From adc759771ff73e3b3b023b624348cf9655c9f017 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 27 Mar 2020 19:47:42 +0100 Subject: [PATCH] Hook up score processor in player --- osu.Game/Screens/Play/Player.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 118cea324c..8693035103 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -308,7 +308,7 @@ namespace osu.Game.Screens.Play }, }, failAnimation = new FailAnimation(DrawableRuleset) { OnComplete = onFailComplete, }, - BreakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks) + BreakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor) { Clock = DrawableRuleset.FrameStableClock, ProcessCustomClock = false,