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mirror of https://github.com/ppy/osu.git synced 2024-12-14 10:52:53 +08:00

Implement Spotlights logic

This commit is contained in:
Andrei Zavatski 2019-09-12 06:36:17 +03:00
parent 0c6c8fdcd0
commit acdd26422d
3 changed files with 102 additions and 8 deletions

View File

@ -35,6 +35,24 @@ namespace osu.Game.Tests.Visual.Online
Scope = { BindTarget = scope },
Country = { BindTarget = countryBindable },
Ruleset = { BindTarget = ruleset },
Spotlights = new[]
{
new Spotlight
{
Id = 1,
Text = "Spotlight 1"
},
new Spotlight
{
Id = 2,
Text = "Spotlight 2"
},
new Spotlight
{
Id = 3,
Text = "Spotlight 4"
}
}
});
var country = new Country

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@ -4,23 +4,38 @@
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Bindables;
using osu.Game.Rulesets;
using osu.Game.Users;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK;
using osu.Game.Graphics.UserInterface;
using System.Collections.Generic;
namespace osu.Game.Overlays.Rankings
{
public class RankingsHeader : CompositeDrawable
{
private const int content_height = 250;
private const int dropdown_height = 50;
private const int spacing = 20;
private const int title_offset = 30;
private const int duration = 200;
public IEnumerable<Spotlight> Spotlights
{
get => dropdown.Items;
set => dropdown.Items = value;
}
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
public readonly Bindable<Country> Country = new Bindable<Country>();
public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
private readonly Container dropdownPlaceholder;
private readonly OsuDropdown<Spotlight> dropdown;
public RankingsHeader()
{
@ -47,29 +62,72 @@ namespace osu.Game.Overlays.Rankings
Height = content_height,
Children = new Drawable[]
{
new HeaderBackground(),
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = new HeaderBackground(),
},
new RankingsScopeSelector
{
Margin = new MarginPadding { Top = 10 },
Current = { BindTarget = Scope }
},
new HeaderTitle
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scope = { BindTarget = Scope },
Country = { BindTarget = Country },
}
Y = title_offset,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, spacing),
Children = new Drawable[]
{
new HeaderTitle
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Scope = { BindTarget = Scope },
Country = { BindTarget = Country },
},
dropdownPlaceholder = new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = dropdown_height,
Width = 0.8f,
AlwaysPresent = true,
Child = dropdown = new OsuDropdown<Spotlight>
{
RelativeSizeAxes = Axes.X,
Current = { BindTarget = Spotlight },
}
}
}
},
}
}
}
});
}
public class HeaderBackground : Sprite
protected override void LoadComplete()
{
Scope.BindValueChanged(scope => onScopeChanged(scope.NewValue), true);
base.LoadComplete();
}
private void onScopeChanged(RankingsScope scope) =>
dropdownPlaceholder.FadeTo(scope == RankingsScope.Spotlights ? 1 : 0, duration, Easing.OutQuint);
private class HeaderBackground : Sprite
{
public HeaderBackground()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}

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@ -0,0 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
namespace osu.Game.Overlays.Rankings
{
public class Spotlight
{
[JsonProperty("id")]
public int Id;
[JsonProperty("text")]
public string Text;
public override string ToString() => Text;
}
}