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Migrate the majority of existing file lookups to use new extension methods

This commit is contained in:
Dean Herbert 2022-08-10 15:48:38 +09:00
parent 5f10ec1955
commit ac99c1ad69
11 changed files with 34 additions and 37 deletions

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@ -199,8 +199,8 @@ namespace osu.Game.Beatmaps
Debug.Assert(x.BeatmapSet != null); Debug.Assert(x.BeatmapSet != null);
Debug.Assert(y.BeatmapSet != null); Debug.Assert(y.BeatmapSet != null);
string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.Metadata))?.File.Hash; string? fileHashX = x.BeatmapSet.GetFile(getFilename(x.Metadata))?.File.Hash;
string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.Metadata))?.File.Hash; string? fileHashY = y.BeatmapSet.GetFile(getFilename(y.Metadata))?.File.Hash;
return fileHashX == fileHashY; return fileHashX == fileHashY;
} }

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@ -300,7 +300,7 @@ namespace osu.Game.Beatmaps
stream.Seek(0, SeekOrigin.Begin); stream.Seek(0, SeekOrigin.Begin);
// AddFile generally handles updating/replacing files, but this is a case where the filename may have also changed so let's delete for simplicity. // AddFile generally handles updating/replacing files, but this is a case where the filename may have also changed so let's delete for simplicity.
var existingFileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase)); var existingFileInfo = beatmapInfo.Path != null ? setInfo.GetFile(beatmapInfo.Path) : null;
string targetFilename = createBeatmapFilenameFromMetadata(beatmapInfo); string targetFilename = createBeatmapFilenameFromMetadata(beatmapInfo);
// ensure that two difficulties from the set don't point at the same beatmap file. // ensure that two difficulties from the set don't point at the same beatmap file.

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@ -84,13 +84,6 @@ namespace osu.Game.Beatmaps
{ {
} }
/// <summary>
/// Returns the storage path for the file in this beatmapset with the given filename, if any exists, otherwise null.
/// The path returned is relative to the user file storage.
/// </summary>
/// <param name="filename">The name of the file to get the storage path of.</param>
public string? GetPathForFile(string filename) => Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.File.GetStoragePath();
public bool Equals(BeatmapSetInfo? other) public bool Equals(BeatmapSetInfo? other)
{ {
if (ReferenceEquals(this, other)) return true; if (ReferenceEquals(this, other)) return true;

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Models; using osu.Game.Models;
namespace osu.Game.Database namespace osu.Game.Database
@ -11,8 +12,16 @@ namespace osu.Game.Database
/// </summary> /// </summary>
public interface IHasRealmFiles public interface IHasRealmFiles
{ {
/// <summary>
/// Available files in this model, with locally filenames.
/// When performing lookups, consider using <see cref="HasRealmFilesExtensions.GetFile"/> or <see cref="HasRealmFilesExtensions.GetPathForFile"/> to do case-insensitive lookups.
/// </summary>
IList<RealmNamedFileUsage> Files { get; } IList<RealmNamedFileUsage> Files { get; }
/// <summary>
/// A combined hash representing the model, based on the files it contains.
/// Implementation specific.
/// </summary>
string Hash { get; set; } string Hash { get; set; }
} }
} }

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@ -7,6 +7,7 @@ using System.Diagnostics;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Extensions; using osu.Game.Extensions;
using osu.Game.Models; using osu.Game.Models;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
@ -79,7 +80,7 @@ namespace osu.Game.Database
/// </summary> /// </summary>
public void AddFile(TModel item, Stream contents, string filename, Realm realm) public void AddFile(TModel item, Stream contents, string filename, Realm realm)
{ {
var existing = item.Files.FirstOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase)); var existing = item.GetFile(filename);
if (existing != null) if (existing != null)
{ {

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@ -5,6 +5,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using osu.Game.Beatmaps;
using osu.Game.IO.FileAbstraction; using osu.Game.IO.FileAbstraction;
using osu.Game.Rulesets.Edit.Checks.Components; using osu.Game.Rulesets.Edit.Checks.Components;
using osu.Game.Storyboards; using osu.Game.Storyboards;

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@ -5,6 +5,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit.Checks.Components; using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Edit.Checks namespace osu.Game.Rulesets.Edit.Checks

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@ -4,7 +4,6 @@
#nullable disable #nullable disable
using System.IO; using System.IO;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -78,7 +77,7 @@ namespace osu.Game.Screens.Edit.Setup
// remove the previous background for now. // remove the previous background for now.
// in the future we probably want to check if this is being used elsewhere (other difficulties?) // in the future we probably want to check if this is being used elsewhere (other difficulties?)
var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.BackgroundFile); var oldFile = set.GetFile(working.Value.Metadata.BackgroundFile);
using (var stream = source.OpenRead()) using (var stream = source.OpenRead())
{ {
@ -107,7 +106,7 @@ namespace osu.Game.Screens.Edit.Setup
// remove the previous audio track for now. // remove the previous audio track for now.
// in the future we probably want to check if this is being used elsewhere (other difficulties?) // in the future we probably want to check if this is being used elsewhere (other difficulties?)
var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.AudioFile); var oldFile = set.GetFile(working.Value.Metadata.AudioFile);
using (var stream = source.OpenRead()) using (var stream = source.OpenRead())
{ {

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@ -10,6 +10,7 @@ using System.Threading;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Extensions; using osu.Game.Extensions;
using osu.Game.IO; using osu.Game.IO;
@ -49,7 +50,7 @@ namespace osu.Game.Skinning
protected override void Populate(SkinInfo model, ArchiveReader? archive, Realm realm, CancellationToken cancellationToken = default) protected override void Populate(SkinInfo model, ArchiveReader? archive, Realm realm, CancellationToken cancellationToken = default)
{ {
var skinInfoFile = model.Files.SingleOrDefault(f => f.Filename == skin_info_file); var skinInfoFile = model.GetFile(skin_info_file);
if (skinInfoFile != null) if (skinInfoFile != null)
{ {
@ -129,7 +130,7 @@ namespace osu.Game.Skinning
authorLine, authorLine,
}; };
var existingFile = item.Files.SingleOrDefault(f => f.Filename.Equals(@"skin.ini", StringComparison.OrdinalIgnoreCase)); var existingFile = item.GetFile(@"skin.ini");
if (existingFile == null) if (existingFile == null)
{ {
@ -163,7 +164,7 @@ namespace osu.Game.Skinning
{ {
Logger.Log($"Skin {item}'s skin.ini had issues and has been removed. Please report this and provide the problematic skin.", LoggingTarget.Database, LogLevel.Important); Logger.Log($"Skin {item}'s skin.ini had issues and has been removed. Please report this and provide the problematic skin.", LoggingTarget.Database, LogLevel.Important);
var existingIni = item.Files.SingleOrDefault(f => f.Filename.Equals(@"skin.ini", StringComparison.OrdinalIgnoreCase)); var existingIni = item.GetFile(@"skin.ini");
if (existingIni != null) if (existingIni != null)
item.Files.Remove(existingIni); item.Files.Remove(existingIni);
@ -248,7 +249,7 @@ namespace osu.Game.Skinning
{ {
string filename = @$"{drawableInfo.Key}.json"; string filename = @$"{drawableInfo.Key}.json";
var oldFile = s.Files.FirstOrDefault(f => f.Filename == filename); var oldFile = s.GetFile(filename);
if (oldFile != null) if (oldFile != null)
modelManager.ReplaceFile(oldFile, streamContent, s.Realm); modelManager.ReplaceFile(oldFile, streamContent, s.Realm);

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@ -1,10 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -12,14 +8,14 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Video; using osu.Framework.Graphics.Video;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Extensions;
namespace osu.Game.Storyboards.Drawables namespace osu.Game.Storyboards.Drawables
{ {
public class DrawableStoryboardVideo : CompositeDrawable public class DrawableStoryboardVideo : CompositeDrawable
{ {
public readonly StoryboardVideo Video; public readonly StoryboardVideo Video;
private Video video;
private Video? drawableVideo;
public override bool RemoveWhenNotAlive => false; public override bool RemoveWhenNotAlive => false;
@ -33,7 +29,7 @@ namespace osu.Game.Storyboards.Drawables
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore) private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
{ {
string path = beatmap.Value.BeatmapSetInfo?.Files.FirstOrDefault(f => f.Filename.Equals(Video.Path, StringComparison.OrdinalIgnoreCase))?.File.GetStoragePath(); string? path = beatmap.Value.BeatmapSetInfo?.GetPathForFile(Video.Path);
if (path == null) if (path == null)
return; return;
@ -43,7 +39,7 @@ namespace osu.Game.Storyboards.Drawables
if (stream == null) if (stream == null)
return; return;
InternalChild = video = new Video(stream, false) InternalChild = drawableVideo = new Video(stream, false)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill, FillMode = FillMode.Fill,
@ -57,12 +53,12 @@ namespace osu.Game.Storyboards.Drawables
{ {
base.LoadComplete(); base.LoadComplete();
if (video == null) return; if (drawableVideo == null) return;
using (video.BeginAbsoluteSequence(Video.StartTime)) using (drawableVideo.BeginAbsoluteSequence(Video.StartTime))
{ {
Schedule(() => video.PlaybackPosition = Time.Current - Video.StartTime); Schedule(() => drawableVideo.PlaybackPosition = Time.Current - Video.StartTime);
video.FadeIn(500); drawableVideo.FadeIn(500);
} }
} }
} }

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@ -1,14 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Storyboards.Drawables; using osu.Game.Storyboards.Drawables;
@ -90,12 +86,12 @@ namespace osu.Game.Storyboards
} }
} }
public DrawableStoryboard CreateDrawable(IReadOnlyList<Mod> mods = null) => public DrawableStoryboard CreateDrawable(IReadOnlyList<Mod>? mods = null) =>
new DrawableStoryboard(this, mods); new DrawableStoryboard(this, mods);
public Texture GetTextureFromPath(string path, TextureStore textureStore) public Texture? GetTextureFromPath(string path, TextureStore textureStore)
{ {
string storyboardPath = BeatmapInfo.BeatmapSet?.Files.FirstOrDefault(f => f.Filename.Equals(path, StringComparison.OrdinalIgnoreCase))?.File.GetStoragePath(); string? storyboardPath = BeatmapInfo.BeatmapSet?.GetPathForFile(path);
if (!string.IsNullOrEmpty(storyboardPath)) if (!string.IsNullOrEmpty(storyboardPath))
return textureStore.Get(storyboardPath); return textureStore.Get(storyboardPath);