(new Color4(0.8f, 0.6f, 0.4f, 1f), new Color4(0.4f, 0.6f, 0.8f, 1f))
});
}
[Test]
public void TestZoom0()
{
reset();
AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
AddAssert("Box width = 1x", () => Precision.AlmostEquals(boxQuad.Size, scrollQuad.Size));
}
[Test]
public void TestZoom10()
{
reset();
AddStep("Set zoom = 10", () => scrollContainer.Zoom = 10);
AddAssert("Box at 1/2", () => Precision.AlmostEquals(boxQuad.Centre, scrollQuad.Centre));
AddAssert("Box width = 10x", () => Precision.AlmostEquals(boxQuad.Size.X, 10 * scrollQuad.Size.X));
}
[Test]
public void TestMouseZoomInOnceOutOnce()
{
reset();
// Scroll in at 0.25
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
AddStep("Scroll by 3", () => InputManager.ScrollBy(new Vector2(3, 0)));
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X));
// Scroll out at 0.25
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
AddStep("Scroll by -3", () => InputManager.ScrollBy(new Vector2(-3, 0)));
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X));
}
[Test]
public void TestMouseZoomInTwiceOutTwice()
{
reset();
// Scroll in at 0.25
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
AddStep("Scroll by 1", () => InputManager.ScrollBy(new Vector2(1, 0)));
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
// Scroll in at 0.6
AddStep("Move mouse to 0.75x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.75f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
AddStep("Scroll by 1", () => InputManager.ScrollBy(new Vector2(1, 0)));
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
// Very hard to determine actual position, so approximate
AddAssert("Box at correct position (1)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X));
AddAssert("Box at correct position (2)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.3f * boxQuad.Size.X));
AddAssert("Box at correct position (3)", () => Precision.DefinitelyBigger(boxQuad.TopLeft.X + 0.6f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X));
// Scroll out at 0.6
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
AddStep("Scroll by -1", () => InputManager.ScrollBy(new Vector2(-1, 0)));
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
// Scroll out at 0.25
AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
AddStep("Scroll by -1", () => InputManager.ScrollBy(new Vector2(-1, 0)));
AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
}
private void reset()
{
AddStep("Reset", () =>
{
scrollContainer.Zoom = 0;
scrollContainer.ScrollTo(0, false);
});
}
private Quad scrollQuad => scrollContainer.ScreenSpaceDrawQuad;
private Quad boxQuad => innerBox.ScreenSpaceDrawQuad;
}
}

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@ -5,6 +5,7 @@ using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking; using osu.Framework.Configuration.Tracking;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
namespace osu.Game.Configuration namespace osu.Game.Configuration
@ -80,6 +81,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.FloatingComments, false); Set(OsuSetting.FloatingComments, false);
Set(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised);
Set(OsuSetting.SpeedChangeVisualisation, SpeedChangeVisualisationMethod.Sequential); Set(OsuSetting.SpeedChangeVisualisation, SpeedChangeVisualisationMethod.Sequential);
Set(OsuSetting.IncreaseFirstObjectVisibility, true); Set(OsuSetting.IncreaseFirstObjectVisibility, true);
@ -147,6 +150,7 @@ namespace osu.Game.Configuration
SongSelectRightMouseScroll, SongSelectRightMouseScroll,
BeatmapSkins, BeatmapSkins,
BeatmapHitsounds, BeatmapHitsounds,
IncreaseFirstObjectVisibility IncreaseFirstObjectVisibility,
ScoreDisplayMode
} }
} }

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@ -1,149 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using System;
namespace osu.Game.Online.API.Requests
{
public class APIResponseBeatmapSet : BeatmapMetadata // todo: this is a bit wrong...
{
[JsonProperty(@"covers")]
private BeatmapSetOnlineCovers covers { get; set; }
[JsonProperty(@"preview_url")]
private string preview { get; set; }
[JsonProperty(@"play_count")]
private int playCount { get; set; }
[JsonProperty(@"favourite_count")]
private int favouriteCount { get; set; }
[JsonProperty(@"bpm")]
private double bpm { get; set; }
[JsonProperty(@"video")]
private bool hasVideo { get; set; }
[JsonProperty(@"storyboard")]
private bool hasStoryboard { get; set; }
[JsonProperty(@"status")]
private BeatmapSetOnlineStatus status { get; set; }
[JsonProperty(@"submitted_date")]
private DateTimeOffset submitted { get; set; }
[JsonProperty(@"ranked_date")]
private DateTimeOffset ranked { get; set; }
[JsonProperty(@"last_updated")]
private DateTimeOffset lastUpdated { get; set; }
[JsonProperty(@"user_id")]
private long creatorId {
set { Author.Id = value; }
}
[JsonProperty(@"beatmaps")]
private IEnumerable<APIResponseBeatmap> beatmaps { get; set; }
public BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
{
return new BeatmapSetInfo
{
OnlineBeatmapSetID = OnlineBeatmapSetID,
Metadata = this,
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = covers,
Preview = preview,
PlayCount = playCount,
FavouriteCount = favouriteCount,
BPM = bpm,
Status = status,
HasVideo = hasVideo,
HasStoryboard = hasStoryboard,
Submitted = submitted,
Ranked = ranked,
LastUpdated = lastUpdated,
},
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
};
}
private class APIResponseBeatmap : BeatmapMetadata
{
[JsonProperty(@"id")]
private int onlineBeatmapID { get; set; }
[JsonProperty(@"playcount")]
private int playCount { get; set; }
[JsonProperty(@"passcount")]
private int passCount { get; set; }
[JsonProperty(@"mode_int")]
private int ruleset { get; set; }
[JsonProperty(@"difficulty_rating")]
private double starDifficulty { get; set; }
[JsonProperty(@"drain")]
private float drainRate { get; set; }
[JsonProperty(@"cs")]
private float circleSize { get; set; }
[JsonProperty(@"ar")]
private float approachRate { get; set; }
[JsonProperty(@"accuracy")]
private float overallDifficulty { get; set; }
[JsonProperty(@"total_length")]
private double length { get; set; }
[JsonProperty(@"count_circles")]
private int circleCount { get; set; }
[JsonProperty(@"count_sliders")]
private int sliderCount { get; set; }
[JsonProperty(@"version")]
private string version { get; set; }
public BeatmapInfo ToBeatmap(RulesetStore rulesets)
{
return new BeatmapInfo
{
Metadata = this,
Ruleset = rulesets.GetRuleset(ruleset),
StarDifficulty = starDifficulty,
OnlineBeatmapID = onlineBeatmapID,
Version = version,
BaseDifficulty = new BeatmapDifficulty
{
DrainRate = drainRate,
CircleSize = circleSize,
ApproachRate = approachRate,
OverallDifficulty = overallDifficulty,
},
OnlineInfo = new BeatmapOnlineInfo
{
PlayCount = playCount,
PassCount = passCount,
Length = length,
CircleCount = circleCount,
SliderCount = sliderCount,
},
};
}
}
}
}

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@ -1,12 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
public class GetBeatmapDetailsRequest : APIRequest<GetBeatmapDetailsResponse> public class GetBeatmapDetailsRequest : APIRequest<APIBeatmapMetrics>
{ {
private readonly BeatmapInfo beatmap; private readonly BeatmapInfo beatmap;
@ -19,28 +19,4 @@ namespace osu.Game.Online.API.Requests
protected override string Target => $@"beatmaps/{lookupString}"; protected override string Target => $@"beatmaps/{lookupString}";
} }
public class GetBeatmapDetailsResponse : BeatmapMetrics
{
//the online API returns some metrics as a nested object.
[JsonProperty(@"failtimes")]
private BeatmapMetrics failTimes
{
set
{
Fails = value.Fails;
Retries = value.Retries;
}
}
//and other metrics in the beatmap set.
[JsonProperty(@"beatmapset")]
private BeatmapMetrics beatmapSet
{
set
{
Ratings = value.Ratings;
}
}
}
} }

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@ -1,9 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
public class GetBeatmapSetRequest : APIRequest<APIResponseBeatmapSet> public class GetBeatmapSetRequest : APIRequest<APIBeatmapSet>
{ {
private readonly int id; private readonly int id;
private readonly BeatmapSetLookupType type; private readonly BeatmapSetLookupType type;

View File

@ -2,20 +2,15 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System; using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Users;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Framework.IO.Network; using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
public class GetScoresRequest : APIRequest<GetScoresResponse> public class GetScoresRequest : APIRequest<APIScores>
{ {
private readonly BeatmapInfo beatmap; private readonly BeatmapInfo beatmap;
private readonly LeaderboardScope scope; private readonly LeaderboardScope scope;
@ -36,9 +31,9 @@ namespace osu.Game.Online.API.Requests
Success += onSuccess; Success += onSuccess;
} }
private void onSuccess(GetScoresResponse r) private void onSuccess(APIScores r)
{ {
foreach (OnlineScore score in r.Scores) foreach (APIScore score in r.Scores)
score.ApplyBeatmap(beatmap); score.ApplyBeatmap(beatmap);
} }
@ -55,112 +50,4 @@ namespace osu.Game.Online.API.Requests
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores"; protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
} }
public class GetScoresResponse
{
[JsonProperty(@"scores")]
public IEnumerable<OnlineScore> Scores;
}
public class OnlineScore : Score
{
[JsonProperty(@"score")]
private double totalScore
{
set { TotalScore = value; }
}
[JsonProperty(@"max_combo")]
private int maxCombo
{
set { MaxCombo = value; }
}
[JsonProperty(@"user")]
private User user
{
set { User = value; }
}
[JsonProperty(@"replay_data")]
private Replay replay
{
set { Replay = value; }
}
[JsonProperty(@"mode_int")]
public int OnlineRulesetID { get; set; }
[JsonProperty(@"score_id")]
private long onlineScoreID
{
set { OnlineScoreID = value; }
}
[JsonProperty(@"created_at")]
private DateTimeOffset date
{
set { Date = value; }
}
[JsonProperty(@"beatmap")]
private BeatmapInfo beatmap
{
set { Beatmap = value; }
}
[JsonProperty(@"beatmapset")]
private BeatmapMetadata metadata
{
set { Beatmap.Metadata = value; }
}
[JsonProperty(@"statistics")]
private Dictionary<string, object> jsonStats
{
set
{
foreach (var kvp in value)
{
HitResult newKey;
switch (kvp.Key)
{
case @"count_300":
newKey = HitResult.Great;
break;
case @"count_100":
newKey = HitResult.Good;
break;
case @"count_50":
newKey = HitResult.Meh;
break;
case @"count_miss":
newKey = HitResult.Miss;
break;
default:
continue;
}
Statistics.Add(newKey, kvp.Value);
}
}
}
[JsonProperty(@"mods")]
private string[] modStrings { get; set; }
public void ApplyBeatmap(BeatmapInfo beatmap)
{
Beatmap = beatmap;
ApplyRuleset(beatmap.Ruleset);
}
public void ApplyRuleset(RulesetInfo ruleset)
{
Ruleset = ruleset;
// Evaluate the mod string
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
}
}
} }

View File

@ -3,10 +3,11 @@
using Humanizer; using Humanizer;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
public class GetUserBeatmapsRequest : APIRequest<List<APIResponseBeatmapSet>> public class GetUserBeatmapsRequest : APIRequest<List<APIBeatmapSet>>
{ {
private readonly long userId; private readonly long userId;
private readonly int offset; private readonly int offset;

View File

@ -1,14 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
public class GetUserMostPlayedBeatmapsRequest : APIRequest<List<MostPlayedBeatmap>> public class GetUserMostPlayedBeatmapsRequest : APIRequest<List<APIUserMostPlayedBeatmap>>
{ {
private readonly long userId; private readonly long userId;
private readonly int offset; private readonly int offset;
@ -21,28 +19,4 @@ namespace osu.Game.Online.API.Requests
protected override string Target => $@"users/{userId}/beatmapsets/most_played?offset={offset}"; protected override string Target => $@"users/{userId}/beatmapsets/most_played?offset={offset}";
} }
public class MostPlayedBeatmap
{
[JsonProperty("beatmap_id")]
public int BeatmapID;
[JsonProperty("count")]
public int PlayCount;
[JsonProperty]
private BeatmapInfo beatmap;
[JsonProperty]
private APIResponseBeatmapSet beatmapSet;
public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets)
{
BeatmapSetInfo setInfo = beatmapSet.ToBeatmapSet(rulesets);
beatmap.BeatmapSet = setInfo;
beatmap.OnlineBeatmapSetID = setInfo.OnlineBeatmapSetID;
beatmap.Metadata = setInfo.Metadata;
return beatmap;
}
}
} }

View File

@ -1,15 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Rulesets.Scoring;
using Humanizer;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
public class GetUserRecentActivitiesRequest : APIRequest<List<RecentActivity>> public class GetUserRecentActivitiesRequest : APIRequest<List<APIRecentActivity>>
{ {
private readonly long userId; private readonly long userId;
private readonly int offset; private readonly int offset;
@ -23,86 +20,6 @@ namespace osu.Game.Online.API.Requests
protected override string Target => $"users/{userId}/recent_activity?offset={offset}"; protected override string Target => $"users/{userId}/recent_activity?offset={offset}";
} }
public class RecentActivity
{
[JsonProperty("id")]
public int ID;
[JsonProperty("createdAt")]
public DateTimeOffset CreatedAt;
[JsonProperty]
private string type
{
set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.Pascalize());
}
public RecentActivityType Type;
[JsonProperty]
private string scoreRank
{
set => ScoreRank = (ScoreRank)Enum.Parse(typeof(ScoreRank), value);
}
public ScoreRank ScoreRank;
[JsonProperty("rank")]
public int Rank;
[JsonProperty("approval")]
public BeatmapApproval Approval;
[JsonProperty("count")]
public int Count;
[JsonProperty("mode")]
public string Mode;
[JsonProperty("beatmap")]
public RecentActivityBeatmap Beatmap;
[JsonProperty("beatmapset")]
public RecentActivityBeatmap Beatmapset;
[JsonProperty("user")]
public RecentActivityUser User;
[JsonProperty("achievement")]
public RecentActivityAchievement Achievement;
public class RecentActivityBeatmap
{
[JsonProperty("title")]
public string Title;
[JsonProperty("url")]
public string Url;
}
public class RecentActivityUser
{
[JsonProperty("username")]
public string Username;
[JsonProperty("url")]
public string Url;
[JsonProperty("previousUsername")]
public string PreviousUsername;
}
public class RecentActivityAchievement
{
[JsonProperty("slug")]
public string Slug;
[JsonProperty("name")]
public string Name;
}
}
public enum RecentActivityType public enum RecentActivityType
{ {
Achievement, Achievement,

View File

@ -2,10 +2,11 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
public class GetUserScoresRequest : APIRequest<List<OnlineScore>> public class GetUserScoresRequest : APIRequest<List<APIScore>>
{ {
private readonly long userId; private readonly long userId;
private readonly ScoreType type; private readonly ScoreType type;

View File

@ -2,19 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic; using System.Collections.Generic;
using Newtonsoft.Json; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
public class GetUsersRequest : APIRequest<List<RankingEntry>> public class GetUsersRequest : APIRequest<List<APIUser>>
{ {
protected override string Target => @"rankings/osu/performance"; protected override string Target => @"rankings/osu/performance";
} }
public class RankingEntry
{
[JsonProperty]
public User User;
}
} }

View File

@ -0,0 +1,78 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIBeatmap : BeatmapMetadata
{
[JsonProperty(@"id")]
private int onlineBeatmapID { get; set; }
[JsonProperty(@"playcount")]
private int playCount { get; set; }
[JsonProperty(@"passcount")]
private int passCount { get; set; }
[JsonProperty(@"mode_int")]
private int ruleset { get; set; }
[JsonProperty(@"difficulty_rating")]
private double starDifficulty { get; set; }
[JsonProperty(@"drain")]
private float drainRate { get; set; }
[JsonProperty(@"cs")]
private float circleSize { get; set; }
[JsonProperty(@"ar")]
private float approachRate { get; set; }
[JsonProperty(@"accuracy")]
private float overallDifficulty { get; set; }
[JsonProperty(@"total_length")]
private double length { get; set; }
[JsonProperty(@"count_circles")]
private int circleCount { get; set; }
[JsonProperty(@"count_sliders")]
private int sliderCount { get; set; }
[JsonProperty(@"version")]
private string version { get; set; }
public BeatmapInfo ToBeatmap(RulesetStore rulesets)
{
return new BeatmapInfo
{
Metadata = this,
Ruleset = rulesets.GetRuleset(ruleset),
StarDifficulty = starDifficulty,
OnlineBeatmapID = onlineBeatmapID,
Version = version,
BaseDifficulty = new BeatmapDifficulty
{
DrainRate = drainRate,
CircleSize = circleSize,
ApproachRate = approachRate,
OverallDifficulty = overallDifficulty,
},
OnlineInfo = new BeatmapOnlineInfo
{
PlayCount = playCount,
PassCount = passCount,
Length = length,
CircleCount = circleCount,
SliderCount = sliderCount,
},
};
}
}
}

View File

@ -0,0 +1,29 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Beatmaps;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIBeatmapMetrics : BeatmapMetrics
{
//the online API returns some metrics as a nested object.
[JsonProperty(@"failtimes")]
private BeatmapMetrics failTimes
{
set
{
Fails = value.Fails;
Retries = value.Retries;
}
}
//and other metrics in the beatmap set.
[JsonProperty(@"beatmapset")]
private BeatmapMetrics beatmapSet
{
set => Ratings = value.Ratings;
}
}
}

View File

@ -0,0 +1,81 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIBeatmapSet : BeatmapMetadata // todo: this is a bit wrong...
{
[JsonProperty(@"covers")]
private BeatmapSetOnlineCovers covers { get; set; }
[JsonProperty(@"preview_url")]
private string preview { get; set; }
[JsonProperty(@"play_count")]
private int playCount { get; set; }
[JsonProperty(@"favourite_count")]
private int favouriteCount { get; set; }
[JsonProperty(@"bpm")]
private double bpm { get; set; }
[JsonProperty(@"video")]
private bool hasVideo { get; set; }
[JsonProperty(@"storyboard")]
private bool hasStoryboard { get; set; }
[JsonProperty(@"status")]
private BeatmapSetOnlineStatus status { get; set; }
[JsonProperty(@"submitted_date")]
private DateTimeOffset submitted { get; set; }
[JsonProperty(@"ranked_date")]
private DateTimeOffset ranked { get; set; }
[JsonProperty(@"last_updated")]
private DateTimeOffset lastUpdated { get; set; }
[JsonProperty(@"user_id")]
private long creatorId
{
set { Author.Id = value; }
}
[JsonProperty(@"beatmaps")]
private IEnumerable<APIBeatmap> beatmaps { get; set; }
public BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
{
return new BeatmapSetInfo
{
OnlineBeatmapSetID = OnlineBeatmapSetID,
Metadata = this,
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = covers,
Preview = preview,
PlayCount = playCount,
FavouriteCount = favouriteCount,
BPM = bpm,
Status = status,
HasVideo = hasVideo,
HasStoryboard = hasStoryboard,
Submitted = submitted,
Ranked = ranked,
LastUpdated = lastUpdated,
},
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
};
}
}
}

View File

@ -0,0 +1,89 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using Humanizer;
using Newtonsoft.Json;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIRecentActivity
{
[JsonProperty("id")]
public int ID;
[JsonProperty("createdAt")]
public DateTimeOffset CreatedAt;
[JsonProperty]
private string type
{
set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.Pascalize());
}
public RecentActivityType Type;
[JsonProperty]
private string scoreRank
{
set => ScoreRank = (ScoreRank)Enum.Parse(typeof(ScoreRank), value);
}
public ScoreRank ScoreRank;
[JsonProperty("rank")]
public int Rank;
[JsonProperty("approval")]
public BeatmapApproval Approval;
[JsonProperty("count")]
public int Count;
[JsonProperty("mode")]
public string Mode;
[JsonProperty("beatmap")]
public RecentActivityBeatmap Beatmap;
[JsonProperty("beatmapset")]
public RecentActivityBeatmap Beatmapset;
[JsonProperty("user")]
public RecentActivityUser User;
[JsonProperty("achievement")]
public RecentActivityAchievement Achievement;
public class RecentActivityBeatmap
{
[JsonProperty("title")]
public string Title;
[JsonProperty("url")]
public string Url;
}
public class RecentActivityUser
{
[JsonProperty("username")]
public string Username;
[JsonProperty("url")]
public string Url;
[JsonProperty("previousUsername")]
public string PreviousUsername;
}
public class RecentActivityAchievement
{
[JsonProperty("slug")]
public string Slug;
[JsonProperty("name")]
public string Name;
}
}
}

View File

@ -0,0 +1,117 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Scoring;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIScore : Score
{
[JsonProperty(@"score")]
private double totalScore
{
set => TotalScore = value;
}
[JsonProperty(@"max_combo")]
private int maxCombo
{
set => MaxCombo = value;
}
[JsonProperty(@"user")]
private User user
{
set => User = value;
}
[JsonProperty(@"replay_data")]
private Replay replay
{
set => Replay = value;
}
[JsonProperty(@"mode_int")]
public int OnlineRulesetID { get; set; }
[JsonProperty(@"score_id")]
private long onlineScoreID
{
set => OnlineScoreID = value;
}
[JsonProperty(@"created_at")]
private DateTimeOffset date
{
set => Date = value;
}
[JsonProperty(@"beatmap")]
private BeatmapInfo beatmap
{
set => Beatmap = value;
}
[JsonProperty(@"beatmapset")]
private BeatmapMetadata metadata
{
set => Beatmap.Metadata = value;
}
[JsonProperty(@"statistics")]
private Dictionary<string, object> jsonStats
{
set
{
foreach (var kvp in value)
{
HitResult newKey;
switch (kvp.Key)
{
case @"count_300":
newKey = HitResult.Great;
break;
case @"count_100":
newKey = HitResult.Good;
break;
case @"count_50":
newKey = HitResult.Meh;
break;
case @"count_miss":
newKey = HitResult.Miss;
break;
default:
continue;
}
Statistics.Add(newKey, kvp.Value);
}
}
}
[JsonProperty(@"mods")]
private string[] modStrings { get; set; }
public void ApplyBeatmap(BeatmapInfo beatmap)
{
Beatmap = beatmap;
ApplyRuleset(beatmap.Ruleset);
}
public void ApplyRuleset(RulesetInfo ruleset)
{
Ruleset = ruleset;
// Evaluate the mod string
Mods = Ruleset.CreateInstance().GetAllMods().Where(mod => modStrings.Contains(mod.ShortenedName)).ToArray();
}
}
}

View File

@ -0,0 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using Newtonsoft.Json;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIScores
{
[JsonProperty(@"scores")]
public IEnumerable<APIScore> Scores;
}
}

View File

@ -0,0 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIUser
{
[JsonProperty]
public User User;
}
}

View File

@ -0,0 +1,33 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIUserMostPlayedBeatmap
{
[JsonProperty("beatmap_id")]
public int BeatmapID;
[JsonProperty("count")]
public int PlayCount;
[JsonProperty]
private BeatmapInfo beatmap;
[JsonProperty]
private APIBeatmapSet beatmapSet;
public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets)
{
BeatmapSetInfo setInfo = beatmapSet.ToBeatmapSet(rulesets);
beatmap.BeatmapSet = setInfo;
beatmap.OnlineBeatmapSetID = setInfo.OnlineBeatmapSetID;
beatmap.Metadata = setInfo.Metadata;
return beatmap;
}
}
}

View File

@ -3,13 +3,14 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Direct; using osu.Game.Overlays.Direct;
using osu.Game.Rulesets; using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests namespace osu.Game.Online.API.Requests
{ {
public class SearchBeatmapSetsRequest : APIRequest<IEnumerable<APIResponseBeatmapSet>> public class SearchBeatmapSetsRequest : APIRequest<IEnumerable<APIBeatmapSet>>
{ {
private readonly string query; private readonly string query;
private readonly RulesetInfo ruleset; private readonly RulesetInfo ruleset;

View File

@ -9,7 +9,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile.Sections.Ranks; using osu.Game.Overlays.Profile.Sections.Ranks;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
@ -26,7 +26,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly Box background; private readonly Box background;
public DrawableScore(int index, OnlineScore score) public DrawableScore(int index, APIScore score)
{ {
ScoreModsContainer modsContainer; ScoreModsContainer modsContainer;

View File

@ -11,7 +11,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile.Sections.Ranks; using osu.Game.Overlays.Profile.Sections.Ranks;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
@ -42,8 +42,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly InfoColumn statistics; private readonly InfoColumn statistics;
private readonly ScoreModsContainer modsContainer; private readonly ScoreModsContainer modsContainer;
private OnlineScore score; private APIScore score;
public OnlineScore Score public APIScore Score
{ {
get { return score; } get { return score; }
set set

View File

@ -11,6 +11,7 @@ using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.BeatmapSet.Scores namespace osu.Game.Overlays.BeatmapSet.Scores
{ {
@ -28,10 +29,10 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
set => loadingAnimation.FadeTo(value ? 1 : 0, fade_duration); set => loadingAnimation.FadeTo(value ? 1 : 0, fade_duration);
} }
private IEnumerable<OnlineScore> scores; private IEnumerable<APIScore> scores;
private BeatmapInfo beatmap; private BeatmapInfo beatmap;
public IEnumerable<OnlineScore> Scores public IEnumerable<APIScore> Scores
{ {
get { return scores; } get { return scores; }
set set

View File

@ -8,6 +8,7 @@ using osu.Game.Online.API.Requests;
using osu.Game.Users; using osu.Game.Users;
using System; using System;
using System.Linq; using System.Linq;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.Profile.Sections.Ranks namespace osu.Game.Overlays.Profile.Sections.Ranks
{ {
@ -49,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
MissingText.Hide(); MissingText.Hide();
foreach (OnlineScore score in scores) foreach (APIScore score in scores)
{ {
DrawableProfileScore drawableScore; DrawableProfileScore drawableScore;

View File

@ -8,6 +8,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Screens.Select.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
@ -17,11 +18,11 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
{ {
private APIAccess api; private APIAccess api;
private readonly RecentActivity activity; private readonly APIRecentActivity activity;
private LinkFlowContainer content; private LinkFlowContainer content;
public DrawableRecentActivity(RecentActivity activity) public DrawableRecentActivity(APIRecentActivity activity)
{ {
this.activity = activity; this.activity = activity;
} }

View File

@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Users; using osu.Game.Users;
using System.Linq; using System.Linq;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.Profile.Sections.Recent namespace osu.Game.Overlays.Profile.Sections.Recent
{ {
@ -36,7 +37,7 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
MissingText.Hide(); MissingText.Hide();
foreach (RecentActivity activity in activities) foreach (APIRecentActivity activity in activities)
{ {
ItemsContainer.Add(new DrawableRecentActivity(activity)); ItemsContainer.Add(new DrawableRecentActivity(activity));
} }

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Overlays.Settings.Sections.Gameplay namespace osu.Game.Overlays.Settings.Sections.Gameplay
{ {
@ -38,6 +39,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
LabelText = "Always show key overlay", LabelText = "Always show key overlay",
Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay) Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)
}, },
new SettingsEnumDropdown<ScoringMode>
{
LabelText = "Score display mode",
Bindable = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode)
}
}; };
} }
} }

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@ -27,8 +27,7 @@ namespace osu.Game.Rulesets.Mods
public virtual void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables) public virtual void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
{ {
// todo: fix ordering of objects so we don't have to do this (#2740). foreach (var d in drawables.Skip(IncreaseFirstObjectVisibility ? 1 : 0))
foreach (var d in drawables.Reverse().Skip(IncreaseFirstObjectVisibility ? 1 : 0))
d.ApplyCustomUpdateState += ApplyHiddenState; d.ApplyCustomUpdateState += ApplyHiddenState;
} }

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@ -65,6 +65,11 @@ namespace osu.Game.Rulesets.Scoring
/// </summary> /// </summary>
public readonly BindableInt HighestCombo = new BindableInt(); public readonly BindableInt HighestCombo = new BindableInt();
/// <summary>
/// The <see cref="ScoringMode"/> used to calculate scores.
/// </summary>
public readonly Bindable<ScoringMode> Mode = new Bindable<ScoringMode>();
/// <summary> /// <summary>
/// Whether all <see cref="Judgement"/>s have been processed. /// Whether all <see cref="Judgement"/>s have been processed.
/// </summary> /// </summary>
@ -169,8 +174,6 @@ namespace osu.Game.Rulesets.Scoring
private const double combo_portion = 0.7; private const double combo_portion = 0.7;
private const double max_score = 1000000; private const double max_score = 1000000;
public readonly Bindable<ScoringMode> Mode = new Bindable<ScoringMode>();
protected sealed override bool HasCompleted => JudgedHits == MaxHits; protected sealed override bool HasCompleted => JudgedHits == MaxHits;
protected int MaxHits { get; private set; } protected int MaxHits { get; private set; }
@ -199,16 +202,18 @@ namespace osu.Game.Rulesets.Scoring
if (maxBaseScore == 0 || maxHighestCombo == 0) if (maxBaseScore == 0 || maxHighestCombo == 0)
{ {
Mode.Value = ScoringMode.Exponential; Mode.Value = ScoringMode.Classic;
Mode.Disabled = true; Mode.Disabled = true;
} }
Mode.ValueChanged += _ => updateScore();
} }
/// <summary> /// <summary>
/// Simulates an autoplay of <see cref="HitObject"/>s that will be judged by this <see cref="ScoreProcessor{TObject}"/> /// Simulates an autoplay of <see cref="HitObject"/>s that will be judged by this <see cref="ScoreProcessor{TObject}"/>
/// by adding <see cref="Judgement"/>s for each <see cref="HitObject"/> in the <see cref="Beatmap{TObject}"/>. /// by adding <see cref="Judgement"/>s for each <see cref="HitObject"/> in the <see cref="Beatmap{TObject}"/>.
/// <para> /// <para>
/// This is required for <see cref="ScoringMode.Standardised"/> to work, otherwise <see cref="ScoringMode.Exponential"/> will be used. /// This is required for <see cref="ScoringMode.Standardised"/> to work, otherwise <see cref="ScoringMode.Classic"/> will be used.
/// </para> /// </para>
/// </summary> /// </summary>
/// <param name="beatmap">The <see cref="Beatmap{TObject}"/> containing the <see cref="HitObject"/>s that will be judged by this <see cref="ScoreProcessor{TObject}"/>.</param> /// <param name="beatmap">The <see cref="Beatmap{TObject}"/> containing the <see cref="HitObject"/>s that will be judged by this <see cref="ScoreProcessor{TObject}"/>.</param>
@ -295,8 +300,9 @@ namespace osu.Game.Rulesets.Scoring
case ScoringMode.Standardised: case ScoringMode.Standardised:
TotalScore.Value = max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo / maxHighestCombo) + bonusScore; TotalScore.Value = max_score * (base_portion * baseScore / maxBaseScore + combo_portion * HighestCombo / maxHighestCombo) + bonusScore;
break; break;
case ScoringMode.Exponential: case ScoringMode.Classic:
TotalScore.Value = (baseScore + bonusScore) * Math.Log(HighestCombo + 1, 2); // should emulate osu-stable's scoring as closely as we can (https://osu.ppy.sh/help/wiki/Score/ScoreV1)
TotalScore.Value = bonusScore + baseScore * (1 + Math.Max(0, HighestCombo - 1) / 25);
break; break;
} }
} }
@ -322,6 +328,6 @@ namespace osu.Game.Rulesets.Scoring
public enum ScoringMode public enum ScoringMode
{ {
Standardised, Standardised,
Exponential Classic
} }
} }

View File

@ -11,8 +11,8 @@ namespace osu.Game.Rulesets.UI
{ {
public class HitObjectContainer : CompositeDrawable public class HitObjectContainer : CompositeDrawable
{ {
public virtual IEnumerable<DrawableHitObject> Objects => InternalChildren.Cast<DrawableHitObject>(); public IEnumerable<DrawableHitObject> Objects => InternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
public virtual IEnumerable<DrawableHitObject> AliveObjects => AliveInternalChildren.Cast<DrawableHitObject>(); public IEnumerable<DrawableHitObject> AliveObjects => AliveInternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
public virtual void Add(DrawableHitObject hitObject) => AddInternal(hitObject); public virtual void Add(DrawableHitObject hitObject) => AddInternal(hitObject);
public virtual bool Remove(DrawableHitObject hitObject) => RemoveInternal(hitObject); public virtual bool Remove(DrawableHitObject hitObject) => RemoveInternal(hitObject);

View File

@ -64,7 +64,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = 5 }, Padding = new MarginPadding { Right = 5 },
Child = new ScrollableTimeline { RelativeSizeAxes = Axes.Both } Child = new TimelineArea { RelativeSizeAxes = Axes.Both }
}, },
new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both } new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both }
}, },

View File

@ -1,31 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class BeatmapWaveformGraph : CompositeDrawable
{
public WorkingBeatmap Beatmap { set => graph.Waveform = value.Waveform; }
private readonly WaveformGraph graph;
public BeatmapWaveformGraph()
{
InternalChild = graph = new WaveformGraph { RelativeSizeAxes = Axes.Both };
}
/// <summary>
/// Gets or sets the <see cref="WaveformGraph.Resolution"/>.
/// </summary>
public float Resolution
{
get { return graph.Resolution; }
set { graph.Resolution = value; }
}
}
}

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@ -1,126 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class ScrollableTimeline : CompositeDrawable
{
private readonly ScrollingTimelineContainer timelineContainer;
public ScrollableTimeline()
{
Masking = true;
CornerRadius = 5;
OsuCheckbox hitObjectsCheckbox;
OsuCheckbox hitSoundsCheckbox;
OsuCheckbox waveformCheckbox;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("111")
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new Container
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("222")
},
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Y,
Width = 160,
Padding = new MarginPadding { Horizontal = 15 },
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 4),
Children = new[]
{
hitObjectsCheckbox = new OsuCheckbox { LabelText = "Hitobjects" },
hitSoundsCheckbox = new OsuCheckbox { LabelText = "Hitsounds" },
waveformCheckbox = new OsuCheckbox { LabelText = "Waveform" }
}
}
}
},
new Container
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("333")
},
new Container<TimelineButton>
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Masking = true,
Children = new[]
{
new TimelineButton
{
RelativeSizeAxes = Axes.Y,
Height = 0.5f,
Icon = FontAwesome.fa_search_plus,
Action = () => timelineContainer.Zoom++
},
new TimelineButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Y,
Height = 0.5f,
Icon = FontAwesome.fa_search_minus,
Action = () => timelineContainer.Zoom--
},
}
}
}
},
timelineContainer = new ScrollingTimelineContainer { RelativeSizeAxes = Axes.Y }
}
}
};
hitObjectsCheckbox.Current.Value = true;
hitSoundsCheckbox.Current.Value = true;
waveformCheckbox.Current.Value = true;
timelineContainer.WaveformVisible.BindTo(waveformCheckbox.Current);
}
protected override void Update()
{
base.Update();
timelineContainer.Size = new Vector2(DrawSize.X - timelineContainer.DrawPosition.X, 1);
}
}
}

View File

@ -1,151 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using OpenTK;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class ScrollingTimelineContainer : ScrollContainer
{
public readonly Bindable<bool> HitObjectsVisible = new Bindable<bool>();
public readonly Bindable<bool> HitSoundsVisible = new Bindable<bool>();
public readonly Bindable<bool> WaveformVisible = new Bindable<bool>();
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private readonly BeatmapWaveformGraph waveform;
public ScrollingTimelineContainer()
: base(Direction.Horizontal)
{
Masking = true;
Add(waveform = new BeatmapWaveformGraph
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("222"),
Depth = float.MaxValue
});
Content.AutoSizeAxes = Axes.None;
Content.RelativeSizeAxes = Axes.Both;
WaveformVisible.ValueChanged += waveformVisibilityChanged;
Zoom = 10;
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
{
this.beatmap.BindTo(beatmap);
this.beatmap.BindValueChanged(beatmapChanged, true);
}
private void beatmapChanged(WorkingBeatmap beatmap) => waveform.Beatmap = beatmap;
private float minZoom = 1;
/// <summary>
/// The minimum zoom level allowed.
/// </summary>
public float MinZoom
{
get { return minZoom; }
set
{
if (value <= 0)
throw new ArgumentOutOfRangeException(nameof(value));
if (minZoom == value)
return;
minZoom = value;
// Update the zoom level
Zoom = Zoom;
}
}
private float maxZoom = 30;
/// <summary>
/// The maximum zoom level allowed.
/// </summary>
public float MaxZoom
{
get { return maxZoom; }
set
{
if (value <= 0)
throw new ArgumentOutOfRangeException(nameof(value));
if (maxZoom == value)
return;
maxZoom = value;
// Update the zoom level
Zoom = Zoom;
}
}
private float zoom = 1;
/// <summary>
/// The current zoom level.
/// </summary>
public float Zoom
{
get { return zoom; }
set
{
value = MathHelper.Clamp(value, MinZoom, MaxZoom);
if (zoom == value)
return;
zoom = value;
// Make the zoom target default to the center of the graph if it hasn't been set
if (relativeContentZoomTarget == null)
relativeContentZoomTarget = ToSpaceOfOtherDrawable(DrawSize / 2, Content).X / Content.DrawSize.X;
if (localZoomTarget == null)
localZoomTarget = DrawSize.X / 2;
Content.ResizeWidthTo(Zoom);
// Update the scroll position to focus on the zoom target
float scrollPos = Content.DrawSize.X * relativeContentZoomTarget.Value - localZoomTarget.Value;
ScrollTo(scrollPos, false);
relativeContentZoomTarget = null;
localZoomTarget = null;
}
}
/// <summary>
/// Zoom target as a relative position in the <see cref="ScrollingTimelineContainer.Content"/> space.
/// </summary>
private float? relativeContentZoomTarget;
/// <summary>
/// Zoom target as a position in our local space.
/// </summary>
private float? localZoomTarget;
protected override bool OnScroll(InputState state)
{
if (!state.Keyboard.ControlPressed)
return base.OnScroll(state);
relativeContentZoomTarget = Content.ToLocalSpace(state.Mouse.NativeState.Position).X / Content.DrawSize.X;
localZoomTarget = ToLocalSpace(state.Mouse.NativeState.Position).X;
Zoom += state.Mouse.ScrollDelta.Y;
return true;
}
private void waveformVisibilityChanged(bool visible) => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
}
}

View File

@ -0,0 +1,57 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class Timeline : ZoomableScrollContainer
{
public readonly Bindable<bool> WaveformVisible = new Bindable<bool>();
public readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
public Timeline()
{
ZoomDuration = 200;
ZoomEasing = Easing.OutQuint;
Zoom = 10;
}
private WaveformGraph waveform;
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
{
Child = waveform = new WaveformGraph
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("222"),
Depth = float.MaxValue
};
WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
Beatmap.BindTo(beatmap);
}
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.BindValueChanged(b => waveform.Waveform = b.Waveform);
waveform.Waveform = Beatmap.Value.Waveform;
}
protected override void Update()
{
base.Update();
// We want time = 0 to be at the centre of the container when scrolled to the start
Content.Margin = new MarginPadding { Horizontal = DrawWidth / 2 };
}
}
}

View File

@ -0,0 +1,128 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class TimelineArea : CompositeDrawable
{
private readonly Timeline timeline;
public TimelineArea()
{
Masking = true;
CornerRadius = 5;
OsuCheckbox hitObjectsCheckbox;
OsuCheckbox hitSoundsCheckbox;
OsuCheckbox waveformCheckbox;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("111")
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("222")
},
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Y,
Width = 160,
Padding = new MarginPadding { Horizontal = 15 },
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 4),
Children = new[]
{
hitObjectsCheckbox = new OsuCheckbox { LabelText = "Hitobjects" },
hitSoundsCheckbox = new OsuCheckbox { LabelText = "Hitsounds" },
waveformCheckbox = new OsuCheckbox { LabelText = "Waveform" }
}
}
}
},
new Container
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("333")
},
new Container<TimelineButton>
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Masking = true,
Children = new[]
{
new TimelineButton
{
RelativeSizeAxes = Axes.Y,
Height = 0.5f,
Icon = FontAwesome.fa_search_plus,
Action = () => timeline.Zoom++
},
new TimelineButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Y,
Height = 0.5f,
Icon = FontAwesome.fa_search_minus,
Action = () => timeline.Zoom--
},
}
}
}
},
timeline = new Timeline { RelativeSizeAxes = Axes.Both }
},
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Distributed),
}
}
};
hitObjectsCheckbox.Current.Value = true;
hitSoundsCheckbox.Current.Value = true;
waveformCheckbox.Current.Value = true;
timeline.WaveformVisible.BindTo(waveformCheckbox.Current);
}
}
}

View File

@ -0,0 +1,174 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using OpenTK;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class ZoomableScrollContainer : ScrollContainer
{
/// <summary>
/// The time to zoom into/out of a point.
/// All user scroll input will be overwritten during the zoom transform.
/// </summary>
public double ZoomDuration;
/// <summary>
/// The easing with which to transform the zoom.
/// </summary>
public Easing ZoomEasing;
private readonly Container zoomedContent;
protected override Container<Drawable> Content => zoomedContent;
private float currentZoom = 1;
public ZoomableScrollContainer()
: base(Direction.Horizontal)
{
base.Content.Add(zoomedContent = new Container { RelativeSizeAxes = Axes.Y });
}
private int minZoom = 1;
/// <summary>
/// The minimum zoom level allowed.
/// </summary>
public int MinZoom
{
get => minZoom;
set
{
if (value < 1)
throw new ArgumentException($"{nameof(MinZoom)} must be >= 1.", nameof(value));
minZoom = value;
if (Zoom < value)
Zoom = value;
}
}
private int maxZoom = 60;
/// <summary>
/// The maximum zoom level allowed.
/// </summary>
public int MaxZoom
{
get => maxZoom;
set
{
if (value < 1)
throw new ArgumentException($"{nameof(MaxZoom)} must be >= 1.", nameof(value));
maxZoom = value;
if (Zoom > value)
Zoom = value;
}
}
/// <summary>
/// Gets or sets the content zoom level of this <see cref="ZoomableScrollContainer"/>.
/// </summary>
public float Zoom
{
get => zoomTarget;
set
{
value = MathHelper.Clamp(value, MinZoom, MaxZoom);
if (IsLoaded)
setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X);
else
currentZoom = zoomTarget = value;
}
}
protected override void Update()
{
base.Update();
zoomedContent.Width = DrawWidth * currentZoom;
}
protected override bool OnScroll(InputState state)
{
if (!state.Keyboard.ControlPressed)
return base.OnScroll(state);
setZoomTarget(zoomTarget + state.Mouse.ScrollDelta.X, zoomedContent.ToLocalSpace(state.Mouse.NativeState.Position).X);
return true;
}
private float zoomTarget = 1;
private void setZoomTarget(float newZoom, float focusPoint)
{
zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom);
transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing);
}
private void transformZoomTo(float newZoom, float focusPoint, double duration = 0, Easing easing = Easing.None)
=> this.TransformTo(this.PopulateTransform(new TransformZoom(focusPoint, zoomedContent.DrawWidth, Current), newZoom, duration, easing));
private class TransformZoom : Transform<float, ZoomableScrollContainer>
{
/// <summary>
/// The focus point in absolute coordinates local to the content.
/// </summary>
private readonly float focusPoint;
/// <summary>
/// The size of the content.
/// </summary>
private readonly float contentSize;
/// <summary>
/// The scroll offset at the start of the transform.
/// </summary>
private readonly float scrollOffset;
/// <summary>
/// Transforms <see cref="TimeTimelinem"/> to a new value.
/// </summary>
/// <param name="focusPoint">The focus point in absolute coordinates local to the content.</param>
/// <param name="contentSize">The size of the content.</param>
/// <param name="scrollOffset">The scroll offset at the start of the transform.</param>
public TransformZoom(float focusPoint, float contentSize, float scrollOffset)
{
this.focusPoint = focusPoint;
this.contentSize = contentSize;
this.scrollOffset = scrollOffset;
}
public override string TargetMember => nameof(currentZoom);
private float valueAt(double time)
{
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
protected override void Apply(ZoomableScrollContainer d, double time)
{
float newZoom = valueAt(time);
float focusOffset = focusPoint - scrollOffset;
float expectedWidth = d.DrawWidth * newZoom;
float targetOffset = expectedWidth * (focusPoint / contentSize) - focusOffset;
d.currentZoom = newZoom;
d.ScrollTo(targetOffset, false);
}
protected override void ReadIntoStartValue(ZoomableScrollContainer d) => StartValue = d.currentZoom;
}
}
}

View File

@ -158,6 +158,7 @@ namespace osu.Game.Screens.Play
userAudioOffset.TriggerChange(); userAudioOffset.TriggerChange();
ScoreProcessor = RulesetContainer.CreateScoreProcessor(); ScoreProcessor = RulesetContainer.CreateScoreProcessor();
config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode);
Children = new Drawable[] Children = new Drawable[]
{ {

View File

@ -18,7 +18,7 @@
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