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Don't play sample if there is no item being actively dragged

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Jamie Taylor 2022-06-23 20:13:01 +09:00
parent 9c46592e0e
commit aaf619b35c
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@ -46,6 +46,9 @@ namespace osu.Game.Graphics.Containers
private void playSwapSample() private void playSwapSample()
{ {
if (!DragActive.Value)
return;
if (Time.Current - sampleLastPlaybackTime <= 35) if (Time.Current - sampleLastPlaybackTime <= 35)
return; return;