From adc2dfa6c6ffecf27ae299d0cecd1e2844d380f3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 18 Sep 2019 03:00:17 +0900 Subject: [PATCH] Fix HitCircleLongCombo test stacking off-screen --- osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs index 399cf22599..95c2810e94 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs @@ -29,7 +29,8 @@ namespace osu.Game.Rulesets.Osu.Tests }; for (int i = 0; i < 512; i++) - beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 }); + if (i % 32 < 20) + beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 }); return beatmap; }