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Merge pull request #24690 from peppy/tournament-schedule-screen-layout-fix
Fix regression in spacing on tournament schedule screen
This commit is contained in:
commit
ab8a032928
@ -12,6 +12,13 @@ namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneScheduleScreen : TournamentScreenTestScene
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{
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public override void SetUpSteps()
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{
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AddStep("clear matches", () => Ladder.Matches.Clear());
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base.SetUpSteps();
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -34,6 +41,36 @@ namespace osu.Game.Tournament.Tests.Screens
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AddStep("Set null current match", () => Ladder.CurrentMatch.Value = null);
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}
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[Test]
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public void TestUpcomingMatches()
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{
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AddStep("Add upcoming match", () =>
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{
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var tournamentMatch = CreateSampleMatch();
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tournamentMatch.Date.Value = DateTimeOffset.UtcNow.AddMinutes(5);
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tournamentMatch.Completed.Value = false;
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Ladder.Matches.Add(tournamentMatch);
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});
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}
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[Test]
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public void TestRecentMatches()
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{
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AddStep("Add recent match", () =>
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{
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var tournamentMatch = CreateSampleMatch();
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tournamentMatch.Date.Value = DateTimeOffset.UtcNow;
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tournamentMatch.Completed.Value = true;
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tournamentMatch.Team1Score.Value = tournamentMatch.PointsToWin;
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tournamentMatch.Team2Score.Value = tournamentMatch.PointsToWin / 2;
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Ladder.Matches.Add(tournamentMatch);
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});
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}
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private void setMatchDate(TimeSpan relativeTime)
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// Humanizer cannot handle negative timespans.
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=> AddStep($"start time is {relativeTime}", () =>
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@ -23,7 +23,7 @@ namespace osu.Game.Tournament.Tests
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{
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public TournamentScalingContainer()
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{
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TargetDrawSize = new Vector2(1920, 1080);
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TargetDrawSize = new Vector2(1024, 768);
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RelativeSizeAxes = Axes.Both;
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}
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -19,6 +20,7 @@ namespace osu.Game.Tournament.Screens.Schedule
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{
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public partial class ScheduleScreen : TournamentScreen
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{
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private readonly BindableList<TournamentMatch> allMatches = new BindableList<TournamentMatch>();
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private readonly Bindable<TournamentMatch?> currentMatch = new Bindable<TournamentMatch?>();
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private Container mainContainer = null!;
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private LadderInfo ladder = null!;
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@ -101,19 +103,34 @@ namespace osu.Game.Tournament.Screens.Schedule
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{
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base.LoadComplete();
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allMatches.BindTo(ladder.Matches);
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allMatches.BindCollectionChanged((_, _) => refresh());
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currentMatch.BindTo(ladder.CurrentMatch);
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currentMatch.BindValueChanged(matchChanged, true);
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currentMatch.BindValueChanged(_ => refresh(), true);
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}
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private void matchChanged(ValueChangedEvent<TournamentMatch?> match)
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private void refresh()
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{
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var upcoming = ladder.Matches.Where(p => !p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4);
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var conditionals = ladder
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.Matches.Where(p => !p.Completed.Value && (p.Team1.Value == null || p.Team2.Value == null) && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4)
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.SelectMany(m => m.ConditionalMatches.Where(cp => m.Acronyms.TrueForAll(a => cp.Acronyms.Contains(a))));
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const int days_for_displays = 4;
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upcoming = upcoming.Concat(conditionals);
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upcoming = upcoming.OrderBy(p => p.Date.Value).Take(8);
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IEnumerable<ConditionalTournamentMatch> conditionals =
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allMatches
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.Where(m => !m.Completed.Value && (m.Team1.Value == null || m.Team2.Value == null) && Math.Abs(m.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < days_for_displays)
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.SelectMany(m => m.ConditionalMatches.Where(cp => m.Acronyms.TrueForAll(a => cp.Acronyms.Contains(a))));
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IEnumerable<TournamentMatch> upcoming =
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allMatches
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.Where(m => !m.Completed.Value && m.Team1.Value != null && m.Team2.Value != null && Math.Abs(m.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < days_for_displays)
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.Concat(conditionals)
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.OrderBy(m => m.Date.Value)
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.Take(8);
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var recent =
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allMatches
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.Where(m => m.Completed.Value && m.Team1.Value != null && m.Team2.Value != null && Math.Abs(m.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < days_for_displays)
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.OrderByDescending(m => m.Date.Value)
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.Take(8);
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ScheduleContainer comingUpNext;
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@ -137,12 +154,7 @@ namespace osu.Game.Tournament.Screens.Schedule
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.4f,
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ChildrenEnumerable = ladder.Matches
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.Where(p => p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null
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&& Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4)
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.OrderByDescending(p => p.Date.Value)
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.Take(8)
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.Select(p => new ScheduleMatch(p))
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ChildrenEnumerable = recent.Select(p => new ScheduleMatch(p))
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},
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new ScheduleContainer("upcoming matches")
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{
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@ -161,7 +173,7 @@ namespace osu.Game.Tournament.Screens.Schedule
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}
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};
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if (match.NewValue != null)
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if (currentMatch.Value != null)
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{
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comingUpNext.Child = new FillFlowContainer
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{
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@ -170,12 +182,12 @@ namespace osu.Game.Tournament.Screens.Schedule
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Spacing = new Vector2(30),
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Children = new Drawable[]
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{
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new ScheduleMatch(match.NewValue, false)
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new ScheduleMatch(currentMatch.Value, false)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value ?? string.Empty)
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new TournamentSpriteTextWithBackground(currentMatch.Value.Round.Value?.Name.Value ?? string.Empty)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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@ -185,7 +197,7 @@ namespace osu.Game.Tournament.Screens.Schedule
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
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Text = currentMatch.Value.Team1.Value?.FullName + " vs " + currentMatch.Value.Team2.Value?.FullName,
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Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
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},
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new FillFlowContainer
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@ -196,7 +208,7 @@ namespace osu.Game.Tournament.Screens.Schedule
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Origin = Anchor.CentreLeft,
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Children = new Drawable[]
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{
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new ScheduleMatchDate(match.NewValue.Date.Value)
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new ScheduleMatchDate(currentMatch.Value.Date.Value)
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{
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Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
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}
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@ -282,6 +294,7 @@ namespace osu.Game.Tournament.Screens.Schedule
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.Both,
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Spacing = new Vector2(0, -6),
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Margin = new MarginPadding(10)
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},
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}
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