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Fix MultiplayerTestScene not actually setting match type correctly

This commit is contained in:
Dean Herbert 2022-04-11 16:47:34 +09:00
parent 5cfafee83c
commit abb42a54fd

View File

@ -44,6 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
return new Room return new Room
{ {
Name = { Value = "test name" }, Name = { Value = "test name" },
Type = { Value = MatchType.HeadToHead },
Playlist = Playlist =
{ {
new PlaylistItem(new TestBeatmap(Ruleset.Value).BeatmapInfo) new PlaylistItem(new TestBeatmap(Ruleset.Value).BeatmapInfo)