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Change PlacementBlueprint.AutomaticBankAssignment
to property
Mostly for consistency.
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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Edit
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/// <summary>
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/// Whether the sample bank should be taken from the previous hit object.
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/// </summary>
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public bool AutomaticBankAssignment;
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public bool AutomaticBankAssignment { get; set; }
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/// <summary>
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/// The <see cref="HitObject"/> that is being placed.
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