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Merge pull request #25093 from Joehuu/mod-switch-tiny-extended-info

Add extended info support to tiny mod switches
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Dean Herbert 2023-10-13 13:40:24 +09:00 committed by GitHub
commit aabed8b6e5
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2 changed files with 146 additions and 26 deletions

View File

@ -2,16 +2,19 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
using osu.Game.Rulesets.UI;
@ -34,6 +37,49 @@ namespace osu.Game.Tests.Visual.UserInterface
[Test]
public void TestMania() => createSwitchTestFor(new ManiaRuleset());
[Test]
public void TestShowRateAdjusts()
{
AddStep("create mod icons", () =>
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Full,
ChildrenEnumerable = Ruleset.Value.CreateInstance().CreateAllMods()
.OfType<ModRateAdjust>()
.SelectMany(m =>
{
List<TestModSwitchTiny> icons = new List<TestModSwitchTiny> { new TestModSwitchTiny(m) };
for (double i = m.SpeedChange.MinValue; i < m.SpeedChange.MaxValue; i += m.SpeedChange.Precision * 10)
{
m = (ModRateAdjust)m.DeepClone();
m.SpeedChange.Value = i;
icons.Add(new TestModSwitchTiny(m, true));
}
return icons;
}),
};
});
AddStep("adjust rates", () =>
{
foreach (var icon in this.ChildrenOfType<TestModSwitchTiny>())
{
if (icon.Mod is ModRateAdjust rateAdjust)
{
rateAdjust.SpeedChange.Value = RNG.NextDouble() > 0.9
? rateAdjust.SpeedChange.Default
: RNG.NextDouble(rateAdjust.SpeedChange.MinValue, rateAdjust.SpeedChange.MaxValue);
}
}
});
AddToggleStep("toggle active", active => this.ChildrenOfType<TestModSwitchTiny>().ForEach(s => s.Active.Value = active));
}
private void createSwitchTestFor(Ruleset ruleset)
{
AddStep("no colour scheme", () => Child = createContent(ruleset, null));
@ -43,7 +89,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep($"{scheme} colour scheme", () => Child = createContent(ruleset, scheme));
}
AddToggleStep("toggle active", active => this.ChildrenOfType<ModSwitchTiny>().ForEach(s => s.Active.Value = active));
AddToggleStep("toggle active", active => this.ChildrenOfType<TestModSwitchTiny>().ForEach(s => s.Active.Value = active));
}
private static Drawable createContent(Ruleset ruleset, OverlayColourScheme? colourScheme)
@ -62,7 +108,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
Spacing = new Vector2(5),
ChildrenEnumerable = group.Select(mod => new ModSwitchTiny(mod))
ChildrenEnumerable = group.Select(mod => new TestModSwitchTiny(mod))
})
};
@ -81,5 +127,15 @@ namespace osu.Game.Tests.Visual.UserInterface
return switchFlow;
}
private partial class TestModSwitchTiny : ModSwitchTiny
{
public new IMod Mod => base.Mod;
public TestModSwitchTiny(IMod mod, bool showExtendedInformation = false)
: base(mod, showExtendedInformation)
{
}
}
}
}

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@ -3,15 +3,16 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Rulesets.Mods;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.UI
@ -21,8 +22,10 @@ namespace osu.Game.Rulesets.UI
public BindableBool Active { get; } = new BindableBool();
public const float DEFAULT_HEIGHT = 30;
private const float width = 73;
private readonly IMod mod;
protected readonly IMod Mod;
private readonly bool showExtendedInformation;
private readonly Box background;
private readonly OsuSpriteText acronymText;
@ -33,14 +36,49 @@ namespace osu.Game.Rulesets.UI
private Color4 activeBackgroundColour;
private Color4 inactiveBackgroundColour;
public ModSwitchTiny(IMod mod)
{
this.mod = mod;
Size = new Vector2(73, DEFAULT_HEIGHT);
private readonly CircularContainer extendedContent;
private readonly Box extendedBackground;
private readonly OsuSpriteText extendedText;
private ModSettingChangeTracker? modSettingsChangeTracker;
InternalChild = new CircularContainer
public ModSwitchTiny(IMod mod, bool showExtendedInformation = false)
{
Mod = mod;
this.showExtendedInformation = showExtendedInformation;
AutoSizeAxes = Axes.X;
Height = DEFAULT_HEIGHT;
InternalChildren = new Drawable[]
{
extendedContent = new CircularContainer
{
Name = "extended content",
Width = 100 + DEFAULT_HEIGHT / 2,
RelativeSizeAxes = Axes.Y,
Masking = true,
X = width,
Margin = new MarginPadding { Left = -DEFAULT_HEIGHT },
Children = new Drawable[]
{
extendedBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
extendedText = new OsuSpriteText
{
Margin = new MarginPadding { Left = 3 * DEFAULT_HEIGHT / 4 },
Font = OsuFont.Default.With(size: 30f, weight: FontWeight.Bold),
UseFullGlyphHeight = false,
Text = mod.ExtendedIconInformation,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
},
new CircularContainer
{
Width = width,
RelativeSizeAxes = Axes.Y,
Masking = true,
Children = new Drawable[]
{
@ -59,7 +97,8 @@ namespace osu.Game.Rulesets.UI
{
Top = 4
}
}
},
},
}
};
}
@ -68,7 +107,7 @@ namespace osu.Game.Rulesets.UI
private void load(OsuColour colours, OverlayColourProvider? colourProvider)
{
inactiveBackgroundColour = colourProvider?.Background5 ?? colours.Gray3;
activeBackgroundColour = colours.ForModType(mod.Type);
activeBackgroundColour = colours.ForModType(Mod.Type);
inactiveForegroundColour = colourProvider?.Background2 ?? colours.Gray5;
activeForegroundColour = Interpolation.ValueAt<Colour4>(0.1f, Colour4.Black, activeForegroundColour, 0, 1);
@ -80,12 +119,37 @@ namespace osu.Game.Rulesets.UI
Active.BindValueChanged(_ => updateState(), true);
FinishTransforms(true);
if (Mod is Mod actualMod)
{
modSettingsChangeTracker = new ModSettingChangeTracker(new[] { actualMod });
modSettingsChangeTracker.SettingChanged = _ => updateExtendedInformation();
}
updateExtendedInformation();
}
private void updateExtendedInformation()
{
bool showExtended = showExtendedInformation && !string.IsNullOrEmpty(Mod.ExtendedIconInformation);
extendedContent.Alpha = showExtended ? 1 : 0;
extendedText.Text = Mod.ExtendedIconInformation;
}
private void updateState()
{
acronymText.FadeColour(Active.Value ? activeForegroundColour : inactiveForegroundColour, 200, Easing.OutQuint);
background.FadeColour(Active.Value ? activeBackgroundColour : inactiveBackgroundColour, 200, Easing.OutQuint);
extendedText.Colour = Active.Value ? activeBackgroundColour.Lighten(0.2f) : inactiveBackgroundColour;
extendedBackground.Colour = Active.Value ? activeBackgroundColour.Darken(2.4f) : inactiveBackgroundColour.Darken(2.8f);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
modSettingsChangeTracker?.Dispose();
}
}
}