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Remove code to check for other focused controls

This commit is contained in:
Drew DeVault 2017-01-30 23:08:24 -05:00
parent 5852657205
commit acdf64e1f7

View File

@ -68,13 +68,7 @@ namespace osu.Game.Screens.Select
protected override void Update()
{
if (GrabFocus && !HasFocus && IsVisible)
{
var inputManager = Parent;
while (inputManager != null && !(inputManager is InputManager))
inputManager = inputManager.Parent;
if (inputManager != null && (inputManager as InputManager)?.FocusedDrawable == null)
TriggerFocus();
}
base.Update();
}