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synced 2024-12-14 11:35:35 +08:00
Merge branch 'master' into master
This commit is contained in:
commit
ab41bbb14b
@ -295,6 +295,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[1]).LookupNames.First());
|
||||
Assert.AreEqual("normal-hitnormal2", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
||||
Assert.AreEqual("normal-hitnormal", getTestableSampleInfo(hitObjects[3]).LookupNames.First());
|
||||
|
||||
// The control point at the end time of the slider should be applied
|
||||
Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First());
|
||||
}
|
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|
||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
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||||
|
@ -8,9 +8,12 @@ SampleSet: Normal
|
||||
2638,-100,4,1,1,40,0,0
|
||||
3107,-100,4,1,2,40,0,0
|
||||
3576,-100,4,1,0,40,0,0
|
||||
18287,-100,4,2,11,80,0,1
|
||||
18595,-100,4,2,8,80,0,1
|
||||
|
||||
[HitObjects]
|
||||
255,193,2170,1,0,0:0:0:0:
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||||
256,191,2638,5,0,0:0:0:0:
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||||
255,193,3107,1,0,0:0:0:0:
|
||||
256,191,3576,1,0,0:0:0:0:
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||||
112,200,18493,6,0,L|104:248,1,35,8|0,0:0|0:0,0:0:0:0:
|
@ -38,7 +38,6 @@ namespace osu.Game.Tests.Scores.IO
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||||
Rank = ScoreRank.B,
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||||
TotalScore = 987654,
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||||
Accuracy = 0.8,
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Health = 0.8,
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MaxCombo = 500,
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Combo = 250,
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||||
User = new User { Username = "Test user" },
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@ -51,7 +50,6 @@ namespace osu.Game.Tests.Scores.IO
|
||||
Assert.AreEqual(toImport.Rank, imported.Rank);
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||||
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
|
||||
Assert.AreEqual(toImport.Accuracy, imported.Accuracy);
|
||||
Assert.AreEqual(toImport.Health, imported.Health);
|
||||
Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo);
|
||||
Assert.AreEqual(toImport.Combo, imported.Combo);
|
||||
Assert.AreEqual(toImport.User.Username, imported.User.Username);
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||||
|
@ -98,8 +98,11 @@ namespace osu.Game.Tests.Visual
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[SetUp]
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public virtual void SetUp()
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{
|
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manager?.Delete(manager.GetAllUsableBeatmapSets());
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Child = songSelect = new TestSongSelect();
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Schedule(() =>
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{
|
||||
manager?.Delete(manager.GetAllUsableBeatmapSets());
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||||
Child = songSelect = new TestSongSelect();
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Database;
|
||||
namespace osu.Game.Migrations
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||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
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||||
[Migration("20181130084152_AddScoreInfoTables")]
|
||||
[Migration("20181130113755_AddScoreInfoTables")]
|
||||
partial class AddScoreInfoTables
|
||||
{
|
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protected override void BuildTargetModel(ModelBuilder modelBuilder)
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@ -309,7 +309,8 @@ namespace osu.Game.Migrations
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
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||||
|
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b.Property<double>("Accuracy");
|
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b.Property<double>("Accuracy")
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.HasColumnType("DECIMAL(1,4)");
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|
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b.Property<int>("BeatmapInfoID");
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@ -321,8 +322,6 @@ namespace osu.Game.Migrations
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|
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b.Property<string>("Hash");
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|
||||
b.Property<double>("Health");
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|
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b.Property<int>("MaxCombo");
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|
||||
b.Property<string>("ModsJson")
|
||||
@ -339,7 +338,7 @@ namespace osu.Game.Migrations
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<double>("TotalScore");
|
||||
b.Property<int>("TotalScore");
|
||||
|
||||
b.Property<string>("UserString")
|
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.HasColumnName("User");
|
@ -14,9 +14,8 @@ namespace osu.Game.Migrations
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||||
ID = table.Column<int>(nullable: false)
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||||
.Annotation("Sqlite:Autoincrement", true),
|
||||
Rank = table.Column<int>(nullable: false),
|
||||
TotalScore = table.Column<double>(nullable: false),
|
||||
Accuracy = table.Column<double>(nullable: false),
|
||||
Health = table.Column<double>(nullable: false),
|
||||
TotalScore = table.Column<int>(nullable: false),
|
||||
Accuracy = table.Column<double>(type: "DECIMAL(1,4)", nullable: false),
|
||||
PP = table.Column<double>(nullable: true),
|
||||
MaxCombo = table.Column<int>(nullable: false),
|
||||
Combo = table.Column<int>(nullable: false),
|
@ -307,7 +307,8 @@ namespace osu.Game.Migrations
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<double>("Accuracy");
|
||||
b.Property<double>("Accuracy")
|
||||
.HasColumnType("DECIMAL(1,4)");
|
||||
|
||||
b.Property<int>("BeatmapInfoID");
|
||||
|
||||
@ -319,8 +320,6 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<double>("Health");
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||||
|
||||
b.Property<int>("MaxCombo");
|
||||
|
||||
b.Property<string>("ModsJson")
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||||
@ -337,7 +336,7 @@ namespace osu.Game.Migrations
|
||||
b.Property<string>("StatisticsJson")
|
||||
.HasColumnName("Statistics");
|
||||
|
||||
b.Property<double>("TotalScore");
|
||||
b.Property<int>("TotalScore");
|
||||
|
||||
b.Property<string>("UserString")
|
||||
.HasColumnName("User");
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
public class APIScoreInfo : ScoreInfo
|
||||
{
|
||||
[JsonProperty(@"score")]
|
||||
private double totalScore
|
||||
private int totalScore
|
||||
{
|
||||
set => TotalScore = value;
|
||||
}
|
||||
|
@ -1,348 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Chat;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using System;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
public class ChatTabControl : OsuTabControl<Channel>
|
||||
{
|
||||
private const float shear_width = 10;
|
||||
|
||||
public Action<Channel> OnRequestLeave;
|
||||
|
||||
public readonly Bindable<bool> ChannelSelectorActive = new Bindable<bool>();
|
||||
|
||||
private readonly ChannelTabItem.ChannelSelectorTabItem selectorTab;
|
||||
|
||||
public ChatTabControl()
|
||||
{
|
||||
TabContainer.Margin = new MarginPadding { Left = 50 };
|
||||
TabContainer.Spacing = new Vector2(-shear_width, 0);
|
||||
TabContainer.Masking = false;
|
||||
|
||||
AddInternal(new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_comments,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(20),
|
||||
Margin = new MarginPadding(10),
|
||||
});
|
||||
|
||||
AddTabItem(selectorTab = new ChannelTabItem.ChannelSelectorTabItem(new Channel { Name = "+" }));
|
||||
|
||||
ChannelSelectorActive.BindTo(selectorTab.Active);
|
||||
}
|
||||
|
||||
protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true)
|
||||
{
|
||||
if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue)
|
||||
// performTabSort might've made selectorTab's position wonky, fix it
|
||||
TabContainer.SetLayoutPosition(selectorTab, float.MaxValue);
|
||||
|
||||
base.AddTabItem(item, addToDropdown);
|
||||
|
||||
if (SelectedTab == null)
|
||||
SelectTab(item);
|
||||
}
|
||||
|
||||
protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value) { OnRequestClose = tabCloseRequested };
|
||||
|
||||
protected override void SelectTab(TabItem<Channel> tab)
|
||||
{
|
||||
if (tab is ChannelTabItem.ChannelSelectorTabItem)
|
||||
{
|
||||
tab.Active.Toggle();
|
||||
return;
|
||||
}
|
||||
|
||||
selectorTab.Active.Value = false;
|
||||
|
||||
base.SelectTab(tab);
|
||||
}
|
||||
|
||||
private void tabCloseRequested(TabItem<Channel> tab)
|
||||
{
|
||||
int totalTabs = TabContainer.Count - 1; // account for selectorTab
|
||||
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
||||
|
||||
if (tab == SelectedTab && totalTabs > 1)
|
||||
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
|
||||
SelectTab(TabContainer[currentIndex == totalTabs ? currentIndex - 1 : currentIndex + 1]);
|
||||
else if (totalTabs == 1 && !selectorTab.Active)
|
||||
// Open channel selection overlay if all channel tabs will be closed after removing this tab
|
||||
SelectTab(selectorTab);
|
||||
|
||||
OnRequestLeave?.Invoke(tab.Value);
|
||||
}
|
||||
|
||||
private class ChannelTabItem : TabItem<Channel>
|
||||
{
|
||||
private Color4 backgroundInactive;
|
||||
private Color4 backgroundHover;
|
||||
private Color4 backgroundActive;
|
||||
|
||||
public override bool IsRemovable => !Pinned;
|
||||
|
||||
private readonly SpriteText text;
|
||||
private readonly SpriteText textBold;
|
||||
private readonly ClickableContainer closeButton;
|
||||
private readonly Box box;
|
||||
private readonly Box highlightBox;
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public Action<ChannelTabItem> OnRequestClose;
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
if (Active)
|
||||
fadeActive();
|
||||
else
|
||||
fadeInactive();
|
||||
}
|
||||
|
||||
private const float transition_length = 400;
|
||||
|
||||
private void fadeActive()
|
||||
{
|
||||
this.ResizeTo(new Vector2(Width, 1.1f), transition_length, Easing.OutQuint);
|
||||
|
||||
box.FadeColour(backgroundActive, transition_length, Easing.OutQuint);
|
||||
highlightBox.FadeIn(transition_length, Easing.OutQuint);
|
||||
|
||||
text.FadeOut(transition_length, Easing.OutQuint);
|
||||
textBold.FadeIn(transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void fadeInactive()
|
||||
{
|
||||
this.ResizeTo(new Vector2(Width, 1), transition_length, Easing.OutQuint);
|
||||
|
||||
box.FadeColour(backgroundInactive, transition_length, Easing.OutQuint);
|
||||
highlightBox.FadeOut(transition_length, Easing.OutQuint);
|
||||
|
||||
text.FadeIn(transition_length, Easing.OutQuint);
|
||||
textBold.FadeOut(transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Middle)
|
||||
{
|
||||
closeButton.Action();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (IsRemovable)
|
||||
closeButton.FadeIn(200, Easing.OutQuint);
|
||||
|
||||
if (!Active)
|
||||
box.FadeColour(backgroundHover, transition_length, Easing.OutQuint);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
closeButton.FadeOut(200, Easing.OutQuint);
|
||||
updateState();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
backgroundActive = colours.ChatBlue;
|
||||
backgroundInactive = colours.Gray4;
|
||||
backgroundHover = colours.Gray7;
|
||||
|
||||
highlightBox.Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
updateState();
|
||||
}
|
||||
|
||||
public ChannelTabItem(Channel value) : base(value)
|
||||
{
|
||||
Width = 150;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomLeft;
|
||||
|
||||
Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0);
|
||||
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 10,
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
box = new Box
|
||||
{
|
||||
EdgeSmoothness = new Vector2(1, 0),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
highlightBox = new Box
|
||||
{
|
||||
Width = 5,
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
EdgeSmoothness = new Vector2(1, 0),
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_hashtag,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Colour = Color4.Black,
|
||||
X = -10,
|
||||
Alpha = 0.2f,
|
||||
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding(5),
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Text = value.ToString(),
|
||||
TextSize = 18,
|
||||
},
|
||||
textBold = new OsuSpriteText
|
||||
{
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding(5),
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Text = value.ToString(),
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = 18,
|
||||
},
|
||||
closeButton = new CloseButton
|
||||
{
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Right = 20 },
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Action = delegate
|
||||
{
|
||||
if (IsRemovable) OnRequestClose?.Invoke(this);
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
public class CloseButton : OsuClickableContainer
|
||||
{
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public CloseButton()
|
||||
{
|
||||
Size = new Vector2(20);
|
||||
|
||||
Child = icon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.75f),
|
||||
Icon = FontAwesome.fa_close,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
|
||||
public class ChannelSelectorTabItem : ChannelTabItem
|
||||
{
|
||||
public override bool IsRemovable => false;
|
||||
|
||||
public override bool IsSwitchable => false;
|
||||
|
||||
public ChannelSelectorTabItem(Channel value) : base(value)
|
||||
{
|
||||
Depth = float.MaxValue;
|
||||
Width = 45;
|
||||
|
||||
icon.Alpha = 0;
|
||||
|
||||
text.TextSize = 45;
|
||||
textBold.TextSize = 45;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private new void load(OsuColour colour)
|
||||
{
|
||||
backgroundInactive = colour.Gray2;
|
||||
backgroundActive = colour.Gray3;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnActivated() => updateState();
|
||||
|
||||
protected override void OnDeactivated() => updateState();
|
||||
}
|
||||
}
|
||||
}
|
@ -48,10 +48,6 @@ namespace osu.Game.Overlays.Chat
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
Channel.NewMessagesArrived += newMessagesArrived;
|
||||
Channel.MessageRemoved += messageRemoved;
|
||||
Channel.PendingMessageResolved += pendingMessageResolved;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -59,6 +55,11 @@ namespace osu.Game.Overlays.Chat
|
||||
base.LoadComplete();
|
||||
|
||||
newMessagesArrived(Channel.Messages);
|
||||
|
||||
Channel.NewMessagesArrived += newMessagesArrived;
|
||||
Channel.MessageRemoved += messageRemoved;
|
||||
Channel.PendingMessageResolved += pendingMessageResolved;
|
||||
|
||||
scrollToEnd();
|
||||
}
|
||||
|
||||
@ -78,8 +79,6 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
flow.AddRange(displayMessages.Select(m => new ChatLine(m)));
|
||||
|
||||
if (!IsLoaded) return;
|
||||
|
||||
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage))
|
||||
scrollToEnd();
|
||||
|
||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Overlays.Chat.Tabs
|
||||
{
|
||||
public override bool IsRemovable => false;
|
||||
|
||||
public override bool IsSwitchable => false;
|
||||
|
||||
public ChannelSelectorTabItem(Channel value) : base(value)
|
||||
{
|
||||
Depth = float.MaxValue;
|
||||
|
@ -7,8 +7,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Users;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
@ -39,33 +39,34 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
foreach (var s in scores)
|
||||
s.Ruleset = Rulesets.GetRuleset(s.RulesetID);
|
||||
|
||||
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
|
||||
ShowMoreLoading.Hide();
|
||||
|
||||
if (!scores.Any() && VisiblePages == 1)
|
||||
{
|
||||
ShowMoreButton.Hide();
|
||||
ShowMoreLoading.Hide();
|
||||
MissingText.Show();
|
||||
return;
|
||||
}
|
||||
|
||||
MissingText.Hide();
|
||||
IEnumerable<DrawableProfileScore> drawableScores;
|
||||
|
||||
foreach (APIScoreInfo score in scores)
|
||||
switch (type)
|
||||
{
|
||||
DrawableProfileScore drawableScore;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
default:
|
||||
drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null);
|
||||
break;
|
||||
case ScoreType.Recent:
|
||||
drawableScore = new DrawableTotalScore(score);
|
||||
break;
|
||||
}
|
||||
|
||||
ItemsContainer.Add(drawableScore);
|
||||
default:
|
||||
drawableScores = scores.Select(score => new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null));
|
||||
break;
|
||||
case ScoreType.Recent:
|
||||
drawableScores = scores.Select(score => new DrawableTotalScore(score));
|
||||
break;
|
||||
}
|
||||
|
||||
LoadComponentsAsync(drawableScores, s =>
|
||||
{
|
||||
MissingText.Hide();
|
||||
ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
|
||||
ShowMoreLoading.Hide();
|
||||
|
||||
ItemsContainer.AddRange(s);
|
||||
});
|
||||
});
|
||||
|
||||
Api.Queue(request);
|
||||
|
@ -147,6 +147,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
|
||||
/// <summary>
|
||||
/// Plays all the hit sounds for this <see cref="DrawableHitObject"/>.
|
||||
/// This is invoked automatically when this <see cref="DrawableHitObject"/> is hit.
|
||||
/// </summary>
|
||||
public void PlaySamples() => Samples?.Play();
|
||||
|
||||
|
@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Objects
|
||||
/// </summary>
|
||||
public class HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// A small adjustment to the start time of control points to account for rounding/precision errors.
|
||||
/// </summary>
|
||||
private const double control_point_leniency = 1;
|
||||
|
||||
/// <summary>
|
||||
/// The time at which the HitObject starts.
|
||||
/// </summary>
|
||||
@ -69,6 +74,9 @@ namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||
|
||||
// This is done here since ApplyDefaultsToSelf may be used to determine the end time
|
||||
SampleControlPoint = controlPointInfo.SamplePointAt(((this as IHasEndTime)?.EndTime ?? StartTime) + control_point_leniency);
|
||||
|
||||
nestedHitObjects.Clear();
|
||||
|
||||
CreateNestedHitObjects();
|
||||
@ -84,11 +92,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
|
||||
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||
{
|
||||
SampleControlPoint samplePoint = controlPointInfo.SamplePointAt(StartTime);
|
||||
EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime);
|
||||
|
||||
Kiai = effectPoint.KiaiMode;
|
||||
SampleControlPoint = samplePoint;
|
||||
Kiai = controlPointInfo.EffectPointAt(StartTime + control_point_leniency).KiaiMode;
|
||||
|
||||
if (HitWindows == null)
|
||||
HitWindows = CreateHitWindows();
|
||||
|
@ -160,13 +160,12 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// </summary>
|
||||
public virtual void PopulateScore(ScoreInfo score)
|
||||
{
|
||||
score.TotalScore = TotalScore;
|
||||
score.TotalScore = (int)Math.Round(TotalScore);
|
||||
score.Combo = Combo;
|
||||
score.MaxCombo = HighestCombo;
|
||||
score.Accuracy = Accuracy;
|
||||
score.Accuracy = Math.Round(Accuracy, 4);
|
||||
score.Rank = Rank;
|
||||
score.Date = DateTimeOffset.Now;
|
||||
score.Health = Health;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -21,12 +21,11 @@ namespace osu.Game.Scoring
|
||||
|
||||
public ScoreRank Rank { get; set; }
|
||||
|
||||
public double TotalScore { get; set; }
|
||||
public int TotalScore { get; set; }
|
||||
|
||||
[Column(TypeName="DECIMAL(1,4)")]
|
||||
public double Accuracy { get; set; }
|
||||
|
||||
public double Health { get; set; } = 1;
|
||||
|
||||
public double? PP { get; set; }
|
||||
|
||||
public int MaxCombo { get; set; }
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Screens.Play
|
||||
Add(content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
||||
AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ComboCounter = CreateComboCounter(),
|
||||
|
@ -85,6 +85,17 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ExitFromBack()
|
||||
{
|
||||
if (modSelect.State == Visibility.Visible)
|
||||
{
|
||||
modSelect.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
base.ExitFromBack();
|
||||
}
|
||||
|
||||
protected override void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
beatmap.Mods.BindTo(selectedMods);
|
||||
@ -124,12 +135,6 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
if (modSelect.State == Visibility.Visible)
|
||||
{
|
||||
modSelect.Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (base.OnExiting(next))
|
||||
return true;
|
||||
|
||||
|
@ -191,13 +191,15 @@ namespace osu.Game.Screens.Select
|
||||
});
|
||||
Add(Footer = new Footer
|
||||
{
|
||||
OnBack = Exit,
|
||||
OnBack = ExitFromBack,
|
||||
});
|
||||
|
||||
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void ExitFromBack() => Exit();
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
|
||||
{
|
||||
|
@ -18,7 +18,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1120.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1203.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user