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Merge branch 'master' into fix-match-select-crash

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Dean Herbert 2019-01-10 15:40:03 +09:00 committed by GitHub
commit aa68bbc1d9
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21 changed files with 366 additions and 237 deletions

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@ -105,13 +105,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double approachRateFactor = 1.0f; double approachRateFactor = 1.0f;
if (Attributes.ApproachRate > 10.33f) if (Attributes.ApproachRate > 10.33f)
approachRateFactor += 0.45f * (Attributes.ApproachRate - 10.33f); approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f);
else if (Attributes.ApproachRate < 8.0f) else if (Attributes.ApproachRate < 8.0f)
{ {
// HD is worth more with lower ar!
if (mods.Any(h => h is OsuModHidden))
approachRateFactor += 0.02f * (8.0f - Attributes.ApproachRate);
else
approachRateFactor += 0.01f * (8.0f - Attributes.ApproachRate); approachRateFactor += 0.01f * (8.0f - Attributes.ApproachRate);
} }
@ -119,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR. // We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
if (mods.Any(h => h is OsuModHidden)) if (mods.Any(h => h is OsuModHidden))
aimValue *= 1.02 + (11.0f - Attributes.ApproachRate) / 50.0; // Gives a 1.04 bonus for AR10, a 1.06 bonus for AR9, a 1.02 bonus for AR11. aimValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate);
if (mods.Any(h => h is OsuModFlashlight)) if (mods.Any(h => h is OsuModFlashlight))
{ {
@ -152,13 +148,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty
if (beatmapMaxCombo > 0) if (beatmapMaxCombo > 0)
speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f); speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
double approachRateFactor = 1.0f;
if (Attributes.ApproachRate > 10.33f)
approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f);
speedValue *= approachRateFactor;
if (mods.Any(m => m is OsuModHidden)) if (mods.Any(m => m is OsuModHidden))
speedValue *= 1.18f; speedValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate);
// Scale the speed value with accuracy _slightly_ // Scale the speed value with accuracy _slightly_
speedValue *= 0.5f + accuracy / 2.0f; speedValue *= 0.02f + accuracy;
// It is important to also consider accuracy difficulty when doing that // It is important to also consider accuracy difficulty when doing that
speedValue *= 0.98f + Math.Pow(Attributes.OverallDifficulty, 2) / 2500; speedValue *= 0.96f + Math.Pow(Attributes.OverallDifficulty, 2) / 1600;
return speedValue; return speedValue;
} }
@ -186,7 +188,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
accuracyValue *= Math.Min(1.15f, Math.Pow(amountHitObjectsWithAccuracy / 1000.0f, 0.3f)); accuracyValue *= Math.Min(1.15f, Math.Pow(amountHitObjectsWithAccuracy / 1000.0f, 0.3f));
if (mods.Any(m => m is OsuModHidden)) if (mods.Any(m => m is OsuModHidden))
accuracyValue *= 1.02f; accuracyValue *= 1.08f;
if (mods.Any(m => m is OsuModFlashlight)) if (mods.Any(m => m is OsuModFlashlight))
accuracyValue *= 1.02f; accuracyValue *= 1.02f;

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@ -17,12 +17,13 @@ namespace osu.Game.Tests.Visual
{ {
public TestCaseMatchLeaderboard() public TestCaseMatchLeaderboard()
{ {
Add(new MatchLeaderboard(new Room { RoomID = { Value = 3 } }) Add(new MatchLeaderboard
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f), Size = new Vector2(550f, 450f),
Scope = MatchLeaderboardScope.Overall, Scope = MatchLeaderboardScope.Overall,
Room = new Room { RoomID = { Value = 3 } }
}); });
} }

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System; using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema; using System.ComponentModel.DataAnnotations.Schema;
using System.Linq; using System.Linq;
@ -9,6 +10,7 @@ using Newtonsoft.Json;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.IO.Serialization; using osu.Game.IO.Serialization;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Scoring;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {
@ -112,6 +114,11 @@ namespace osu.Game.Beatmaps
[JsonProperty("difficulty_rating")] [JsonProperty("difficulty_rating")]
public double StarDifficulty { get; set; } public double StarDifficulty { get; set; }
/// <summary>
/// Currently only populated for beatmap deletion. Use <see cref="ScoreManager"/> to query scores.
/// </summary>
public List<ScoreInfo> Scores { get; set; }
public override string ToString() => $"{Metadata} [{Version}]"; public override string ToString() => $"{Metadata} [{Version}]";
public bool Equals(BeatmapInfo other) public bool Equals(BeatmapInfo other)

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@ -64,7 +64,8 @@ namespace osu.Game.Beatmaps
base.AddIncludesForDeletion(query) base.AddIncludesForDeletion(query)
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata) .Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty) .Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
.Include(s => s.Metadata); .Include(s => s.Metadata)
.Include(s => s.Beatmaps).ThenInclude(b => b.Scores);
protected override IQueryable<BeatmapSetInfo> AddIncludesForConsumption(IQueryable<BeatmapSetInfo> query) => protected override IQueryable<BeatmapSetInfo> AddIncludesForConsumption(IQueryable<BeatmapSetInfo> query) =>
base.AddIncludesForConsumption(query) base.AddIncludesForConsumption(query)

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@ -105,6 +105,8 @@ namespace osu.Game.Configuration
Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f); Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f);
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f); Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
} }
public OsuConfigManager(Storage storage) public OsuConfigManager(Storage storage)
@ -167,6 +169,7 @@ namespace osu.Game.Configuration
ScalingPositionX, ScalingPositionX,
ScalingPositionY, ScalingPositionY,
ScalingSizeX, ScalingSizeX,
ScalingSizeY ScalingSizeY,
UIScale
} }
} }

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@ -79,6 +79,7 @@ namespace osu.Game.Graphics.Containers
{ {
AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList()) AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList())
{ {
RelativeSizeAxes = Axes.Both,
TooltipText = tooltipText ?? (url != text ? url : string.Empty), TooltipText = tooltipText ?? (url != text ? url : string.Empty),
Action = action ?? (() => Action = action ?? (() =>
{ {
@ -122,5 +123,10 @@ namespace osu.Game.Graphics.Containers
}), }),
}); });
} }
// We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used.
// However due to https://github.com/ppy/osu-framework/issues/2073, it's possible for the compilers to be relative size in the flow's auto-size axes - an unsupported operation.
// Since the compilers don't display any content and don't affect the layout, it's simplest to exclude them from the flow.
public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Where(c => !(c is DrawableLinkCompiler));
} }
} }

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@ -46,10 +46,37 @@ namespace osu.Game.Graphics.Containers
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both, RelativePositionAxes = Axes.Both,
CornerRadius = 10, CornerRadius = 10,
Child = content = new DrawSizePreservingFillContainer() Child = content = new ScalingDrawSizePreservingFillContainer(targetMode != ScalingMode.Gameplay)
}; };
} }
private class ScalingDrawSizePreservingFillContainer : DrawSizePreservingFillContainer
{
private readonly bool applyUIScale;
private Bindable<float> uiScale;
public ScalingDrawSizePreservingFillContainer(bool applyUIScale)
{
this.applyUIScale = applyUIScale;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig)
{
if (applyUIScale)
{
uiScale = osuConfig.GetBindable<float>(OsuSetting.UIScale);
uiScale.BindValueChanged(scaleChanged, true);
}
}
private void scaleChanged(float value)
{
this.ScaleTo(new Vector2(value), 500, Easing.Out);
this.ResizeTo(new Vector2(1 / value), 500, Easing.Out);
}
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuConfigManager config) private void load(OsuConfigManager config)
{ {

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@ -8,7 +8,6 @@ using osuTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Sample; using osu.Framework.Audio.Sample;
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
@ -33,38 +32,7 @@ namespace osu.Game.Graphics.UserInterface
private readonly Box leftBox; private readonly Box leftBox;
private readonly Box rightBox; private readonly Box rightBox;
public virtual string TooltipText public virtual string TooltipText { get; private set; }
{
get
{
var bindableDouble = CurrentNumber as BindableNumber<double>;
var bindableFloat = CurrentNumber as BindableNumber<float>;
var floatValue = bindableDouble?.Value ?? bindableFloat?.Value;
var floatPrecision = bindableDouble?.Precision ?? bindableFloat?.Precision;
if (floatValue != null)
{
var floatMinValue = bindableDouble?.MinValue ?? bindableFloat.MinValue;
var floatMaxValue = bindableDouble?.MaxValue ?? bindableFloat.MaxValue;
if (floatMaxValue == 1 && floatMinValue >= -1)
return floatValue.Value.ToString("P0");
var decimalPrecision = normalise((decimal)floatPrecision, max_decimal_digits);
// Find the number of significant digits (we could have less than 5 after normalize())
var significantDigits = findPrecision(decimalPrecision);
return floatValue.Value.ToString($"N{significantDigits}");
}
var bindableInt = CurrentNumber as BindableNumber<int>;
if (bindableInt != null)
return bindableInt.Value.ToString("N0");
return Current.Value.ToString(CultureInfo.InvariantCulture);
}
}
private Color4 accentColour; private Color4 accentColour;
public Color4 AccentColour public Color4 AccentColour
@ -136,21 +104,34 @@ namespace osu.Game.Graphics.UserInterface
base.OnHoverLost(e); base.OnHoverLost(e);
} }
protected override void OnUserChange() protected override bool OnMouseDown(MouseDownEvent e)
{ {
base.OnUserChange(); Nub.Current.Value = true;
playSample(); return base.OnMouseDown(e);
} }
private void playSample() protected override bool OnMouseUp(MouseUpEvent e)
{
Nub.Current.Value = false;
return base.OnMouseUp(e);
}
protected override void OnUserChange(T value)
{
base.OnUserChange(value);
playSample(value);
updateTooltipText(value);
}
private void playSample(T value)
{ {
if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50) if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50)
return; return;
if (Current.Value.Equals(lastSampleValue)) if (value.Equals(lastSampleValue))
return; return;
lastSampleValue = Current.Value; lastSampleValue = value;
lastSampleTime = Clock.CurrentTime; lastSampleTime = Clock.CurrentTime;
sample.Frequency.Value = 1 + NormalizedValue * 0.2f; sample.Frequency.Value = 1 + NormalizedValue * 0.2f;
@ -163,16 +144,28 @@ namespace osu.Game.Graphics.UserInterface
sample.Play(); sample.Play();
} }
protected override bool OnMouseDown(MouseDownEvent e) private void updateTooltipText(T value)
{ {
Nub.Current.Value = true; if (CurrentNumber.IsInteger)
return base.OnMouseDown(e); TooltipText = ((int)Convert.ChangeType(value, typeof(int))).ToString("N0");
} else
{
double floatValue = (double)Convert.ChangeType(value, typeof(double));
double floatMinValue = (double)Convert.ChangeType(CurrentNumber.MinValue, typeof(double));
double floatMaxValue = (double)Convert.ChangeType(CurrentNumber.MaxValue, typeof(double));
protected override bool OnMouseUp(MouseUpEvent e) if (floatMaxValue == 1 && floatMinValue >= -1)
{ TooltipText = floatValue.ToString("P0");
Nub.Current.Value = false; else
return base.OnMouseUp(e); {
var decimalPrecision = normalise((decimal)Convert.ChangeType(CurrentNumber.Precision, typeof(decimal)), max_decimal_digits);
// Find the number of significant digits (we could have less than 5 after normalize())
var significantDigits = findPrecision(decimalPrecision);
TooltipText = floatValue.ToString($"N{significantDigits}");
}
}
} }
protected override void UpdateAfterChildren() protected override void UpdateAfterChildren()

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@ -62,6 +62,6 @@ namespace osu.Game.Graphics.UserInterface
fill.Width = value * UsableWidth; fill.Width = value * UsableWidth;
} }
protected override void OnUserChange() => OnSeek?.Invoke(Current); protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
} }
} }

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@ -14,7 +14,7 @@ namespace osu.Game.Migrations
{ {
#pragma warning disable 612, 618 #pragma warning disable 612, 618
modelBuilder modelBuilder
.HasAnnotation("ProductVersion", "2.1.4-rtm-31024"); .HasAnnotation("ProductVersion", "2.2.0-rtm-35687");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b => modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{ {
@ -215,6 +215,25 @@ namespace osu.Game.Migrations
b.ToTable("Settings"); b.ToTable("Settings");
}); });
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b => modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
{ {
b.Property<int>("ID") b.Property<int>("ID")
@ -239,25 +258,6 @@ namespace osu.Game.Migrations
b.ToTable("KeyBinding"); b.ToTable("KeyBinding");
}); });
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b => modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
{ {
b.Property<int?>("ID") b.Property<int?>("ID")
@ -454,7 +454,7 @@ namespace osu.Game.Migrations
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b => modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
{ {
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap") b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
.WithMany() .WithMany("Scores")
.HasForeignKey("BeatmapInfoID") .HasForeignKey("BeatmapInfoID")
.OnDelete(DeleteBehavior.Cascade); .OnDelete(DeleteBehavior.Cascade);

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@ -101,6 +101,9 @@ namespace osu.Game.Online.API
//todo: replace this with a ping request. //todo: replace this with a ping request.
log.Add(@"In a failing state, waiting a bit before we try again..."); log.Add(@"In a failing state, waiting a bit before we try again...");
Thread.Sleep(5000); Thread.Sleep(5000);
if (!IsLoggedIn) goto case APIState.Connecting;
if (queue.Count == 0) if (queue.Count == 0)
{ {
log.Add(@"Queueing a ping request"); log.Add(@"Queueing a ping request");

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@ -359,7 +359,10 @@ namespace osu.Game
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
mainContent = new DrawSizePreservingFillContainer(), mainContent = new Container
{
RelativeSizeAxes = Axes.Both,
},
overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue }, overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
idleTracker = new IdleTracker(6000) idleTracker = new IdleTracker(6000)
}); });

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@ -63,9 +63,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y AutoSizeAxes = Axes.Y
}, },
new SettingsSlider<float, UIScaleSlider>
{
LabelText = "UI Scaling",
TransferValueOnCommit = true,
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
KeyboardStep = 0.01f
},
new SettingsEnumDropdown<ScalingMode> new SettingsEnumDropdown<ScalingMode>
{ {
LabelText = "Scaling", LabelText = "Screen Scaling",
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling), Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
}, },
scalingSettings = new FillFlowContainer<SettingsSlider<float>> scalingSettings = new FillFlowContainer<SettingsSlider<float>>
@ -202,6 +209,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
} }
} }
private class UIScaleSlider : OsuSliderBar<float>
{
public override string TooltipText => base.TooltipText + "x";
}
private class ResolutionSettingsDropdown : SettingsDropdown<Size> private class ResolutionSettingsDropdown : SettingsDropdown<Size>
{ {
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items }; protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };

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@ -238,11 +238,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
{ {
case Key.Right: case Key.Right:
beatDivisor.Next(); beatDivisor.Next();
OnUserChange(); OnUserChange(Current);
return true; return true;
case Key.Left: case Key.Left:
beatDivisor.Previous(); beatDivisor.Previous();
OnUserChange(); OnUserChange(Current);
return true; return true;
default: default:
return false; return false;
@ -279,7 +279,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
var xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth; var xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth;
CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First(); CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First();
OnUserChange(); OnUserChange(Current);
} }
private float getMappedPosition(float divisor) => (float)Math.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f); private float getMappedPosition(float divisor) => (float)Math.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f);

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@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
@ -13,8 +13,9 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.Multi.Components;
using osu.Game.Users; using osu.Game.Users;
@ -37,11 +38,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private Box statusStrip; private Box statusStrip;
private UpdateableBeatmapBackgroundSprite background; private UpdateableBeatmapBackgroundSprite background;
private ParticipantCountDisplay participantCount; private ParticipantCountDisplay participantCount;
private FillFlowContainer topFlow, participantsFlow;
private OsuSpriteText name, status; private OsuSpriteText name, status;
private BeatmapTypeInfo beatmapTypeInfo; private BeatmapTypeInfo beatmapTypeInfo;
private ScrollContainer participantsScroll;
private ParticipantInfo participantInfo; private ParticipantInfo participantInfo;
private MatchParticipants participants;
[Resolved] [Resolved]
private BeatmapManager beatmaps { get; set; } private BeatmapManager beatmaps { get; set; }
@ -58,141 +58,141 @@ namespace osu.Game.Screens.Multi.Lounge.Components
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"343138"), Colour = OsuColour.FromHex(@"343138"),
}, },
topFlow = new FillFlowContainer new GridContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.Both,
AutoSizeAxes = Axes.Y, RowDimensions = new[]
Direction = FillDirection.Vertical,
Children = new Drawable[]
{ {
new Container new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Distributed),
},
Content = new[]
{
new Drawable[]
{ {
RelativeSizeAxes = Axes.X, new FillFlowContainer
Height = 200,
Masking = true,
Children = new Drawable[]
{ {
background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both }, RelativeSizeAxes = Axes.X,
new Box AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{ {
RelativeSizeAxes = Axes.Both, new Container
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Children = new Drawable[]
{ {
participantCount = new ParticipantCountDisplay RelativeSizeAxes = Axes.X,
Height = 200,
Masking = true,
Children = new Drawable[]
{ {
Anchor = Anchor.TopRight, background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
Origin = Anchor.TopRight, new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Children = new Drawable[]
{
participantCount = new ParticipantCountDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
name = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
TextSize = 30,
},
},
},
}, },
name = new OsuSpriteText },
statusStrip = new Box
{
RelativeSizeAxes = Axes.X,
Height = 5,
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{ {
Anchor = Anchor.BottomLeft, new Box
Origin = Anchor.BottomLeft, {
TextSize = 30, RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"28242d"),
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = transition_duration,
Padding = contentPadding,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
status = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
},
beatmapTypeInfo = new BeatmapTypeInfo(),
},
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = contentPadding,
Children = new Drawable[]
{
participantInfo = new ParticipantInfo(),
}, },
}, },
}, },
}, },
}, },
statusStrip = new Box new Drawable[]
{ {
RelativeSizeAxes = Axes.X, participants = new MatchParticipants
Height = 5,
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{ {
new Box RelativeSizeAxes = Axes.Both,
{ }
RelativeSizeAxes = Axes.Both, }
Colour = OsuColour.FromHex(@"28242d"), }
}, }
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = transition_duration,
Padding = contentPadding,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
status = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
},
beatmapTypeInfo = new BeatmapTypeInfo(),
},
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = contentPadding,
Children = new Drawable[]
{
participantInfo = new ParticipantInfo(),
},
},
},
},
participantsScroll = new OsuScrollContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 },
Children = new[]
{
participantsFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = transition_duration,
Spacing = new Vector2(5f),
},
},
},
}; };
participantInfo.Host.BindTo(bindings.Host); participantInfo.Host.BindTo(bindings.Host);
participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount); participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount);
participantInfo.Participants.BindTo(bindings.Participants); participantInfo.Participants.BindTo(bindings.Participants);
participantCount.Participants.BindTo(bindings.Participants); participantCount.Participants.BindTo(bindings.Participants);
participantCount.ParticipantCount.BindTo(bindings.ParticipantCount); participantCount.ParticipantCount.BindTo(bindings.ParticipantCount);
participantCount.MaxParticipants.BindTo(bindings.MaxParticipants); participantCount.MaxParticipants.BindTo(bindings.MaxParticipants);
beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap); beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset); beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
beatmapTypeInfo.Type.BindTo(bindings.Type); beatmapTypeInfo.Type.BindTo(bindings.Type);
background.Beatmap.BindTo(bindings.CurrentBeatmap); background.Beatmap.BindTo(bindings.CurrentBeatmap);
bindings.Status.BindValueChanged(displayStatus); bindings.Status.BindValueChanged(displayStatus);
bindings.Participants.BindValueChanged(p => participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u)));
bindings.Name.BindValueChanged(n => name.Text = n); bindings.Name.BindValueChanged(n => name.Text = n);
Room.BindValueChanged(updateRoom, true); Room.BindValueChanged(updateRoom, true);
} }
private void updateRoom(Room room) private void updateRoom(Room room)
{ {
bindings.Room = room; bindings.Room = room;
participants.Room = room;
if (room != null) if (room != null)
{ {
participantsFlow.FadeIn(transition_duration);
participantCount.FadeIn(transition_duration); participantCount.FadeIn(transition_duration);
beatmapTypeInfo.FadeIn(transition_duration); beatmapTypeInfo.FadeIn(transition_duration);
name.FadeIn(transition_duration); name.FadeIn(transition_duration);
@ -200,7 +200,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
} }
else else
{ {
participantsFlow.FadeOut(transition_duration);
participantCount.FadeOut(transition_duration); participantCount.FadeOut(transition_duration);
beatmapTypeInfo.FadeOut(transition_duration); beatmapTypeInfo.FadeOut(transition_duration);
name.FadeOut(transition_duration); name.FadeOut(transition_duration);
@ -210,13 +209,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
} }
} }
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
}
private void displayStatus(RoomStatus s) private void displayStatus(RoomStatus s)
{ {
status.Text = s.Message; status.Text = s.Message;
@ -226,39 +218,113 @@ namespace osu.Game.Screens.Multi.Lounge.Components
status.FadeColour(c, transition_duration); status.FadeColour(c, transition_duration);
} }
private class UserTile : Container, IHasTooltip
{
private readonly User user;
public string TooltipText => user.Username;
public UserTile(User user)
{
this.user = user;
Size = new Vector2(70f);
CornerRadius = 5f;
Masking = true;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"27252d"),
},
new UpdateableAvatar
{
RelativeSizeAxes = Axes.Both,
User = user,
},
};
}
}
private class RoomStatusNoneSelected : RoomStatus private class RoomStatusNoneSelected : RoomStatus
{ {
public override string Message => @"No Room Selected"; public override string Message => @"No Room Selected";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8; public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
} }
private class MatchParticipants : CompositeDrawable
{
private Room room;
private readonly FillFlowContainer fill;
public Room Room
{
get { return room; }
set
{
if (room == value)
return;
room = value;
updateParticipants();
}
}
public MatchParticipants()
{
Padding = new MarginPadding { Horizontal = 10 };
InternalChild = new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer
{
Spacing = new Vector2(10),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
}
};
}
[Resolved]
private APIAccess api { get; set; }
private GetRoomScoresRequest request;
private void updateParticipants()
{
var roomId = room.RoomID.Value ?? 0;
request?.Cancel();
// nice little progressive fade
int time = 500;
foreach (var c in fill.Children)
{
c.Delay(500 - time).FadeOut(time, Easing.Out);
time = Math.Max(20, time - 20);
c.Expire();
}
if (roomId == 0) return;
request = new GetRoomScoresRequest(roomId);
request.Success += scores =>
{
if (roomId != room.RoomID.Value)
return;
fill.Clear();
foreach (var s in scores)
fill.Add(new UserTile(s.User));
fill.FadeInFromZero(1000, Easing.OutQuint);
};
api.Queue(request);
}
private class UserTile : CompositeDrawable, IHasTooltip
{
private readonly User user;
public string TooltipText => user.Username;
public UserTile(User user)
{
this.user = user;
Size = new Vector2(70f);
CornerRadius = 5f;
Masking = true;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"27252d"),
},
new UpdateableAvatar
{
RelativeSizeAxes = Axes.Both,
User = user,
},
};
}
}
}
} }
} }

View File

@ -16,17 +16,18 @@ namespace osu.Game.Screens.Multi.Match.Components
{ {
public Action<IEnumerable<APIRoomScoreInfo>> ScoresLoaded; public Action<IEnumerable<APIRoomScoreInfo>> ScoresLoaded;
private readonly Room room; public Room Room
public MatchLeaderboard(Room room)
{ {
this.room = room; get => bindings.Room;
set => bindings.Room = value;
} }
private readonly RoomBindings bindings = new RoomBindings();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
room.RoomID.BindValueChanged(id => bindings.RoomID.BindValueChanged(id =>
{ {
if (id == null) if (id == null)
return; return;
@ -38,10 +39,10 @@ namespace osu.Game.Screens.Multi.Match.Components
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback) protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
{ {
if (room.RoomID == null) if (bindings.RoomID.Value == null)
return null; return null;
var req = new GetRoomScoresRequest(room.RoomID.Value ?? 0); var req = new GetRoomScoresRequest(bindings.RoomID.Value ?? 0);
req.Success += r => req.Success += r =>
{ {

View File

@ -71,10 +71,11 @@ namespace osu.Game.Screens.Multi.Match
{ {
new Drawable[] new Drawable[]
{ {
leaderboard = new MatchLeaderboard(room) leaderboard = new MatchLeaderboard
{ {
Padding = new MarginPadding(10), Padding = new MarginPadding(10),
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both,
Room = room
}, },
new Container new Container
{ {

View File

@ -103,8 +103,8 @@ namespace osu.Game.Screens.Multi.Ranking.Pages
public class ResultsMatchLeaderboard : MatchLeaderboard public class ResultsMatchLeaderboard : MatchLeaderboard
{ {
public ResultsMatchLeaderboard(Room room) public ResultsMatchLeaderboard(Room room)
: base(room)
{ {
Room = room;
} }
protected override bool FadeTop => true; protected override bool FadeTop => true;

View File

@ -39,6 +39,7 @@ namespace osu.Game.Screens.Multi
if (room != null) if (room != null)
{ {
RoomID.UnbindFrom(room.RoomID);
Name.UnbindFrom(room.Name); Name.UnbindFrom(room.Name);
Host.UnbindFrom(room.Host); Host.UnbindFrom(room.Host);
Status.UnbindFrom(room.Status); Status.UnbindFrom(room.Status);
@ -56,6 +57,7 @@ namespace osu.Game.Screens.Multi
if (room != null) if (room != null)
{ {
RoomID.BindTo(room.RoomID);
Name.BindTo(room.Name); Name.BindTo(room.Name);
Host.BindTo(room.Host); Host.BindTo(room.Host);
Status.BindTo(room.Status); Status.BindTo(room.Status);
@ -82,6 +84,7 @@ namespace osu.Game.Screens.Multi
currentRuleset.Value = playlistItem?.Ruleset; currentRuleset.Value = playlistItem?.Ruleset;
} }
public readonly Bindable<int?> RoomID = new Bindable<int?>();
public readonly Bindable<string> Name = new Bindable<string>(); public readonly Bindable<string> Name = new Bindable<string>();
public readonly Bindable<User> Host = new Bindable<User>(); public readonly Bindable<User> Host = new Bindable<User>();
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>(); public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();

View File

@ -112,6 +112,6 @@ namespace osu.Game.Screens.Play
handleBase.X = xFill; handleBase.X = xFill;
} }
protected override void OnUserChange() => OnSeek?.Invoke(Current); protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
} }
} }

View File

@ -18,7 +18,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2019.107.0" /> <PackageReference Include="ppy.osu.Framework" Version="2019.108.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" /> <PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />