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Migrate the majority of existing file lookups to use new extension methods
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parent
5f10ec1955
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ac99c1ad69
@ -199,8 +199,8 @@ namespace osu.Game.Beatmaps
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Debug.Assert(x.BeatmapSet != null);
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Debug.Assert(y.BeatmapSet != null);
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string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.Metadata))?.File.Hash;
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string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.Metadata))?.File.Hash;
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string? fileHashX = x.BeatmapSet.GetFile(getFilename(x.Metadata))?.File.Hash;
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string? fileHashY = y.BeatmapSet.GetFile(getFilename(y.Metadata))?.File.Hash;
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return fileHashX == fileHashY;
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}
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@ -300,7 +300,7 @@ namespace osu.Game.Beatmaps
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stream.Seek(0, SeekOrigin.Begin);
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// AddFile generally handles updating/replacing files, but this is a case where the filename may have also changed so let's delete for simplicity.
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var existingFileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase));
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var existingFileInfo = beatmapInfo.Path != null ? setInfo.GetFile(beatmapInfo.Path) : null;
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string targetFilename = createBeatmapFilenameFromMetadata(beatmapInfo);
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// ensure that two difficulties from the set don't point at the same beatmap file.
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@ -84,13 +84,6 @@ namespace osu.Game.Beatmaps
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{
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}
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/// <summary>
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/// Returns the storage path for the file in this beatmapset with the given filename, if any exists, otherwise null.
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/// The path returned is relative to the user file storage.
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/// </summary>
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/// <param name="filename">The name of the file to get the storage path of.</param>
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public string? GetPathForFile(string filename) => Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.File.GetStoragePath();
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public bool Equals(BeatmapSetInfo? other)
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{
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if (ReferenceEquals(this, other)) return true;
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Models;
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namespace osu.Game.Database
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@ -11,8 +12,16 @@ namespace osu.Game.Database
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/// </summary>
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public interface IHasRealmFiles
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{
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/// <summary>
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/// Available files in this model, with locally filenames.
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/// When performing lookups, consider using <see cref="HasRealmFilesExtensions.GetFile"/> or <see cref="HasRealmFilesExtensions.GetPathForFile"/> to do case-insensitive lookups.
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/// </summary>
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IList<RealmNamedFileUsage> Files { get; }
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/// <summary>
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/// A combined hash representing the model, based on the files it contains.
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/// Implementation specific.
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/// </summary>
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string Hash { get; set; }
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}
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}
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@ -7,6 +7,7 @@ using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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using osu.Game.Models;
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using osu.Game.Overlays.Notifications;
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@ -79,7 +80,7 @@ namespace osu.Game.Database
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/// </summary>
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public void AddFile(TModel item, Stream contents, string filename, Realm realm)
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{
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var existing = item.Files.FirstOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase));
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var existing = item.GetFile(filename);
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if (existing != null)
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{
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@ -5,6 +5,7 @@
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using System.Collections.Generic;
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using System.IO;
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using osu.Game.Beatmaps;
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using osu.Game.IO.FileAbstraction;
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using osu.Game.Rulesets.Edit.Checks.Components;
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using osu.Game.Storyboards;
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@ -5,6 +5,7 @@
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using System.Collections.Generic;
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using System.IO;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit.Checks.Components;
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namespace osu.Game.Rulesets.Edit.Checks
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@ -4,7 +4,6 @@
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#nullable disable
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using System.IO;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -78,7 +77,7 @@ namespace osu.Game.Screens.Edit.Setup
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// remove the previous background for now.
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// in the future we probably want to check if this is being used elsewhere (other difficulties?)
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var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.BackgroundFile);
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var oldFile = set.GetFile(working.Value.Metadata.BackgroundFile);
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using (var stream = source.OpenRead())
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{
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@ -107,7 +106,7 @@ namespace osu.Game.Screens.Edit.Setup
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// remove the previous audio track for now.
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// in the future we probably want to check if this is being used elsewhere (other difficulties?)
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var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.AudioFile);
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var oldFile = set.GetFile(working.Value.Metadata.AudioFile);
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using (var stream = source.OpenRead())
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{
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@ -10,6 +10,7 @@ using System.Threading;
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using Newtonsoft.Json;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.IO;
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@ -49,7 +50,7 @@ namespace osu.Game.Skinning
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protected override void Populate(SkinInfo model, ArchiveReader? archive, Realm realm, CancellationToken cancellationToken = default)
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{
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var skinInfoFile = model.Files.SingleOrDefault(f => f.Filename == skin_info_file);
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var skinInfoFile = model.GetFile(skin_info_file);
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if (skinInfoFile != null)
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{
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@ -129,7 +130,7 @@ namespace osu.Game.Skinning
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authorLine,
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};
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var existingFile = item.Files.SingleOrDefault(f => f.Filename.Equals(@"skin.ini", StringComparison.OrdinalIgnoreCase));
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var existingFile = item.GetFile(@"skin.ini");
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if (existingFile == null)
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{
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@ -163,7 +164,7 @@ namespace osu.Game.Skinning
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{
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Logger.Log($"Skin {item}'s skin.ini had issues and has been removed. Please report this and provide the problematic skin.", LoggingTarget.Database, LogLevel.Important);
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var existingIni = item.Files.SingleOrDefault(f => f.Filename.Equals(@"skin.ini", StringComparison.OrdinalIgnoreCase));
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var existingIni = item.GetFile(@"skin.ini");
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if (existingIni != null)
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item.Files.Remove(existingIni);
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@ -248,7 +249,7 @@ namespace osu.Game.Skinning
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{
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string filename = @$"{drawableInfo.Key}.json";
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var oldFile = s.Files.FirstOrDefault(f => f.Filename == filename);
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var oldFile = s.GetFile(filename);
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if (oldFile != null)
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modelManager.ReplaceFile(oldFile, streamContent, s.Realm);
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@ -1,10 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -12,14 +8,14 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Video;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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namespace osu.Game.Storyboards.Drawables
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{
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public class DrawableStoryboardVideo : CompositeDrawable
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{
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public readonly StoryboardVideo Video;
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private Video video;
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private Video? drawableVideo;
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public override bool RemoveWhenNotAlive => false;
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@ -33,7 +29,7 @@ namespace osu.Game.Storyboards.Drawables
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[BackgroundDependencyLoader(true)]
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private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
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{
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string path = beatmap.Value.BeatmapSetInfo?.Files.FirstOrDefault(f => f.Filename.Equals(Video.Path, StringComparison.OrdinalIgnoreCase))?.File.GetStoragePath();
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string? path = beatmap.Value.BeatmapSetInfo?.GetPathForFile(Video.Path);
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if (path == null)
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return;
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@ -43,7 +39,7 @@ namespace osu.Game.Storyboards.Drawables
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if (stream == null)
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return;
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InternalChild = video = new Video(stream, false)
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InternalChild = drawableVideo = new Video(stream, false)
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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@ -57,12 +53,12 @@ namespace osu.Game.Storyboards.Drawables
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{
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base.LoadComplete();
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if (video == null) return;
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if (drawableVideo == null) return;
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using (video.BeginAbsoluteSequence(Video.StartTime))
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using (drawableVideo.BeginAbsoluteSequence(Video.StartTime))
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{
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Schedule(() => video.PlaybackPosition = Time.Current - Video.StartTime);
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video.FadeIn(500);
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Schedule(() => drawableVideo.PlaybackPosition = Time.Current - Video.StartTime);
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drawableVideo.FadeIn(500);
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}
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}
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}
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@ -1,14 +1,10 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Storyboards.Drawables;
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@ -90,12 +86,12 @@ namespace osu.Game.Storyboards
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}
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}
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public DrawableStoryboard CreateDrawable(IReadOnlyList<Mod> mods = null) =>
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public DrawableStoryboard CreateDrawable(IReadOnlyList<Mod>? mods = null) =>
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new DrawableStoryboard(this, mods);
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public Texture GetTextureFromPath(string path, TextureStore textureStore)
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public Texture? GetTextureFromPath(string path, TextureStore textureStore)
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{
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string storyboardPath = BeatmapInfo.BeatmapSet?.Files.FirstOrDefault(f => f.Filename.Equals(path, StringComparison.OrdinalIgnoreCase))?.File.GetStoragePath();
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string? storyboardPath = BeatmapInfo.BeatmapSet?.GetPathForFile(path);
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if (!string.IsNullOrEmpty(storyboardPath))
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return textureStore.Get(storyboardPath);
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