diff --git a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
index c6116ddc7b..6107fed8e8 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
@@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
///
/// Based on ultrawide monitor configurations, plus a bit of lenience for users which are intentionally aiming for higher horizontal velocity.
///
- private const float largest_feasible_aspect_ratio = 23f / 9;
+ private const float largest_feasible_aspect_ratio = 32f / 9;
private readonly BindableNumber aspectRatio = new BindableFloat(1)
{