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Add TestSceneDifficultySearch

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Pasi4K5 2023-09-25 12:53:17 +02:00
parent 793d1bf970
commit ab57cbf6f5

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.SongSelect
{
public partial class TestSceneDifficultySearch : OsuTestScene
{
private static readonly (string title, string difficultyName)[] beatmaps =
{
("Title1", "Diff1"),
("Title1", "Diff2"),
("My[Favourite]Song", "Expert"),
("Title", "My Favourite Diff"),
("Another One", "diff ]with [[] brackets]]]"),
};
[TestCase("[1]", new[] { 0 })]
[TestCase("[1", new[] { 0 })]
[TestCase("My[Favourite", new[] { 2 })]
[TestCase("My[Favourite]", new[] { 2 })]
[TestCase("My[Favourite]Song", new[] { 2 })]
[TestCase("Favourite]", new[] { 2 })]
[TestCase("[Diff", new[] { 0, 1, 3, 4 })]
[TestCase("[Diff]", new[] { 0, 1, 3, 4 })]
[TestCase("[Favourite]", new[] { 3 })]
[TestCase("Title1 [Diff]", new[] { 0, 1 })]
[TestCase("Title1[Diff]", new int[] { })]
[TestCase("[diff ]with]", new[] { 4 })]
[TestCase("[diff ]with [[] brackets]]]]", new[] { 4 })]
public void TestDifficultySearch(string query, int[] expectedBeatmapIndexes)
{
var carouselBeatmaps = createCarouselBeatmaps().ToList();
AddStep("filter beatmaps", () =>
{
var criteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(criteria, query);
carouselBeatmaps.ForEach(b => b.Filter(criteria));
});
AddAssert("filtered correctly", () => carouselBeatmaps.All(b =>
{
int index = carouselBeatmaps.IndexOf(b);
bool filtered = b.Filtered.Value;
return filtered != expectedBeatmapIndexes.Contains(index);
}));
}
private static IEnumerable<CarouselBeatmap> createCarouselBeatmaps()
{
return beatmaps.Select(info => new CarouselBeatmap(new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Title = info.title
},
DifficultyName = info.difficultyName
}));
}
}
}