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Adjust a couple of flag scales to match previous display size
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@ -27,7 +27,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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AcronymText.Origin = Anchor.TopCentre;
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AcronymText.Origin = Anchor.TopCentre;
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AcronymText.Text = team.Acronym.Value.ToUpperInvariant();
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AcronymText.Text = team.Acronym.Value.ToUpperInvariant();
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AcronymText.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 10);
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AcronymText.Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 10);
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Flag.Scale = new Vector2(0.5f);
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Flag.Scale = new Vector2(0.48f);
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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@ -63,7 +63,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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this.losers = losers;
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this.losers = losers;
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Size = new Vector2(150, 40);
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Size = new Vector2(150, 40);
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Flag.Scale = new Vector2(0.55f);
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Flag.Scale = new Vector2(0.54f);
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Flag.Anchor = Flag.Origin = Anchor.CentreLeft;
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Flag.Anchor = Flag.Origin = Anchor.CentreLeft;
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AcronymText.Anchor = AcronymText.Origin = Anchor.CentreLeft;
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AcronymText.Anchor = AcronymText.Origin = Anchor.CentreLeft;
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