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Merge pull request #435 from Tom94/update-flow
Update usage of FillDirection
This commit is contained in:
commit
adad248ae3
@ -1 +1 @@
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|||||||
Subproject commit 854977e3fa0c41eec7637641ec5fec9ee65d73b9
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Subproject commit 288236eaba95dfa15268a55f38c009a97d806f25
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@ -61,13 +61,13 @@ namespace osu.Desktop.Overlays
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Right,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5),
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Spacing = new Vector2(5),
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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@ -25,7 +25,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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Direction = FillDirection.Down;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(0, 2);
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Spacing = new Vector2(0, 2);
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Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
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Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
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@ -86,7 +86,7 @@ namespace osu.Game.Beatmaps.Drawables
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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Padding = new MarginPadding(5),
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Padding = new MarginPadding(5),
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Direction = FillDirection.Right,
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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@ -95,19 +95,17 @@ namespace osu.Game.Beatmaps.Drawables
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new DifficultyIcon(beatmap)
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new DifficultyIcon(beatmap)
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{
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{
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Scale = new Vector2(1.8f),
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Scale = new Vector2(1.8f),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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},
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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Padding = new MarginPadding { Left = 5 },
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Padding = new MarginPadding { Left = 5 },
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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Direction = FillDirection.Right,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(4, 0),
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Spacing = new Vector2(4, 0),
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Children = new[]
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Children = new[]
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@ -38,7 +38,7 @@ namespace osu.Game.Beatmaps.Drawables
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},
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},
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
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Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Children = new[]
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Children = new[]
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@ -111,7 +111,7 @@ namespace osu.Game.Beatmaps.Drawables
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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Depth = -1,
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Depth = -1,
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Direction = FillDirection.Right,
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Direction = FillDirection.Horizontal,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
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// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
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Shear = new Vector2(0.8f, 0),
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Shear = new Vector2(0.8f, 0),
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@ -21,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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Direction = FillDirection.Right,
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Direction = FillDirection.Horizontal,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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Children = new Drawable[]
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@ -71,7 +71,7 @@ namespace osu.Game.Graphics.UserInterface
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stars = new FillFlowContainer<Star>
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stars = new FillFlowContainer<Star>
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{
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{
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Right,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(star_spacing),
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Spacing = new Vector2(star_spacing),
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}
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}
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};
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};
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@ -41,7 +41,7 @@ namespace osu.Game.Online.Chat.Drawables
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{
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{
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flow = new FillFlowContainer
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flow = new FillFlowContainer
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{
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{
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Left = 20, Right = 20 }
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Padding = new MarginPadding { Left = 20, Right = 20 }
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@ -173,7 +173,7 @@ namespace osu.Game.Overlays.Dialog
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Position = new Vector2(0f, -50f),
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Position = new Vector2(0f, -50f),
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0f, 10f),
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Spacing = new Vector2(0f, 10f),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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@ -236,7 +236,7 @@ namespace osu.Game.Overlays.Dialog
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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},
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},
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},
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},
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},
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},
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@ -236,7 +236,7 @@ namespace osu.Game.Overlays.Mods
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public ModButton(Mod m)
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public ModButton(Mod m)
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{
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{
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Direction = FillDirection.Down;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(0f, -5f);
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Spacing = new Vector2(0f, -5f);
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Size = new Vector2(100f);
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Size = new Vector2(100f);
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@ -240,7 +240,7 @@ namespace osu.Game.Overlays.Mods
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0f, 10f),
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Spacing = new Vector2(0f, 10f),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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@ -264,7 +264,7 @@ namespace osu.Game.Overlays.Mods
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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Width = content_width,
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Width = content_width,
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Padding = new MarginPadding
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Padding = new MarginPadding
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{
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{
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@ -332,7 +332,7 @@ namespace osu.Game.Overlays.Mods
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Width = content_width,
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Width = content_width,
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Direction = FillDirection.Right,
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Direction = FillDirection.Horizontal,
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Padding = new MarginPadding
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Padding = new MarginPadding
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{
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{
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Top = 20,
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Top = 20,
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@ -46,7 +46,7 @@ namespace osu.Game.Overlays
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{
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{
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sections = new FillFlowContainer<NotificationSection>
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sections = new FillFlowContainer<NotificationSection>
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{
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{
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Children = new []
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Children = new []
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@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Notifications
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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Direction = FillDirection.Down;
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Direction = FillDirection.Vertical;
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Padding = new MarginPadding
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Padding = new MarginPadding
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{
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{
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@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Options
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{
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{
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Items = new KeyValuePair<string, T>[0];
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Items = new KeyValuePair<string, T>[0];
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|
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Direction = FillDirection.Down;
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Direction = FillDirection.Vertical;
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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Children = new Drawable[]
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@ -61,7 +61,7 @@ namespace osu.Game.Overlays.Options
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FlowContent = new FillFlowContainer
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FlowContent = new FillFlowContainer
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{
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{
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Margin = new MarginPadding { Top = header_size + header_margin },
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Margin = new MarginPadding { Top = header_size + header_margin },
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 30),
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Spacing = new Vector2(0, 30),
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Options
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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Direction = FillDirection.Down;
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Direction = FillDirection.Vertical;
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AddInternal(new Drawable[]
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AddInternal(new Drawable[]
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{
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{
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new OsuSpriteText
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new OsuSpriteText
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@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Options
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},
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},
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content = new FillFlowContainer
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content = new FillFlowContainer
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{
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{
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Direction = FillDirection.Down,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Spacing = new Vector2(0, 5),
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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@ -100,7 +100,7 @@ namespace osu.Game.Overlays.Options.Sections.General
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private void load(APIAccess api, OsuConfigManager config)
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private void load(APIAccess api, OsuConfigManager config)
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{
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{
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this.api = api;
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this.api = api;
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Direction = FillDirection.Down;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(0, 5);
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Spacing = new Vector2(0, 5);
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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@ -39,12 +39,20 @@ namespace osu.Game.Overlays.Options.Sections
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Text = "Run osu! updater",
|
Text = "Run osu! updater",
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},
|
},
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new OptionLabel
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new Container
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{
|
{
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Text = "TODO: osu version here",
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.TopCentre,
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AutoSizeAxes = Axes.Y,
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Origin = Anchor.TopCentre,
|
Children = new[]
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},
|
{
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|
new OptionLabel
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|
{
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|
Text = "osu!lazer",
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|
Anchor = Anchor.TopCentre,
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|
Origin = Anchor.TopCentre,
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|
},
|
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|
}
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|
}
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};
|
};
|
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}
|
}
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}
|
}
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|
@ -40,7 +40,7 @@ namespace osu.Game.Overlays.Options
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Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
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Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
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}
|
}
|
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}
|
}
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},
|
},
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|
@ -77,7 +77,7 @@ namespace osu.Game.Overlays
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{
|
{
|
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AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
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RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
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Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
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|
|
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Children = new Drawable[]
|
Children = new Drawable[]
|
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{
|
{
|
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@ -98,7 +98,7 @@ namespace osu.Game.Overlays
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{
|
{
|
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AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
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RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
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Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
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Children = sections,
|
Children = sections,
|
||||||
}
|
}
|
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}
|
}
|
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|
@ -43,7 +43,7 @@ namespace osu.Game.Overlays.Toolbar
|
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new ToolbarBackground(),
|
new ToolbarBackground(),
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new FillFlowContainer
|
new FillFlowContainer
|
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{
|
{
|
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Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
},
|
},
|
||||||
Flow = new FillFlowContainer
|
Flow = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(5),
|
Spacing = new Vector2(5),
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
@ -107,7 +107,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
},
|
},
|
||||||
tooltipContainer = new FillFlowContainer
|
tooltipContainer = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
RelativeSizeAxes = Axes.Both, //stops us being considered in parent's autosize
|
RelativeSizeAxes = Axes.Both, //stops us being considered in parent's autosize
|
||||||
Anchor = (TooltipAnchor & Anchor.x0) > 0 ? Anchor.BottomLeft : Anchor.BottomRight,
|
Anchor = (TooltipAnchor & Anchor.x0) > 0 ? Anchor.BottomLeft : Anchor.BottomRight,
|
||||||
Origin = TooltipAnchor,
|
Origin = TooltipAnchor,
|
||||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Padding = new MarginPadding { Left = padding, Right = padding },
|
Padding = new MarginPadding { Left = padding, Right = padding },
|
||||||
|
@ -126,7 +126,7 @@ namespace osu.Game.Screens
|
|||||||
},
|
},
|
||||||
childModeButtons = new FillFlowContainer
|
childModeButtons = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
},
|
},
|
||||||
buttonFlow = new FlowContainerWithOrigin
|
buttonFlow = new FlowContainerWithOrigin
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(-WEDGE_WIDTH, 0),
|
Spacing = new Vector2(-WEDGE_WIDTH, 0),
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(0, 2),
|
Spacing = new Vector2(0, 2),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public KeyCounterCollection()
|
public KeyCounterCollection()
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Right;
|
Direction = FillDirection.Horizontal;
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -105,7 +105,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(0, 50),
|
Spacing = new Vector2(0, 50),
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
@ -113,11 +113,12 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Down,
|
|
||||||
Spacing = new Vector2(0, 20),
|
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 20),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
@ -144,6 +145,8 @@ namespace osu.Game.Screens.Play
|
|||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
@ -188,9 +191,9 @@ namespace osu.Game.Screens.Play
|
|||||||
},
|
},
|
||||||
retryCounterContainer = new FillFlowContainer
|
retryCounterContainer = new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.TopCentre
|
Anchor = Anchor.TopCentre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -136,7 +136,7 @@ namespace osu.Game.Screens.Play
|
|||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
|
@ -125,7 +125,7 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 20 },
|
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 20 },
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -147,7 +147,7 @@ namespace osu.Game.Screens.Select
|
|||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Top = 10 },
|
Margin = new MarginPadding { Top = 10 },
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new []
|
Children = new []
|
||||||
{
|
{
|
||||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Screens.Select
|
|||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Width = 0.4f, // TODO: InnerWidth property or something
|
Width = 0.4f, // TODO: InnerWidth property or something
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
searchTextBox = new SearchTextBox {
|
searchTextBox = new SearchTextBox {
|
||||||
@ -188,7 +188,7 @@ namespace osu.Game.Screens.Select
|
|||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(10, 0),
|
Spacing = new Vector2(10, 0),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -210,17 +210,16 @@ namespace osu.Game.Screens.Select
|
|||||||
groupsEllipsis = new TextAwesome
|
groupsEllipsis = new TextAwesome
|
||||||
{
|
{
|
||||||
Icon = FontAwesome.fa_ellipsis_h,
|
Icon = FontAwesome.fa_ellipsis_h,
|
||||||
|
Origin = Anchor.TopLeft,
|
||||||
TextSize = 14,
|
TextSize = 14,
|
||||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(10, 0),
|
Spacing = new Vector2(10, 0),
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
@ -241,10 +240,9 @@ namespace osu.Game.Screens.Select
|
|||||||
sortEllipsis = new TextAwesome
|
sortEllipsis = new TextAwesome
|
||||||
{
|
{
|
||||||
Icon = FontAwesome.fa_ellipsis_h,
|
Icon = FontAwesome.fa_ellipsis_h,
|
||||||
|
Origin = Anchor.TopLeft,
|
||||||
TextSize = 14,
|
TextSize = 14,
|
||||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -98,13 +98,13 @@ namespace osu.Game.Screens.Select
|
|||||||
Position = new Vector2(BackButton.SIZE_EXTENDED.X + padding, 0),
|
Position = new Vector2(BackButton.SIZE_EXTENDED.X + padding, 0),
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(padding, 0),
|
Spacing = new Vector2(padding, 0),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
buttons = new FillFlowContainer
|
buttons = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(0.2f, 0),
|
Spacing = new Vector2(0.2f, 0),
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
}
|
}
|
||||||
|
@ -115,7 +115,7 @@ namespace osu.Game.Screens.Select.Options
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
iconText = new TextAwesome
|
iconText = new TextAwesome
|
||||||
|
@ -132,7 +132,7 @@ namespace osu.Game.Screens.Select.Options
|
|||||||
|
|
||||||
public ButtonFlow()
|
public ButtonFlow()
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Right;
|
Direction = FillDirection.Horizontal;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Screens.Tournament
|
|||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Right,
|
Direction = FillDirection.Horizontal,
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -173,7 +173,7 @@ namespace osu.Game.Screens.Tournament
|
|||||||
|
|
||||||
Position = new Vector2(0, 35f),
|
Position = new Vector2(0, 35f),
|
||||||
|
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(0, 5f),
|
Spacing = new Vector2(0, 5f),
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -212,7 +212,7 @@ namespace osu.Game.Screens.Tournament
|
|||||||
|
|
||||||
Position = new Vector2(0, -5f),
|
Position = new Vector2(0, -5f),
|
||||||
|
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(0, 5f),
|
Spacing = new Vector2(0, 5f),
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
@ -144,7 +144,7 @@ namespace osu.Game.Screens.Tournament
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
|
|
||||||
Direction = FillDirection.Down,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(0, 5f),
|
Spacing = new Vector2(0, 5f),
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
Loading…
Reference in New Issue
Block a user