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Merge pull request #6763 from peppy/fix-tourney-button-sounds
Fix tournament buttons playing sound effects
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commit
adf3aff8ec
@ -15,7 +15,6 @@ using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens.Drawings.Components;
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@ -128,21 +127,21 @@ namespace osu.Game.Tournament.Screens.Drawings
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// Control panel container
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new ControlPanel
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{
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Begin random",
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Action = teamsContainer.StartScrolling,
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},
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Stop random",
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Action = teamsContainer.StopScrolling,
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},
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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@ -150,7 +149,7 @@ namespace osu.Game.Tournament.Screens.Drawings
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Action = reloadTeams
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},
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new ControlPanel.Spacer(),
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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@ -11,7 +11,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Settings;
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@ -32,7 +31,7 @@ namespace osu.Game.Tournament.Screens.Editors
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[BackgroundDependencyLoader]
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private void load()
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{
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ControlPanel.Add(new OsuButton
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ControlPanel.Add(new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Add all countries",
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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Tournament.Components;
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using osuTK;
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@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Screens.Editors
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{
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Children = new Drawable[]
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{
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Add new",
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@ -103,13 +103,13 @@ namespace osu.Game.Tournament.Screens.Gameplay
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{
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Children = new Drawable[]
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{
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warmupButton = new OsuButton
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warmupButton = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Toggle warmup",
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Action = () => warmup.Toggle()
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},
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Toggle chat",
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@ -60,32 +60,32 @@ namespace osu.Game.Tournament.Screens.MapPool
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{
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Text = "Current Mode"
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},
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buttonRedBan = new OsuButton
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buttonRedBan = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Red Ban",
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Action = () => setMode(TeamColour.Red, ChoiceType.Ban)
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},
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buttonBlueBan = new OsuButton
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buttonBlueBan = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Blue Ban",
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Action = () => setMode(TeamColour.Blue, ChoiceType.Ban)
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},
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buttonRedPick = new OsuButton
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buttonRedPick = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Red Pick",
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Action = () => setMode(TeamColour.Red, ChoiceType.Pick)
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},
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buttonBluePick = new OsuButton
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buttonBluePick = new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Blue Pick",
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Action = () => setMode(TeamColour.Blue, ChoiceType.Pick)
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},
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new ControlPanel.Spacer(),
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new OsuButton
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new TourneyButton
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{
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RelativeSizeAxes = Axes.X,
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Text = "Reset",
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@ -18,7 +18,6 @@ using osu.Framework.IO.Stores;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Models;
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@ -76,7 +75,7 @@ namespace osu.Game.Tournament
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AddRange(new[]
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{
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new OsuButton
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new TourneyButton
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{
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Text = "Save Changes",
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Width = 140,
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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens;
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@ -107,23 +106,23 @@ namespace osu.Game.Tournament
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) },
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new Container { RelativeSizeAxes = Axes.X, Height = 50 },
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new OsuButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) },
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new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) },
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}
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},
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},
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15
osu.Game.Tournament/TourneyButton.cs
Normal file
15
osu.Game.Tournament/TourneyButton.cs
Normal file
@ -0,0 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Tournament
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{
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public class TourneyButton : OsuButton
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{
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public TourneyButton()
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: base(null)
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{
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}
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}
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}
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@ -48,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface
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protected Box Background;
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protected SpriteText SpriteText;
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public OsuButton()
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public OsuButton(HoverSampleSet? hoverSounds = HoverSampleSet.Loud)
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{
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Height = 40;
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@ -78,10 +78,12 @@ namespace osu.Game.Graphics.UserInterface
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Depth = float.MinValue
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},
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SpriteText = CreateText(),
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new HoverClickSounds(HoverSampleSet.Loud),
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}
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});
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if (hoverSounds.HasValue)
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AddInternal(new HoverClickSounds(hoverSounds.Value));
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Enabled.BindValueChanged(enabledChanged, true);
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}
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