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Removed unnecessary change
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@ -252,7 +252,7 @@ namespace osu.Game.Screens.Play
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base.OnEntering(last);
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(Background as BackgroundModeBeatmap)?.BlurTo(Vector2.Zero, 1000);
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Background?.FadeTo((100f - dimLevel) / 100, 1000);
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Background?.FadeTo((100f- dimLevel)/100, 1000);
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Content.Alpha = 0;
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dimLevel.ValueChanged += dimChanged;
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