mirror of
https://github.com/ppy/osu.git
synced 2025-03-12 17:57:21 +08:00
Fix initial rotation not being set
This commit is contained in:
parent
eb20865c02
commit
ab2a8b5c89
@ -132,7 +132,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
tabletContainer.RotateTo(-val.NewValue, 800, Easing.OutQuint);
|
tabletContainer.RotateTo(-val.NewValue, 800, Easing.OutQuint);
|
||||||
usableAreaContainer.RotateTo(val.NewValue, 100, Easing.OutQuint)
|
usableAreaContainer.RotateTo(val.NewValue, 100, Easing.OutQuint)
|
||||||
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
|
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
|
||||||
});
|
}, true);
|
||||||
|
|
||||||
tablet.BindTo(handler.Tablet);
|
tablet.BindTo(handler.Tablet);
|
||||||
tablet.BindValueChanged(_ => Scheduler.AddOnce(updateTabletDetails));
|
tablet.BindValueChanged(_ => Scheduler.AddOnce(updateTabletDetails));
|
||||||
|
Loading…
x
Reference in New Issue
Block a user