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Merge pull request #6763 from peppy/fix-tourney-button-sounds

Fix tournament buttons playing sound effects
This commit is contained in:
Dan Balasescu 2019-11-08 18:28:31 +09:00 committed by GitHub
commit adf3aff8ec
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GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 45 additions and 33 deletions

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@ -15,7 +15,6 @@ using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Drawings.Components;
@ -128,21 +127,21 @@ namespace osu.Game.Tournament.Screens.Drawings
// Control panel container
new ControlPanel
{
new OsuButton
new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Begin random",
Action = teamsContainer.StartScrolling,
},
new OsuButton
new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Stop random",
Action = teamsContainer.StopScrolling,
},
new OsuButton
new TourneyButton
{
RelativeSizeAxes = Axes.X,
@ -150,7 +149,7 @@ namespace osu.Game.Tournament.Screens.Drawings
Action = reloadTeams
},
new ControlPanel.Spacer(),
new OsuButton
new TourneyButton
{
RelativeSizeAxes = Axes.X,

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@ -11,7 +11,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Settings;
@ -32,7 +31,7 @@ namespace osu.Game.Tournament.Screens.Editors
[BackgroundDependencyLoader]
private void load()
{
ControlPanel.Add(new OsuButton
ControlPanel.Add(new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Add all countries",

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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osuTK;
@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Screens.Editors
{
Children = new Drawable[]
{
new OsuButton
new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Add new",

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@ -103,13 +103,13 @@ namespace osu.Game.Tournament.Screens.Gameplay
{
Children = new Drawable[]
{
warmupButton = new OsuButton
warmupButton = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Toggle warmup",
Action = () => warmup.Toggle()
},
new OsuButton
new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Toggle chat",

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@ -60,32 +60,32 @@ namespace osu.Game.Tournament.Screens.MapPool
{
Text = "Current Mode"
},
buttonRedBan = new OsuButton
buttonRedBan = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Red Ban",
Action = () => setMode(TeamColour.Red, ChoiceType.Ban)
},
buttonBlueBan = new OsuButton
buttonBlueBan = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Blue Ban",
Action = () => setMode(TeamColour.Blue, ChoiceType.Ban)
},
buttonRedPick = new OsuButton
buttonRedPick = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Red Pick",
Action = () => setMode(TeamColour.Red, ChoiceType.Pick)
},
buttonBluePick = new OsuButton
buttonBluePick = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Blue Pick",
Action = () => setMode(TeamColour.Blue, ChoiceType.Pick)
},
new ControlPanel.Spacer(),
new OsuButton
new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Reset",

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@ -18,7 +18,6 @@ using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
@ -76,7 +75,7 @@ namespace osu.Game.Tournament
AddRange(new[]
{
new OsuButton
new TourneyButton
{
Text = "Save Changes",
Width = 140,

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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens;
@ -107,23 +106,23 @@ namespace osu.Game.Tournament
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) },
new Container { RelativeSizeAxes = Axes.X, Height = 50 },
new OsuButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) },
new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) },
}
},
},

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tournament
{
public class TourneyButton : OsuButton
{
public TourneyButton()
: base(null)
{
}
}
}

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@ -48,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface
protected Box Background;
protected SpriteText SpriteText;
public OsuButton()
public OsuButton(HoverSampleSet? hoverSounds = HoverSampleSet.Loud)
{
Height = 40;
@ -78,10 +78,12 @@ namespace osu.Game.Graphics.UserInterface
Depth = float.MinValue
},
SpriteText = CreateText(),
new HoverClickSounds(HoverSampleSet.Loud),
}
});
if (hoverSounds.HasValue)
AddInternal(new HoverClickSounds(hoverSounds.Value));
Enabled.BindValueChanged(enabledChanged, true);
}