diff --git a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs index c6116ddc7b..6107fed8e8 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs @@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input /// /// Based on ultrawide monitor configurations, plus a bit of lenience for users which are intentionally aiming for higher horizontal velocity. /// - private const float largest_feasible_aspect_ratio = 23f / 9; + private const float largest_feasible_aspect_ratio = 32f / 9; private readonly BindableNumber aspectRatio = new BindableFloat(1) {