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Merge branch 'master' into fix-match-select-crash
This commit is contained in:
commit
aa68bbc1d9
@ -105,13 +105,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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|||||||
|
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double approachRateFactor = 1.0f;
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double approachRateFactor = 1.0f;
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if (Attributes.ApproachRate > 10.33f)
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if (Attributes.ApproachRate > 10.33f)
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approachRateFactor += 0.45f * (Attributes.ApproachRate - 10.33f);
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approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f);
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else if (Attributes.ApproachRate < 8.0f)
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else if (Attributes.ApproachRate < 8.0f)
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{
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{
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// HD is worth more with lower ar!
|
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if (mods.Any(h => h is OsuModHidden))
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approachRateFactor += 0.02f * (8.0f - Attributes.ApproachRate);
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else
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approachRateFactor += 0.01f * (8.0f - Attributes.ApproachRate);
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approachRateFactor += 0.01f * (8.0f - Attributes.ApproachRate);
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}
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}
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@ -119,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
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// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
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if (mods.Any(h => h is OsuModHidden))
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if (mods.Any(h => h is OsuModHidden))
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aimValue *= 1.02 + (11.0f - Attributes.ApproachRate) / 50.0; // Gives a 1.04 bonus for AR10, a 1.06 bonus for AR9, a 1.02 bonus for AR11.
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aimValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate);
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if (mods.Any(h => h is OsuModFlashlight))
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if (mods.Any(h => h is OsuModFlashlight))
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{
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{
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@ -152,13 +148,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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if (beatmapMaxCombo > 0)
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if (beatmapMaxCombo > 0)
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speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
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speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
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double approachRateFactor = 1.0f;
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if (Attributes.ApproachRate > 10.33f)
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approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f);
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speedValue *= approachRateFactor;
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if (mods.Any(m => m is OsuModHidden))
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if (mods.Any(m => m is OsuModHidden))
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speedValue *= 1.18f;
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speedValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate);
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|
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// Scale the speed value with accuracy _slightly_
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// Scale the speed value with accuracy _slightly_
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speedValue *= 0.5f + accuracy / 2.0f;
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speedValue *= 0.02f + accuracy;
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// It is important to also consider accuracy difficulty when doing that
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// It is important to also consider accuracy difficulty when doing that
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speedValue *= 0.98f + Math.Pow(Attributes.OverallDifficulty, 2) / 2500;
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speedValue *= 0.96f + Math.Pow(Attributes.OverallDifficulty, 2) / 1600;
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|
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return speedValue;
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return speedValue;
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}
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}
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@ -186,7 +188,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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accuracyValue *= Math.Min(1.15f, Math.Pow(amountHitObjectsWithAccuracy / 1000.0f, 0.3f));
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accuracyValue *= Math.Min(1.15f, Math.Pow(amountHitObjectsWithAccuracy / 1000.0f, 0.3f));
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|
|
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if (mods.Any(m => m is OsuModHidden))
|
if (mods.Any(m => m is OsuModHidden))
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accuracyValue *= 1.02f;
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accuracyValue *= 1.08f;
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if (mods.Any(m => m is OsuModFlashlight))
|
if (mods.Any(m => m is OsuModFlashlight))
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accuracyValue *= 1.02f;
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accuracyValue *= 1.02f;
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@ -17,12 +17,13 @@ namespace osu.Game.Tests.Visual
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{
|
{
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public TestCaseMatchLeaderboard()
|
public TestCaseMatchLeaderboard()
|
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{
|
{
|
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Add(new MatchLeaderboard(new Room { RoomID = { Value = 3 } })
|
Add(new MatchLeaderboard
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
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||||||
Size = new Vector2(550f, 450f),
|
Size = new Vector2(550f, 450f),
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||||||
Scope = MatchLeaderboardScope.Overall,
|
Scope = MatchLeaderboardScope.Overall,
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|
Room = new Room { RoomID = { Value = 3 } }
|
||||||
});
|
});
|
||||||
}
|
}
|
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|
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|
@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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|
|
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using System;
|
using System;
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|
using System.Collections.Generic;
|
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using System.ComponentModel.DataAnnotations;
|
using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
|
using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
|
using System.Linq;
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@ -9,6 +10,7 @@ using Newtonsoft.Json;
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using osu.Game.Database;
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using osu.Game.Database;
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||||||
using osu.Game.IO.Serialization;
|
using osu.Game.IO.Serialization;
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||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
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|
using osu.Game.Scoring;
|
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|
|
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namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
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{
|
{
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@ -112,6 +114,11 @@ namespace osu.Game.Beatmaps
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[JsonProperty("difficulty_rating")]
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[JsonProperty("difficulty_rating")]
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public double StarDifficulty { get; set; }
|
public double StarDifficulty { get; set; }
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|
|
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|
/// <summary>
|
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|
/// Currently only populated for beatmap deletion. Use <see cref="ScoreManager"/> to query scores.
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|
/// </summary>
|
||||||
|
public List<ScoreInfo> Scores { get; set; }
|
||||||
|
|
||||||
public override string ToString() => $"{Metadata} [{Version}]";
|
public override string ToString() => $"{Metadata} [{Version}]";
|
||||||
|
|
||||||
public bool Equals(BeatmapInfo other)
|
public bool Equals(BeatmapInfo other)
|
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|
@ -64,7 +64,8 @@ namespace osu.Game.Beatmaps
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base.AddIncludesForDeletion(query)
|
base.AddIncludesForDeletion(query)
|
||||||
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
|
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
|
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.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
|
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
|
||||||
.Include(s => s.Metadata);
|
.Include(s => s.Metadata)
|
||||||
|
.Include(s => s.Beatmaps).ThenInclude(b => b.Scores);
|
||||||
|
|
||||||
protected override IQueryable<BeatmapSetInfo> AddIncludesForConsumption(IQueryable<BeatmapSetInfo> query) =>
|
protected override IQueryable<BeatmapSetInfo> AddIncludesForConsumption(IQueryable<BeatmapSetInfo> query) =>
|
||||||
base.AddIncludesForConsumption(query)
|
base.AddIncludesForConsumption(query)
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|
@ -105,6 +105,8 @@ namespace osu.Game.Configuration
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|||||||
|
|
||||||
Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f);
|
Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f);
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||||||
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
|
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
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|
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||||||
|
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
|
||||||
}
|
}
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||||||
|
|
||||||
public OsuConfigManager(Storage storage)
|
public OsuConfigManager(Storage storage)
|
||||||
@ -167,6 +169,7 @@ namespace osu.Game.Configuration
|
|||||||
ScalingPositionX,
|
ScalingPositionX,
|
||||||
ScalingPositionY,
|
ScalingPositionY,
|
||||||
ScalingSizeX,
|
ScalingSizeX,
|
||||||
ScalingSizeY
|
ScalingSizeY,
|
||||||
|
UIScale
|
||||||
}
|
}
|
||||||
}
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}
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||||||
|
@ -79,6 +79,7 @@ namespace osu.Game.Graphics.Containers
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|||||||
{
|
{
|
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AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList())
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AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList())
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||||||
{
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
TooltipText = tooltipText ?? (url != text ? url : string.Empty),
|
TooltipText = tooltipText ?? (url != text ? url : string.Empty),
|
||||||
Action = action ?? (() =>
|
Action = action ?? (() =>
|
||||||
{
|
{
|
||||||
@ -122,5 +123,10 @@ namespace osu.Game.Graphics.Containers
|
|||||||
}),
|
}),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used.
|
||||||
|
// However due to https://github.com/ppy/osu-framework/issues/2073, it's possible for the compilers to be relative size in the flow's auto-size axes - an unsupported operation.
|
||||||
|
// Since the compilers don't display any content and don't affect the layout, it's simplest to exclude them from the flow.
|
||||||
|
public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Where(c => !(c is DrawableLinkCompiler));
|
||||||
}
|
}
|
||||||
}
|
}
|
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|
@ -46,10 +46,37 @@ namespace osu.Game.Graphics.Containers
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RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
RelativePositionAxes = Axes.Both,
|
RelativePositionAxes = Axes.Both,
|
||||||
CornerRadius = 10,
|
CornerRadius = 10,
|
||||||
Child = content = new DrawSizePreservingFillContainer()
|
Child = content = new ScalingDrawSizePreservingFillContainer(targetMode != ScalingMode.Gameplay)
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class ScalingDrawSizePreservingFillContainer : DrawSizePreservingFillContainer
|
||||||
|
{
|
||||||
|
private readonly bool applyUIScale;
|
||||||
|
private Bindable<float> uiScale;
|
||||||
|
|
||||||
|
public ScalingDrawSizePreservingFillContainer(bool applyUIScale)
|
||||||
|
{
|
||||||
|
this.applyUIScale = applyUIScale;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuConfigManager osuConfig)
|
||||||
|
{
|
||||||
|
if (applyUIScale)
|
||||||
|
{
|
||||||
|
uiScale = osuConfig.GetBindable<float>(OsuSetting.UIScale);
|
||||||
|
uiScale.BindValueChanged(scaleChanged, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void scaleChanged(float value)
|
||||||
|
{
|
||||||
|
this.ScaleTo(new Vector2(value), 500, Easing.Out);
|
||||||
|
this.ResizeTo(new Vector2(1 / value), 500, Easing.Out);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
{
|
{
|
||||||
|
@ -8,7 +8,6 @@ using osuTK.Graphics;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
@ -33,38 +32,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private readonly Box leftBox;
|
private readonly Box leftBox;
|
||||||
private readonly Box rightBox;
|
private readonly Box rightBox;
|
||||||
|
|
||||||
public virtual string TooltipText
|
public virtual string TooltipText { get; private set; }
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
var bindableDouble = CurrentNumber as BindableNumber<double>;
|
|
||||||
var bindableFloat = CurrentNumber as BindableNumber<float>;
|
|
||||||
var floatValue = bindableDouble?.Value ?? bindableFloat?.Value;
|
|
||||||
var floatPrecision = bindableDouble?.Precision ?? bindableFloat?.Precision;
|
|
||||||
|
|
||||||
if (floatValue != null)
|
|
||||||
{
|
|
||||||
var floatMinValue = bindableDouble?.MinValue ?? bindableFloat.MinValue;
|
|
||||||
var floatMaxValue = bindableDouble?.MaxValue ?? bindableFloat.MaxValue;
|
|
||||||
|
|
||||||
if (floatMaxValue == 1 && floatMinValue >= -1)
|
|
||||||
return floatValue.Value.ToString("P0");
|
|
||||||
|
|
||||||
var decimalPrecision = normalise((decimal)floatPrecision, max_decimal_digits);
|
|
||||||
|
|
||||||
// Find the number of significant digits (we could have less than 5 after normalize())
|
|
||||||
var significantDigits = findPrecision(decimalPrecision);
|
|
||||||
|
|
||||||
return floatValue.Value.ToString($"N{significantDigits}");
|
|
||||||
}
|
|
||||||
|
|
||||||
var bindableInt = CurrentNumber as BindableNumber<int>;
|
|
||||||
if (bindableInt != null)
|
|
||||||
return bindableInt.Value.ToString("N0");
|
|
||||||
|
|
||||||
return Current.Value.ToString(CultureInfo.InvariantCulture);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Color4 accentColour;
|
private Color4 accentColour;
|
||||||
public Color4 AccentColour
|
public Color4 AccentColour
|
||||||
@ -136,21 +104,34 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
base.OnHoverLost(e);
|
base.OnHoverLost(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnUserChange()
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
{
|
{
|
||||||
base.OnUserChange();
|
Nub.Current.Value = true;
|
||||||
playSample();
|
return base.OnMouseDown(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void playSample()
|
protected override bool OnMouseUp(MouseUpEvent e)
|
||||||
|
{
|
||||||
|
Nub.Current.Value = false;
|
||||||
|
return base.OnMouseUp(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnUserChange(T value)
|
||||||
|
{
|
||||||
|
base.OnUserChange(value);
|
||||||
|
playSample(value);
|
||||||
|
updateTooltipText(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void playSample(T value)
|
||||||
{
|
{
|
||||||
if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50)
|
if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (Current.Value.Equals(lastSampleValue))
|
if (value.Equals(lastSampleValue))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
lastSampleValue = Current.Value;
|
lastSampleValue = value;
|
||||||
|
|
||||||
lastSampleTime = Clock.CurrentTime;
|
lastSampleTime = Clock.CurrentTime;
|
||||||
sample.Frequency.Value = 1 + NormalizedValue * 0.2f;
|
sample.Frequency.Value = 1 + NormalizedValue * 0.2f;
|
||||||
@ -163,16 +144,28 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
sample.Play();
|
sample.Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
private void updateTooltipText(T value)
|
||||||
{
|
{
|
||||||
Nub.Current.Value = true;
|
if (CurrentNumber.IsInteger)
|
||||||
return base.OnMouseDown(e);
|
TooltipText = ((int)Convert.ChangeType(value, typeof(int))).ToString("N0");
|
||||||
}
|
else
|
||||||
|
{
|
||||||
|
double floatValue = (double)Convert.ChangeType(value, typeof(double));
|
||||||
|
double floatMinValue = (double)Convert.ChangeType(CurrentNumber.MinValue, typeof(double));
|
||||||
|
double floatMaxValue = (double)Convert.ChangeType(CurrentNumber.MaxValue, typeof(double));
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
if (floatMaxValue == 1 && floatMinValue >= -1)
|
||||||
{
|
TooltipText = floatValue.ToString("P0");
|
||||||
Nub.Current.Value = false;
|
else
|
||||||
return base.OnMouseUp(e);
|
{
|
||||||
|
var decimalPrecision = normalise((decimal)Convert.ChangeType(CurrentNumber.Precision, typeof(decimal)), max_decimal_digits);
|
||||||
|
|
||||||
|
// Find the number of significant digits (we could have less than 5 after normalize())
|
||||||
|
var significantDigits = findPrecision(decimalPrecision);
|
||||||
|
|
||||||
|
TooltipText = floatValue.ToString($"N{significantDigits}");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
protected override void UpdateAfterChildren()
|
||||||
|
@ -62,6 +62,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
fill.Width = value * UsableWidth;
|
fill.Width = value * UsableWidth;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnUserChange() => OnSeek?.Invoke(Current);
|
protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Migrations
|
|||||||
{
|
{
|
||||||
#pragma warning disable 612, 618
|
#pragma warning disable 612, 618
|
||||||
modelBuilder
|
modelBuilder
|
||||||
.HasAnnotation("ProductVersion", "2.1.4-rtm-31024");
|
.HasAnnotation("ProductVersion", "2.2.0-rtm-35687");
|
||||||
|
|
||||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||||
{
|
{
|
||||||
@ -215,6 +215,25 @@ namespace osu.Game.Migrations
|
|||||||
b.ToTable("Settings");
|
b.ToTable("Settings");
|
||||||
});
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<int>("ReferenceCount");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("ReferenceCount");
|
||||||
|
|
||||||
|
b.ToTable("FileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||||
{
|
{
|
||||||
b.Property<int>("ID")
|
b.Property<int>("ID")
|
||||||
@ -239,25 +258,6 @@ namespace osu.Game.Migrations
|
|||||||
b.ToTable("KeyBinding");
|
b.ToTable("KeyBinding");
|
||||||
});
|
});
|
||||||
|
|
||||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
|
||||||
{
|
|
||||||
b.Property<int>("ID")
|
|
||||||
.ValueGeneratedOnAdd();
|
|
||||||
|
|
||||||
b.Property<string>("Hash");
|
|
||||||
|
|
||||||
b.Property<int>("ReferenceCount");
|
|
||||||
|
|
||||||
b.HasKey("ID");
|
|
||||||
|
|
||||||
b.HasIndex("Hash")
|
|
||||||
.IsUnique();
|
|
||||||
|
|
||||||
b.HasIndex("ReferenceCount");
|
|
||||||
|
|
||||||
b.ToTable("FileInfo");
|
|
||||||
});
|
|
||||||
|
|
||||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||||
{
|
{
|
||||||
b.Property<int?>("ID")
|
b.Property<int?>("ID")
|
||||||
@ -454,7 +454,7 @@ namespace osu.Game.Migrations
|
|||||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||||
{
|
{
|
||||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||||
.WithMany()
|
.WithMany("Scores")
|
||||||
.HasForeignKey("BeatmapInfoID")
|
.HasForeignKey("BeatmapInfoID")
|
||||||
.OnDelete(DeleteBehavior.Cascade);
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
@ -101,6 +101,9 @@ namespace osu.Game.Online.API
|
|||||||
//todo: replace this with a ping request.
|
//todo: replace this with a ping request.
|
||||||
log.Add(@"In a failing state, waiting a bit before we try again...");
|
log.Add(@"In a failing state, waiting a bit before we try again...");
|
||||||
Thread.Sleep(5000);
|
Thread.Sleep(5000);
|
||||||
|
|
||||||
|
if (!IsLoggedIn) goto case APIState.Connecting;
|
||||||
|
|
||||||
if (queue.Count == 0)
|
if (queue.Count == 0)
|
||||||
{
|
{
|
||||||
log.Add(@"Queueing a ping request");
|
log.Add(@"Queueing a ping request");
|
||||||
|
@ -359,7 +359,10 @@ namespace osu.Game
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
mainContent = new DrawSizePreservingFillContainer(),
|
mainContent = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
|
overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
|
||||||
idleTracker = new IdleTracker(6000)
|
idleTracker = new IdleTracker(6000)
|
||||||
});
|
});
|
||||||
|
@ -63,9 +63,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y
|
AutoSizeAxes = Axes.Y
|
||||||
},
|
},
|
||||||
|
new SettingsSlider<float, UIScaleSlider>
|
||||||
|
{
|
||||||
|
LabelText = "UI Scaling",
|
||||||
|
TransferValueOnCommit = true,
|
||||||
|
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
|
||||||
|
KeyboardStep = 0.01f
|
||||||
|
},
|
||||||
new SettingsEnumDropdown<ScalingMode>
|
new SettingsEnumDropdown<ScalingMode>
|
||||||
{
|
{
|
||||||
LabelText = "Scaling",
|
LabelText = "Screen Scaling",
|
||||||
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
|
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
|
||||||
},
|
},
|
||||||
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
|
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
|
||||||
@ -202,6 +209,11 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class UIScaleSlider : OsuSliderBar<float>
|
||||||
|
{
|
||||||
|
public override string TooltipText => base.TooltipText + "x";
|
||||||
|
}
|
||||||
|
|
||||||
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
|
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
|
||||||
{
|
{
|
||||||
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
|
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
|
||||||
|
@ -238,11 +238,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
{
|
{
|
||||||
case Key.Right:
|
case Key.Right:
|
||||||
beatDivisor.Next();
|
beatDivisor.Next();
|
||||||
OnUserChange();
|
OnUserChange(Current);
|
||||||
return true;
|
return true;
|
||||||
case Key.Left:
|
case Key.Left:
|
||||||
beatDivisor.Previous();
|
beatDivisor.Previous();
|
||||||
OnUserChange();
|
OnUserChange(Current);
|
||||||
return true;
|
return true;
|
||||||
default:
|
default:
|
||||||
return false;
|
return false;
|
||||||
@ -279,7 +279,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
var xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth;
|
var xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth;
|
||||||
|
|
||||||
CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First();
|
CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First();
|
||||||
OnUserChange();
|
OnUserChange(Current);
|
||||||
}
|
}
|
||||||
|
|
||||||
private float getMappedPosition(float divisor) => (float)Math.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f);
|
private float getMappedPosition(float divisor) => (float)Math.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f);
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Linq;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
@ -13,8 +13,9 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Screens.Multi.Components;
|
using osu.Game.Screens.Multi.Components;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -37,11 +38,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
private Box statusStrip;
|
private Box statusStrip;
|
||||||
private UpdateableBeatmapBackgroundSprite background;
|
private UpdateableBeatmapBackgroundSprite background;
|
||||||
private ParticipantCountDisplay participantCount;
|
private ParticipantCountDisplay participantCount;
|
||||||
private FillFlowContainer topFlow, participantsFlow;
|
|
||||||
private OsuSpriteText name, status;
|
private OsuSpriteText name, status;
|
||||||
private BeatmapTypeInfo beatmapTypeInfo;
|
private BeatmapTypeInfo beatmapTypeInfo;
|
||||||
private ScrollContainer participantsScroll;
|
|
||||||
private ParticipantInfo participantInfo;
|
private ParticipantInfo participantInfo;
|
||||||
|
private MatchParticipants participants;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private BeatmapManager beatmaps { get; set; }
|
private BeatmapManager beatmaps { get; set; }
|
||||||
@ -58,141 +58,141 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColour.FromHex(@"343138"),
|
Colour = OsuColour.FromHex(@"343138"),
|
||||||
},
|
},
|
||||||
topFlow = new FillFlowContainer
|
new GridContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.Both,
|
||||||
AutoSizeAxes = Axes.Y,
|
RowDimensions = new[]
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
new Container
|
new Dimension(GridSizeMode.AutoSize),
|
||||||
|
new Dimension(GridSizeMode.Distributed),
|
||||||
|
},
|
||||||
|
Content = new[]
|
||||||
|
{
|
||||||
|
new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
new FillFlowContainer
|
||||||
Height = 200,
|
|
||||||
Masking = true,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
|
RelativeSizeAxes = Axes.X,
|
||||||
new Box
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
new Container
|
||||||
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding(20),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
participantCount = new ParticipantCountDisplay
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 200,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopRight,
|
background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
|
||||||
Origin = Anchor.TopRight,
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(20),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
participantCount = new ParticipantCountDisplay
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
},
|
||||||
|
name = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
TextSize = 30,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
},
|
},
|
||||||
name = new OsuSpriteText
|
},
|
||||||
|
statusStrip = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 5,
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
new Box
|
||||||
Origin = Anchor.BottomLeft,
|
{
|
||||||
TextSize = 30,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.FromHex(@"28242d"),
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
LayoutDuration = transition_duration,
|
||||||
|
Padding = contentPadding,
|
||||||
|
Spacing = new Vector2(0f, 5f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
status = new OsuSpriteText
|
||||||
|
{
|
||||||
|
TextSize = 14,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
},
|
||||||
|
beatmapTypeInfo = new BeatmapTypeInfo(),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Padding = contentPadding,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
participantInfo = new ParticipantInfo(),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
statusStrip = new Box
|
new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
participants = new MatchParticipants
|
||||||
Height = 5,
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
new Box
|
RelativeSizeAxes = Axes.Both,
|
||||||
{
|
}
|
||||||
RelativeSizeAxes = Axes.Both,
|
}
|
||||||
Colour = OsuColour.FromHex(@"28242d"),
|
}
|
||||||
},
|
}
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
LayoutDuration = transition_duration,
|
|
||||||
Padding = contentPadding,
|
|
||||||
Spacing = new Vector2(0f, 5f),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
status = new OsuSpriteText
|
|
||||||
{
|
|
||||||
TextSize = 14,
|
|
||||||
Font = @"Exo2.0-Bold",
|
|
||||||
},
|
|
||||||
beatmapTypeInfo = new BeatmapTypeInfo(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Padding = contentPadding,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
participantInfo = new ParticipantInfo(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
participantsScroll = new OsuScrollContainer
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 },
|
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
participantsFlow = new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
LayoutDuration = transition_duration,
|
|
||||||
Spacing = new Vector2(5f),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
participantInfo.Host.BindTo(bindings.Host);
|
participantInfo.Host.BindTo(bindings.Host);
|
||||||
participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount);
|
participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount);
|
||||||
participantInfo.Participants.BindTo(bindings.Participants);
|
participantInfo.Participants.BindTo(bindings.Participants);
|
||||||
|
|
||||||
participantCount.Participants.BindTo(bindings.Participants);
|
participantCount.Participants.BindTo(bindings.Participants);
|
||||||
participantCount.ParticipantCount.BindTo(bindings.ParticipantCount);
|
participantCount.ParticipantCount.BindTo(bindings.ParticipantCount);
|
||||||
participantCount.MaxParticipants.BindTo(bindings.MaxParticipants);
|
participantCount.MaxParticipants.BindTo(bindings.MaxParticipants);
|
||||||
|
|
||||||
beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
|
beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
|
||||||
beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
|
beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
|
||||||
beatmapTypeInfo.Type.BindTo(bindings.Type);
|
beatmapTypeInfo.Type.BindTo(bindings.Type);
|
||||||
background.Beatmap.BindTo(bindings.CurrentBeatmap);
|
background.Beatmap.BindTo(bindings.CurrentBeatmap);
|
||||||
|
|
||||||
bindings.Status.BindValueChanged(displayStatus);
|
bindings.Status.BindValueChanged(displayStatus);
|
||||||
bindings.Participants.BindValueChanged(p => participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u)));
|
|
||||||
bindings.Name.BindValueChanged(n => name.Text = n);
|
bindings.Name.BindValueChanged(n => name.Text = n);
|
||||||
|
|
||||||
Room.BindValueChanged(updateRoom, true);
|
Room.BindValueChanged(updateRoom, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateRoom(Room room)
|
private void updateRoom(Room room)
|
||||||
{
|
{
|
||||||
bindings.Room = room;
|
bindings.Room = room;
|
||||||
|
participants.Room = room;
|
||||||
|
|
||||||
if (room != null)
|
if (room != null)
|
||||||
{
|
{
|
||||||
participantsFlow.FadeIn(transition_duration);
|
|
||||||
participantCount.FadeIn(transition_duration);
|
participantCount.FadeIn(transition_duration);
|
||||||
beatmapTypeInfo.FadeIn(transition_duration);
|
beatmapTypeInfo.FadeIn(transition_duration);
|
||||||
name.FadeIn(transition_duration);
|
name.FadeIn(transition_duration);
|
||||||
@ -200,7 +200,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
participantsFlow.FadeOut(transition_duration);
|
|
||||||
participantCount.FadeOut(transition_duration);
|
participantCount.FadeOut(transition_duration);
|
||||||
beatmapTypeInfo.FadeOut(transition_duration);
|
beatmapTypeInfo.FadeOut(transition_duration);
|
||||||
name.FadeOut(transition_duration);
|
name.FadeOut(transition_duration);
|
||||||
@ -210,13 +209,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
|
||||||
{
|
|
||||||
base.UpdateAfterChildren();
|
|
||||||
|
|
||||||
participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void displayStatus(RoomStatus s)
|
private void displayStatus(RoomStatus s)
|
||||||
{
|
{
|
||||||
status.Text = s.Message;
|
status.Text = s.Message;
|
||||||
@ -226,39 +218,113 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
|||||||
status.FadeColour(c, transition_duration);
|
status.FadeColour(c, transition_duration);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class UserTile : Container, IHasTooltip
|
|
||||||
{
|
|
||||||
private readonly User user;
|
|
||||||
|
|
||||||
public string TooltipText => user.Username;
|
|
||||||
|
|
||||||
public UserTile(User user)
|
|
||||||
{
|
|
||||||
this.user = user;
|
|
||||||
Size = new Vector2(70f);
|
|
||||||
CornerRadius = 5f;
|
|
||||||
Masking = true;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = OsuColour.FromHex(@"27252d"),
|
|
||||||
},
|
|
||||||
new UpdateableAvatar
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
User = user,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class RoomStatusNoneSelected : RoomStatus
|
private class RoomStatusNoneSelected : RoomStatus
|
||||||
{
|
{
|
||||||
public override string Message => @"No Room Selected";
|
public override string Message => @"No Room Selected";
|
||||||
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
|
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class MatchParticipants : CompositeDrawable
|
||||||
|
{
|
||||||
|
private Room room;
|
||||||
|
private readonly FillFlowContainer fill;
|
||||||
|
|
||||||
|
public Room Room
|
||||||
|
{
|
||||||
|
get { return room; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (room == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
room = value;
|
||||||
|
updateParticipants();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public MatchParticipants()
|
||||||
|
{
|
||||||
|
Padding = new MarginPadding { Horizontal = 10 };
|
||||||
|
|
||||||
|
InternalChild = new ScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = fill = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Spacing = new Vector2(10),
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Full,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private APIAccess api { get; set; }
|
||||||
|
|
||||||
|
private GetRoomScoresRequest request;
|
||||||
|
|
||||||
|
private void updateParticipants()
|
||||||
|
{
|
||||||
|
var roomId = room.RoomID.Value ?? 0;
|
||||||
|
|
||||||
|
request?.Cancel();
|
||||||
|
|
||||||
|
// nice little progressive fade
|
||||||
|
int time = 500;
|
||||||
|
foreach (var c in fill.Children)
|
||||||
|
{
|
||||||
|
c.Delay(500 - time).FadeOut(time, Easing.Out);
|
||||||
|
time = Math.Max(20, time - 20);
|
||||||
|
c.Expire();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (roomId == 0) return;
|
||||||
|
|
||||||
|
request = new GetRoomScoresRequest(roomId);
|
||||||
|
request.Success += scores =>
|
||||||
|
{
|
||||||
|
if (roomId != room.RoomID.Value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
fill.Clear();
|
||||||
|
foreach (var s in scores)
|
||||||
|
fill.Add(new UserTile(s.User));
|
||||||
|
|
||||||
|
fill.FadeInFromZero(1000, Easing.OutQuint);
|
||||||
|
};
|
||||||
|
|
||||||
|
api.Queue(request);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class UserTile : CompositeDrawable, IHasTooltip
|
||||||
|
{
|
||||||
|
private readonly User user;
|
||||||
|
|
||||||
|
public string TooltipText => user.Username;
|
||||||
|
|
||||||
|
public UserTile(User user)
|
||||||
|
{
|
||||||
|
this.user = user;
|
||||||
|
Size = new Vector2(70f);
|
||||||
|
CornerRadius = 5f;
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.FromHex(@"27252d"),
|
||||||
|
},
|
||||||
|
new UpdateableAvatar
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
User = user,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,17 +16,18 @@ namespace osu.Game.Screens.Multi.Match.Components
|
|||||||
{
|
{
|
||||||
public Action<IEnumerable<APIRoomScoreInfo>> ScoresLoaded;
|
public Action<IEnumerable<APIRoomScoreInfo>> ScoresLoaded;
|
||||||
|
|
||||||
private readonly Room room;
|
public Room Room
|
||||||
|
|
||||||
public MatchLeaderboard(Room room)
|
|
||||||
{
|
{
|
||||||
this.room = room;
|
get => bindings.Room;
|
||||||
|
set => bindings.Room = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private readonly RoomBindings bindings = new RoomBindings();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
room.RoomID.BindValueChanged(id =>
|
bindings.RoomID.BindValueChanged(id =>
|
||||||
{
|
{
|
||||||
if (id == null)
|
if (id == null)
|
||||||
return;
|
return;
|
||||||
@ -38,10 +39,10 @@ namespace osu.Game.Screens.Multi.Match.Components
|
|||||||
|
|
||||||
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
|
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
|
||||||
{
|
{
|
||||||
if (room.RoomID == null)
|
if (bindings.RoomID.Value == null)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
var req = new GetRoomScoresRequest(room.RoomID.Value ?? 0);
|
var req = new GetRoomScoresRequest(bindings.RoomID.Value ?? 0);
|
||||||
|
|
||||||
req.Success += r =>
|
req.Success += r =>
|
||||||
{
|
{
|
||||||
|
@ -71,10 +71,11 @@ namespace osu.Game.Screens.Multi.Match
|
|||||||
{
|
{
|
||||||
new Drawable[]
|
new Drawable[]
|
||||||
{
|
{
|
||||||
leaderboard = new MatchLeaderboard(room)
|
leaderboard = new MatchLeaderboard
|
||||||
{
|
{
|
||||||
Padding = new MarginPadding(10),
|
Padding = new MarginPadding(10),
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Room = room
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
|
@ -103,8 +103,8 @@ namespace osu.Game.Screens.Multi.Ranking.Pages
|
|||||||
public class ResultsMatchLeaderboard : MatchLeaderboard
|
public class ResultsMatchLeaderboard : MatchLeaderboard
|
||||||
{
|
{
|
||||||
public ResultsMatchLeaderboard(Room room)
|
public ResultsMatchLeaderboard(Room room)
|
||||||
: base(room)
|
|
||||||
{
|
{
|
||||||
|
Room = room;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool FadeTop => true;
|
protected override bool FadeTop => true;
|
||||||
|
@ -39,6 +39,7 @@ namespace osu.Game.Screens.Multi
|
|||||||
|
|
||||||
if (room != null)
|
if (room != null)
|
||||||
{
|
{
|
||||||
|
RoomID.UnbindFrom(room.RoomID);
|
||||||
Name.UnbindFrom(room.Name);
|
Name.UnbindFrom(room.Name);
|
||||||
Host.UnbindFrom(room.Host);
|
Host.UnbindFrom(room.Host);
|
||||||
Status.UnbindFrom(room.Status);
|
Status.UnbindFrom(room.Status);
|
||||||
@ -56,6 +57,7 @@ namespace osu.Game.Screens.Multi
|
|||||||
|
|
||||||
if (room != null)
|
if (room != null)
|
||||||
{
|
{
|
||||||
|
RoomID.BindTo(room.RoomID);
|
||||||
Name.BindTo(room.Name);
|
Name.BindTo(room.Name);
|
||||||
Host.BindTo(room.Host);
|
Host.BindTo(room.Host);
|
||||||
Status.BindTo(room.Status);
|
Status.BindTo(room.Status);
|
||||||
@ -82,6 +84,7 @@ namespace osu.Game.Screens.Multi
|
|||||||
currentRuleset.Value = playlistItem?.Ruleset;
|
currentRuleset.Value = playlistItem?.Ruleset;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public readonly Bindable<int?> RoomID = new Bindable<int?>();
|
||||||
public readonly Bindable<string> Name = new Bindable<string>();
|
public readonly Bindable<string> Name = new Bindable<string>();
|
||||||
public readonly Bindable<User> Host = new Bindable<User>();
|
public readonly Bindable<User> Host = new Bindable<User>();
|
||||||
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
|
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
|
||||||
|
@ -112,6 +112,6 @@ namespace osu.Game.Screens.Play
|
|||||||
handleBase.X = xFill;
|
handleBase.X = xFill;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnUserChange() => OnSeek?.Invoke(Current);
|
protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.107.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.108.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user