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Update osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs

Co-authored-by: Liam DeVoe <orionldevoe@gmail.com>
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StanR 2021-10-09 21:11:24 +03:00 committed by GitHub
parent 3b0b8707fe
commit abd32e30f1
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@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
private void setDistances()
{
// We don't need to calculate neither angle nor distance when one of the last->curr objects is a spinner
// We don't need to calculate either angle or distance when one of the last->curr objects is a spinner
if (BaseObject is Spinner || lastObject is Spinner)
return;