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Handle ignored mappings locally in Detach
configuration
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parent
2b8706b6ce
commit
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@ -4,7 +4,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using AutoMapper;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Extensions;
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@ -76,10 +75,8 @@ namespace osu.Game.Beatmaps
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public bool Equals(IBeatmapSetInfo? other) => other is BeatmapSetInfo b && Equals(b);
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public bool Equals(IBeatmapSetInfo? other) => other is BeatmapSetInfo b && Equals(b);
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[IgnoreMap]
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IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps;
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IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps;
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[IgnoreMap]
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IEnumerable<INamedFileUsage> IHasNamedFiles.Files => Files;
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IEnumerable<INamedFileUsage> IHasNamedFiles.Files => Files;
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}
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}
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}
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}
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@ -22,7 +22,9 @@ namespace osu.Game.Database
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private static readonly IMapper mapper = new MapperConfiguration(c =>
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private static readonly IMapper mapper = new MapperConfiguration(c =>
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{
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{
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c.ShouldMapField = fi => false;
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c.ShouldMapField = fi => false;
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c.ShouldMapProperty = pi => true;
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// If we want to limit this further, we can avoid mapping properties with no setter that are not IList<>.
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// Takes a bit of effort to determine whether this is the case though, see https://stackoverflow.com/questions/951536/how-do-i-tell-whether-a-type-implements-ilist
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c.ShouldMapProperty = pi => pi.GetMethod?.IsPublic == true;
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c.CreateMap<RealmKeyBinding, RealmKeyBinding>();
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c.CreateMap<RealmKeyBinding, RealmKeyBinding>();
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c.CreateMap<BeatmapMetadata, BeatmapMetadata>();
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c.CreateMap<BeatmapMetadata, BeatmapMetadata>();
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@ -4,7 +4,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using AutoMapper;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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@ -113,16 +112,9 @@ namespace osu.Game.Scoring
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[MapTo(nameof(Rank))]
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[MapTo(nameof(Rank))]
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public int RankInt { get; set; }
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public int RankInt { get; set; }
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[IgnoreMap]
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IRulesetInfo IScoreInfo.Ruleset => Ruleset;
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IRulesetInfo IScoreInfo.Ruleset => Ruleset;
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[IgnoreMap]
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IBeatmapInfo IScoreInfo.Beatmap => Beatmap;
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IBeatmapInfo IScoreInfo.Beatmap => Beatmap;
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[IgnoreMap]
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IUser IScoreInfo.User => User;
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IUser IScoreInfo.User => User;
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[IgnoreMap]
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IEnumerable<INamedFileUsage> IHasNamedFiles.Files => Files;
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IEnumerable<INamedFileUsage> IHasNamedFiles.Files => Files;
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#region Properties required to make things work with existing usages
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#region Properties required to make things work with existing usages
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