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mirror of https://github.com/ppy/osu.git synced 2024-11-13 20:47:26 +08:00

Implement clear scores on beatmap

This commit is contained in:
Matthias Coenraerds 2019-01-04 20:13:32 +01:00
parent e596d4fc10
commit ab462a232f
4 changed files with 64 additions and 11 deletions

View File

@ -55,9 +55,7 @@ namespace osu.Game.Scoring
public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps, Files.Store);
public List<ScoreInfo> GetAllUsableScores() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
public IEnumerable<ScoreInfo> QueryScores(Expression<Func<ScoreInfo, bool>> query) => ModelStore.ConsumableItems.AsNoTracking().Where(query);
public IEnumerable<ScoreInfo> GetAllUsableScores() => ModelStore.ConsumableItems.Where(s => !s.DeletePending);
public ScoreInfo Query(Expression<Func<ScoreInfo, bool>> query) => ModelStore.ConsumableItems.AsNoTracking().FirstOrDefault(query);
}

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@ -0,0 +1,46 @@
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Overlays.Dialog;
using osu.Game.Scoring;
using System;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Screens.Select
{
public class ClearScoresDialog : PopupDialog
{
private ScoreManager manager;
[BackgroundDependencyLoader]
private void load(ScoreManager beatmapManager)
{
manager = beatmapManager;
}
public ClearScoresDialog(BeatmapSetInfo beatmap, IEnumerable<ScoreInfo> scores, Action refresh)
{
BodyText = $@"{beatmap.Metadata?.Artist} - {beatmap.Metadata?.Title}";
Icon = FontAwesome.fa_eraser;
HeaderText = $@"Clearing {scores.Count()} local score(s). Are you sure?";
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"Yes. Please.",
Action = () =>
{
manager.Delete(scores.ToList());
refresh();
}
},
new PopupDialogCancelButton
{
Text = @"No, I'm still attached.",
},
};
}
}
}

View File

@ -55,7 +55,7 @@ namespace osu.Game.Screens.Select.Leaderboards
{
if (Scope == BeatmapLeaderboardScope.Local)
{
Scores = scoreManager.QueryScores(s => s.Beatmap.ID == Beatmap.ID).ToArray();
Scores = scoreManager.GetAllUsableScores().Where(s => s.Beatmap.ID == Beatmap.ID).ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
return null;
}

View File

@ -1,11 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osuTK;
using osuTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@ -13,8 +8,8 @@ using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Logging;
using osu.Framework.Input.Events;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
@ -31,6 +26,11 @@ using osu.Game.Screens.Menu;
using osu.Game.Screens.Play;
using osu.Game.Screens.Select.Options;
using osu.Game.Skinning;
using osuTK;
using osuTK.Input;
using System;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Screens.Select
{
@ -227,7 +227,7 @@ namespace osu.Game.Screens.Select
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, () => clearScores(Beatmap.Value.BeatmapSetInfo), Key.Number2);
}
if (this.beatmaps == null)
@ -625,6 +625,15 @@ namespace osu.Game.Screens.Select
dialogOverlay?.Push(new BeatmapDeleteDialog(beatmap));
}
private void clearScores(BeatmapSetInfo beatmap)
{
if (beatmap == null || beatmap.ID <= 0) return;
if (BeatmapDetails.Leaderboard.Scores == null || !BeatmapDetails.Leaderboard.Scores.Any()) return;
dialogOverlay?.Push(new ClearScoresDialog(beatmap, BeatmapDetails.Leaderboard.Scores, () => BeatmapDetails.Leaderboard.RefreshScores()));
}
public override bool OnPressed(GlobalAction action)
{
if (!IsCurrentScreen) return false;