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Make all localisation class strings verbatim
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@ -7,17 +7,17 @@ namespace osu.Game.Localisation
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{
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{
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public static class ChatStrings
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public static class ChatStrings
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{
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{
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private const string prefix = "osu.Game.Localisation.Chat";
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private const string prefix = @"osu.Game.Localisation.Chat";
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/// <summary>
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/// <summary>
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/// "chat"
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/// "chat"
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/// </summary>
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/// </summary>
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public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "chat");
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public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"chat");
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/// <summary>
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/// <summary>
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/// "join the real-time discussion"
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/// "join the real-time discussion"
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/// </summary>
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/// </summary>
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public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "join the real-time discussion");
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public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"join the real-time discussion");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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@ -7,12 +7,12 @@ namespace osu.Game.Localisation
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{
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{
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public static class CommonStrings
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public static class CommonStrings
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{
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{
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private const string prefix = "osu.Game.Localisation.Common";
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private const string prefix = @"osu.Game.Localisation.Common";
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/// <summary>
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/// <summary>
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/// "Cancel"
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/// "Cancel"
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/// </summary>
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/// </summary>
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public static LocalisableString Cancel => new TranslatableString(getKey("cancel"), "Cancel");
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public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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@ -7,10 +7,10 @@ namespace osu.Game.Localisation
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{
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{
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public enum Language
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public enum Language
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{
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{
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[Description("English")]
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[Description(@"English")]
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en,
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en,
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[Description("日本語")]
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[Description(@"日本語")]
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ja
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ja
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}
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}
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}
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}
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@ -7,17 +7,17 @@ namespace osu.Game.Localisation
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{
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{
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public static class NotificationsStrings
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public static class NotificationsStrings
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{
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{
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private const string prefix = "osu.Game.Localisation.Notifications";
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private const string prefix = @"osu.Game.Localisation.Notifications";
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/// <summary>
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/// <summary>
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/// "notifications"
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/// "notifications"
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/// </summary>
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/// </summary>
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public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "notifications");
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public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"notifications");
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/// <summary>
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/// <summary>
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/// "waiting for 'ya"
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/// "waiting for 'ya"
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/// </summary>
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/// </summary>
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public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "waiting for 'ya");
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public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"waiting for 'ya");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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@ -7,17 +7,17 @@ namespace osu.Game.Localisation
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{
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{
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public static class NowPlayingStrings
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public static class NowPlayingStrings
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{
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{
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private const string prefix = "osu.Game.Localisation.NowPlaying";
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private const string prefix = @"osu.Game.Localisation.NowPlaying";
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/// <summary>
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/// <summary>
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/// "now playing"
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/// "now playing"
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/// </summary>
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/// </summary>
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public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "now playing");
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public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"now playing");
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/// <summary>
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/// <summary>
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/// "manage the currently playing track"
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/// "manage the currently playing track"
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/// </summary>
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/// </summary>
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public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "manage the currently playing track");
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public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"manage the currently playing track");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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@ -7,17 +7,17 @@ namespace osu.Game.Localisation
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{
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{
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public static class SettingsStrings
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public static class SettingsStrings
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{
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{
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private const string prefix = "osu.Game.Localisation.Settings";
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private const string prefix = @"osu.Game.Localisation.Settings";
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/// <summary>
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/// <summary>
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/// "settings"
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/// "settings"
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/// </summary>
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/// </summary>
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public static LocalisableString HeaderTitle => new TranslatableString(getKey("header_title"), "settings");
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public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"settings");
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/// <summary>
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/// <summary>
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/// "change the way osu! behaves"
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/// "change the way osu! behaves"
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/// </summary>
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/// </summary>
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public static LocalisableString HeaderDescription => new TranslatableString(getKey("header_description"), "change the way osu! behaves");
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public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"change the way osu! behaves");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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