From ab42fac43abe3250ece9eb306e07ad2a49db94cb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Nov 2019 02:38:31 +0900 Subject: [PATCH] Improve naming --- .../{BackgroundMode.cs => BackgroundSource.cs} | 4 ++-- osu.Game/Configuration/OsuConfigManager.cs | 4 ++-- .../Overlays/Settings/Sections/Audio/MainMenuSettings.cs | 8 ++++---- osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs | 6 +++--- 4 files changed, 11 insertions(+), 11 deletions(-) rename osu.Game/Configuration/{BackgroundMode.cs => BackgroundSource.cs} (81%) diff --git a/osu.Game/Configuration/BackgroundMode.cs b/osu.Game/Configuration/BackgroundSource.cs similarity index 81% rename from osu.Game/Configuration/BackgroundMode.cs rename to osu.Game/Configuration/BackgroundSource.cs index 50d54f1eb2..5726e96eb1 100644 --- a/osu.Game/Configuration/BackgroundMode.cs +++ b/osu.Game/Configuration/BackgroundSource.cs @@ -3,9 +3,9 @@ namespace osu.Game.Configuration { - public enum BackgroundMode + public enum BackgroundSource { - Default, + Skin, Beatmap } } diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index b847f96a1f..b71463841a 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -118,7 +118,7 @@ namespace osu.Game.Configuration Set(OsuSetting.IntroSequence, IntroSequence.Triangles); - Set(OsuSetting.BackgroundMode, BackgroundMode.Default); + Set(OsuSetting.MenuBackgroundSource, BackgroundSource.Skin); } public OsuConfigManager(Storage storage) @@ -189,6 +189,6 @@ namespace osu.Game.Configuration IntroSequence, UIHoldActivationDelay, HitLighting, - BackgroundMode + MenuBackgroundSource } } diff --git a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs index 76a6aafe45..a303f93b34 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs @@ -34,11 +34,11 @@ namespace osu.Game.Overlays.Settings.Sections.Audio Bindable = config.GetBindable(OsuSetting.IntroSequence), Items = Enum.GetValues(typeof(IntroSequence)).Cast() }, - new SettingsDropdown + new SettingsDropdown { - LabelText = "Background", - Bindable = config.GetBindable(OsuSetting.BackgroundMode), - Items = Enum.GetValues(typeof(BackgroundMode)).Cast() + LabelText = "Background source", + Bindable = config.GetBindable(OsuSetting.MenuBackgroundSource), + Items = Enum.GetValues(typeof(BackgroundSource)).Cast() } }; } diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index d49751f511..095985e9d1 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -26,7 +26,7 @@ namespace osu.Game.Screens.Backgrounds private Bindable user; private Bindable skin; - private Bindable mode; + private Bindable mode; [Resolved] private IBindable beatmap { get; set; } @@ -41,7 +41,7 @@ namespace osu.Game.Screens.Backgrounds { user = api.LocalUser.GetBoundCopy(); skin = skinManager.CurrentSkin.GetBoundCopy(); - mode = config.GetBindable(OsuSetting.BackgroundMode); + mode = config.GetBindable(OsuSetting.MenuBackgroundSource); user.ValueChanged += _ => Next(); skin.ValueChanged += _ => Next(); @@ -78,7 +78,7 @@ namespace osu.Game.Screens.Backgrounds { switch (mode.Value) { - case BackgroundMode.Beatmap: + case BackgroundSource.Beatmap: newBackground = new BeatmapBackground(beatmap.Value, backgroundName); break;