mirror of
https://github.com/ppy/osu.git
synced 2025-03-15 23:57:25 +08:00
BarLine : TaikoHitObject.
This commit is contained in:
parent
1b2713239a
commit
abf6dbc307
@ -1,26 +1,9 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps.Timing;
|
|
||||||
using osu.Game.Database;
|
|
||||||
|
|
||||||
namespace osu.Game.Modes.Taiko.Objects
|
namespace osu.Game.Modes.Taiko.Objects
|
||||||
{
|
{
|
||||||
public class BarLine
|
public class BarLine : TaikoHitObject
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The start time of the control point this bar line represents.
|
|
||||||
/// </summary>
|
|
||||||
public double StartTime;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The time to scroll in the bar line.
|
|
||||||
/// </summary>
|
|
||||||
public double PreEmpt;
|
|
||||||
|
|
||||||
public void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
|
|
||||||
{
|
|
||||||
PreEmpt = TaikoHitObject.BASE_SCROLL_TIME / difficulty.SliderMultiplier * timing.BeatLengthAt(StartTime) * timing.SpeedMultiplierAt(StartTime) / 1000;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -62,14 +62,14 @@ namespace osu.Game.Modes.Taiko.Objects.Drawables
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
LifetimeStart = BarLine.StartTime - BarLine.PreEmpt * 2;
|
LifetimeStart = BarLine.StartTime - BarLine.ScrollTime * 2;
|
||||||
LifetimeEnd = BarLine.StartTime + BarLine.PreEmpt;
|
LifetimeEnd = BarLine.StartTime + BarLine.ScrollTime;
|
||||||
|
|
||||||
Delay(BarLine.StartTime - Time.Current);
|
Delay(BarLine.StartTime - Time.Current);
|
||||||
FadeOut(base_fadeout_time * BarLine.PreEmpt / 1000);
|
FadeOut(base_fadeout_time * BarLine.ScrollTime / 1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateScrollPosition(double time) => MoveToX((float)((BarLine.StartTime - time) / BarLine.PreEmpt));
|
private void updateScrollPosition(double time) => MoveToX((float)((BarLine.StartTime - time) / BarLine.ScrollTime));
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user