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Prevent another case of potential div-by-0
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@ -60,6 +60,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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return 0;
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return 0;
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double maxStrain = objectStrains.Max();
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double maxStrain = objectStrains.Max();
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if (maxStrain == 0)
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return 0;
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return objectStrains.Aggregate((total, next) => total + (1.0 / (1.0 + Math.Exp(-(next / maxStrain * 12.0 - 6.0)))));
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return objectStrains.Aggregate((total, next) => total + (1.0 / (1.0 + Math.Exp(-(next / maxStrain * 12.0 - 6.0)))));
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}
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}
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}
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}
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