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Fix merge

This commit is contained in:
David Zhao 2019-05-07 12:07:45 +09:00
parent 732b0b22a3
commit abc163fa36

View File

@ -177,7 +177,7 @@ namespace osu.Game.Rulesets.Mods
shader.GetUniform<Vector2>("flashlightPos").UpdateValue(ref flashlightPosition); shader.GetUniform<Vector2>("flashlightPos").UpdateValue(ref flashlightPosition);
shader.GetUniform<Vector2>("flashlightSize").UpdateValue(ref flashlightSize); shader.GetUniform<Vector2>("flashlightSize").UpdateValue(ref flashlightSize);
shader.GetUniform<float>("flashlightDim").UpdateValue(ref FlashlightDim); shader.GetUniform<float>("flashlightDim").UpdateValue(ref flashlightDim);
Texture.WhitePixel.DrawQuad(screenSpaceDrawQuad, DrawColourInfo.Colour, vertexAction: vertexAction); Texture.WhitePixel.DrawQuad(screenSpaceDrawQuad, DrawColourInfo.Colour, vertexAction: vertexAction);