mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 13:22:55 +08:00
Update initial run import process to include scores
This commit is contained in:
parent
80d8ce8392
commit
adf6d6c942
@ -12,7 +12,7 @@ namespace osu.Game.Screens.Select
|
|||||||
public ImportFromStablePopup(Action importFromStable)
|
public ImportFromStablePopup(Action importFromStable)
|
||||||
{
|
{
|
||||||
HeaderText = @"You have no beatmaps!";
|
HeaderText = @"You have no beatmaps!";
|
||||||
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps (and skins)?";
|
BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps, skins and scores?";
|
||||||
|
|
||||||
Icon = FontAwesome.Solid.Plane;
|
Icon = FontAwesome.Solid.Plane;
|
||||||
|
|
||||||
|
@ -35,6 +35,7 @@ using System.Linq;
|
|||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -215,7 +216,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins)
|
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
|
||||||
{
|
{
|
||||||
mods.BindTo(Mods);
|
mods.BindTo(Mods);
|
||||||
|
|
||||||
@ -252,7 +253,7 @@ namespace osu.Game.Screens.Select
|
|||||||
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
||||||
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
||||||
{
|
{
|
||||||
Task.Run(beatmaps.ImportFromStableAsync);
|
Task.Run(beatmaps.ImportFromStableAsync).ContinueWith(_ => scores.ImportFromStableAsync(), TaskContinuationOptions.OnlyOnRanToCompletion);
|
||||||
Task.Run(skins.ImportFromStableAsync);
|
Task.Run(skins.ImportFromStableAsync);
|
||||||
}));
|
}));
|
||||||
});
|
});
|
||||||
|
Loading…
Reference in New Issue
Block a user