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Merge pull request #9614 from peppy/fix-null-notification
Fix hard crash on notifications firing before NotificationOverlay is ready
This commit is contained in:
commit
aa6b070418
@ -63,7 +63,8 @@ namespace osu.Game
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private ChannelManager channelManager;
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private ChannelManager channelManager;
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private NotificationOverlay notifications;
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[NotNull]
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private readonly NotificationOverlay notifications = new NotificationOverlay();
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private NowPlayingOverlay nowPlaying;
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private NowPlayingOverlay nowPlaying;
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@ -82,7 +83,7 @@ namespace osu.Game
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public virtual Storage GetStorageForStableInstall() => null;
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public virtual Storage GetStorageForStableInstall() => null;
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public float ToolbarOffset => Toolbar.Position.Y + Toolbar.DrawHeight;
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public float ToolbarOffset => (Toolbar?.Position.Y ?? 0) + (Toolbar?.DrawHeight ?? 0);
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private IdleTracker idleTracker;
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private IdleTracker idleTracker;
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@ -250,7 +251,7 @@ namespace osu.Game
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case LinkAction.OpenEditorTimestamp:
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case LinkAction.OpenEditorTimestamp:
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case LinkAction.JoinMultiplayerMatch:
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case LinkAction.JoinMultiplayerMatch:
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case LinkAction.Spectate:
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case LinkAction.Spectate:
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waitForReady(() => notifications, _ => notifications?.Post(new SimpleNotification
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waitForReady(() => notifications, _ => notifications.Post(new SimpleNotification
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{
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{
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Text = @"This link type is not yet supported!",
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Text = @"This link type is not yet supported!",
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Icon = FontAwesome.Solid.LifeRing,
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Icon = FontAwesome.Solid.LifeRing,
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@ -536,14 +537,14 @@ namespace osu.Game
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MenuCursorContainer.CanShowCursor = menuScreen?.CursorVisible ?? false;
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MenuCursorContainer.CanShowCursor = menuScreen?.CursorVisible ?? false;
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// todo: all archive managers should be able to be looped here.
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// todo: all archive managers should be able to be looped here.
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SkinManager.PostNotification = n => notifications?.Post(n);
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SkinManager.PostNotification = n => notifications.Post(n);
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SkinManager.GetStableStorage = GetStorageForStableInstall;
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SkinManager.GetStableStorage = GetStorageForStableInstall;
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BeatmapManager.PostNotification = n => notifications?.Post(n);
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BeatmapManager.PostNotification = n => notifications.Post(n);
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BeatmapManager.GetStableStorage = GetStorageForStableInstall;
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BeatmapManager.GetStableStorage = GetStorageForStableInstall;
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BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
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BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
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ScoreManager.PostNotification = n => notifications?.Post(n);
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ScoreManager.PostNotification = n => notifications.Post(n);
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ScoreManager.GetStableStorage = GetStorageForStableInstall;
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ScoreManager.GetStableStorage = GetStorageForStableInstall;
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ScoreManager.PresentImport = items => PresentScore(items.First());
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ScoreManager.PresentImport = items => PresentScore(items.First());
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@ -615,12 +616,12 @@ namespace osu.Game
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loadComponentSingleFile(MusicController = new MusicController(), Add, true);
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loadComponentSingleFile(MusicController = new MusicController(), Add, true);
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loadComponentSingleFile(notifications = new NotificationOverlay
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loadComponentSingleFile(notifications.With(d =>
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{
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{
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GetToolbarHeight = () => ToolbarOffset,
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d.GetToolbarHeight = () => ToolbarOffset;
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Anchor = Anchor.TopRight,
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d.Anchor = Anchor.TopRight;
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Origin = Anchor.TopRight,
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d.Origin = Anchor.TopRight;
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}, rightFloatingOverlayContent.Add, true);
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}), rightFloatingOverlayContent.Add, true);
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loadComponentSingleFile(screenshotManager, Add);
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loadComponentSingleFile(screenshotManager, Add);
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