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Merge pull request #1162 from peppy/nullref-fix
Fix a nullref when reaching the results screen with no user provided
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commit
ad16f41e26
@ -23,6 +23,7 @@ using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Ranking;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Sample;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play
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{
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{
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@ -50,6 +51,8 @@ namespace osu.Game.Screens.Play
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private RulesetInfo ruleset;
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private RulesetInfo ruleset;
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private APIAccess api;
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private ScoreProcessor scoreProcessor;
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private ScoreProcessor scoreProcessor;
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protected RulesetContainer RulesetContainer;
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protected RulesetContainer RulesetContainer;
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@ -68,10 +71,13 @@ namespace osu.Game.Screens.Play
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private bool loadedSuccessfully => RulesetContainer?.Objects.Any() == true;
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private bool loadedSuccessfully => RulesetContainer?.Objects.Any() == true;
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[BackgroundDependencyLoader(permitNulls: true)]
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuConfigManager config, OsuGame osu)
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private void load(AudioManager audio, OsuConfigManager config, APIAccess api)
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{
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{
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this.api = api;
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dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
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dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
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mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
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mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
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sampleRestart = audio.Sample.Get(@"Gameplay/restart");
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sampleRestart = audio.Sample.Get(@"Gameplay/restart");
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@ -86,7 +92,7 @@ namespace osu.Game.Screens.Play
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if (beatmap == null)
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if (beatmap == null)
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throw new InvalidOperationException("Beatmap was not loaded");
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throw new InvalidOperationException("Beatmap was not loaded");
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ruleset = osu?.Ruleset.Value ?? beatmap.BeatmapInfo.Ruleset;
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ruleset = Ruleset.Value ?? beatmap.BeatmapInfo.Ruleset;
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var rulesetInstance = ruleset.CreateInstance();
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var rulesetInstance = ruleset.CreateInstance();
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try
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try
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@ -235,7 +241,7 @@ namespace osu.Game.Screens.Play
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Ruleset = ruleset
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Ruleset = ruleset
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};
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};
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scoreProcessor.PopulateScore(score);
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scoreProcessor.PopulateScore(score);
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score.User = RulesetContainer.Replay?.User ?? (Game as OsuGame)?.API?.LocalUser?.Value;
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score.User = RulesetContainer.Replay?.User ?? api.LocalUser.Value;
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Push(new Results(score));
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Push(new Results(score));
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});
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});
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}
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}
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